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1 This test checks vertexAttribPointer behaviors in WebGL. | |
2 | |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
4 | |
5 | |
6 Canvas.getContext | |
7 PASS context exists | |
8 | |
9 Checking gl.vertexAttribPointer. | |
10 PASS getError was expected value: INVALID_OPERATION : vertexAttribPointer should
fail if no buffer is bound | |
11 PASS getError was expected value: INVALID_ENUM : vertexAttribPointer should not
support INT | |
12 PASS getError was expected value: INVALID_ENUM : vertexAttribPointer should not
support UNSIGNED_INT | |
13 PASS getError was expected value: INVALID_ENUM : vertexAttribPointer should not
support FIXED | |
14 | |
15 | |
16 checking: BYTE with size 1 | |
17 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.BYT
E, false, 0, 0) should succeed | |
18 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.BYT
E, false, 1, 0) should succeed | |
19 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.BYT
E, false, 255, 0) should succeed at stride limit | |
20 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 1, g
l.BYTE, false, 256, 0) should fail over stride limit | |
21 | |
22 checking: BYTE with size 2 | |
23 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.BYT
E, false, 0, 0) should succeed | |
24 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.BYT
E, false, 1, 0) should succeed | |
25 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.BYT
E, false, 2, 0) should succeed | |
26 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.BYT
E, false, 255, 0) should succeed at stride limit | |
27 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 2, g
l.BYTE, false, 256, 0) should fail over stride limit | |
28 | |
29 checking: BYTE with size 3 | |
30 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.BYT
E, false, 0, 0) should succeed | |
31 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.BYT
E, false, 2, 0) should succeed | |
32 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.BYT
E, false, 3, 0) should succeed | |
33 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.BYT
E, false, 255, 0) should succeed at stride limit | |
34 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 3, g
l.BYTE, false, 256, 0) should fail over stride limit | |
35 | |
36 checking: BYTE with size 4 | |
37 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.BYT
E, false, 0, 0) should succeed | |
38 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.BYT
E, false, 3, 0) should succeed | |
39 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.BYT
E, false, 4, 0) should succeed | |
40 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.BYT
E, false, 255, 0) should succeed at stride limit | |
41 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 4, g
l.BYTE, false, 256, 0) should fail over stride limit | |
42 | |
43 | |
44 checking: UNSIGNED_BYTE with size 1 | |
45 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.UNS
IGNED_BYTE, false, 0, 0) should succeed | |
46 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.UNS
IGNED_BYTE, false, 1, 0) should succeed | |
47 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.UNS
IGNED_BYTE, false, 255, 0) should succeed at stride limit | |
48 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 1, g
l.UNSIGNED_BYTE, false, 256, 0) should fail over stride limit | |
49 | |
50 checking: UNSIGNED_BYTE with size 2 | |
51 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.UNS
IGNED_BYTE, false, 0, 0) should succeed | |
52 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.UNS
IGNED_BYTE, false, 1, 0) should succeed | |
53 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.UNS
IGNED_BYTE, false, 2, 0) should succeed | |
54 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.UNS
IGNED_BYTE, false, 255, 0) should succeed at stride limit | |
55 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 2, g
l.UNSIGNED_BYTE, false, 256, 0) should fail over stride limit | |
56 | |
57 checking: UNSIGNED_BYTE with size 3 | |
58 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.UNS
IGNED_BYTE, false, 0, 0) should succeed | |
59 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.UNS
IGNED_BYTE, false, 2, 0) should succeed | |
60 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.UNS
IGNED_BYTE, false, 3, 0) should succeed | |
61 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.UNS
IGNED_BYTE, false, 255, 0) should succeed at stride limit | |
62 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 3, g
l.UNSIGNED_BYTE, false, 256, 0) should fail over stride limit | |
63 | |
64 checking: UNSIGNED_BYTE with size 4 | |
65 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.UNS
IGNED_BYTE, false, 0, 0) should succeed | |
66 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.UNS
IGNED_BYTE, false, 3, 0) should succeed | |
67 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.UNS
IGNED_BYTE, false, 4, 0) should succeed | |
68 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.UNS
IGNED_BYTE, false, 255, 0) should succeed at stride limit | |
69 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 4, g
l.UNSIGNED_BYTE, false, 256, 0) should fail over stride limit | |
70 | |
71 | |
72 checking: SHORT with size 1 | |
73 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.SHO
RT, false, 0, 0) should succeed | |
74 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.SHORT, false, 1, 0) should fail because stride is bad | |
75 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.SHO
RT, false, 2, 0) should succeed | |
76 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.SHO
RT, false, 254, 0) should succeed at stride limit | |
77 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 1, g
l.SHORT, false, 256, 0) should fail over stride limit | |
78 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.SHORT, false, 0, 1) should fail because offset is bad | |
79 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.SHORT, false, 1, 1) should fail because stride is bad | |
80 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.SHORT, false, 2, 1) should fail because offset is bad | |
81 | |
82 checking: SHORT with size 2 | |
83 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.SHO
RT, false, 0, 0) should succeed | |
84 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.SHORT, false, 3, 0) should fail because stride is bad | |
85 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.SHO
RT, false, 4, 0) should succeed | |
86 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.SHO
RT, false, 254, 0) should succeed at stride limit | |
87 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 2, g
l.SHORT, false, 256, 0) should fail over stride limit | |
88 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.SHORT, false, 0, 1) should fail because offset is bad | |
89 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.SHORT, false, 3, 1) should fail because stride is bad | |
90 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.SHORT, false, 4, 1) should fail because offset is bad | |
91 | |
92 checking: SHORT with size 3 | |
93 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.SHO
RT, false, 0, 0) should succeed | |
94 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.SHORT, false, 5, 0) should fail because stride is bad | |
95 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.SHO
RT, false, 6, 0) should succeed | |
96 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.SHO
RT, false, 254, 0) should succeed at stride limit | |
97 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 3, g
l.SHORT, false, 256, 0) should fail over stride limit | |
98 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.SHORT, false, 0, 1) should fail because offset is bad | |
99 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.SHORT, false, 5, 1) should fail because stride is bad | |
100 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.SHORT, false, 6, 1) should fail because offset is bad | |
101 | |
102 checking: SHORT with size 4 | |
103 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.SHO
RT, false, 0, 0) should succeed | |
104 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.SHORT, false, 7, 0) should fail because stride is bad | |
105 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.SHO
RT, false, 8, 0) should succeed | |
106 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.SHO
RT, false, 254, 0) should succeed at stride limit | |
107 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 4, g
l.SHORT, false, 256, 0) should fail over stride limit | |
108 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.SHORT, false, 0, 1) should fail because offset is bad | |
109 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.SHORT, false, 7, 1) should fail because stride is bad | |
110 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.SHORT, false, 8, 1) should fail because offset is bad | |
111 | |
112 | |
113 checking: UNSIGNED_SHORT with size 1 | |
114 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.UNS
IGNED_SHORT, false, 0, 0) should succeed | |
115 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.UNSIGNED_SHORT, false, 1, 0) should fail because stride is bad | |
116 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.UNS
IGNED_SHORT, false, 2, 0) should succeed | |
117 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.UNS
IGNED_SHORT, false, 254, 0) should succeed at stride limit | |
118 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 1, g
l.UNSIGNED_SHORT, false, 256, 0) should fail over stride limit | |
119 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.UNSIGNED_SHORT, false, 0, 1) should fail because offset is bad | |
120 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.UNSIGNED_SHORT, false, 1, 1) should fail because stride is bad | |
121 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.UNSIGNED_SHORT, false, 2, 1) should fail because offset is bad | |
122 | |
123 checking: UNSIGNED_SHORT with size 2 | |
124 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.UNS
IGNED_SHORT, false, 0, 0) should succeed | |
125 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.UNSIGNED_SHORT, false, 3, 0) should fail because stride is bad | |
126 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.UNS
IGNED_SHORT, false, 4, 0) should succeed | |
127 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.UNS
IGNED_SHORT, false, 254, 0) should succeed at stride limit | |
128 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 2, g
l.UNSIGNED_SHORT, false, 256, 0) should fail over stride limit | |
129 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.UNSIGNED_SHORT, false, 0, 1) should fail because offset is bad | |
130 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.UNSIGNED_SHORT, false, 3, 1) should fail because stride is bad | |
131 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.UNSIGNED_SHORT, false, 4, 1) should fail because offset is bad | |
132 | |
133 checking: UNSIGNED_SHORT with size 3 | |
134 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.UNS
IGNED_SHORT, false, 0, 0) should succeed | |
135 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.UNSIGNED_SHORT, false, 5, 0) should fail because stride is bad | |
136 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.UNS
IGNED_SHORT, false, 6, 0) should succeed | |
137 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.UNS
IGNED_SHORT, false, 254, 0) should succeed at stride limit | |
138 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 3, g
l.UNSIGNED_SHORT, false, 256, 0) should fail over stride limit | |
139 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.UNSIGNED_SHORT, false, 0, 1) should fail because offset is bad | |
140 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.UNSIGNED_SHORT, false, 5, 1) should fail because stride is bad | |
141 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.UNSIGNED_SHORT, false, 6, 1) should fail because offset is bad | |
142 | |
143 checking: UNSIGNED_SHORT with size 4 | |
144 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.UNS
IGNED_SHORT, false, 0, 0) should succeed | |
145 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.UNSIGNED_SHORT, false, 7, 0) should fail because stride is bad | |
146 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.UNS
IGNED_SHORT, false, 8, 0) should succeed | |
147 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.UNS
IGNED_SHORT, false, 254, 0) should succeed at stride limit | |
148 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 4, g
l.UNSIGNED_SHORT, false, 256, 0) should fail over stride limit | |
149 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.UNSIGNED_SHORT, false, 0, 1) should fail because offset is bad | |
150 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.UNSIGNED_SHORT, false, 7, 1) should fail because stride is bad | |
151 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.UNSIGNED_SHORT, false, 8, 1) should fail because offset is bad | |
152 | |
153 | |
154 checking: FLOAT with size 1 | |
155 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.FLO
AT, false, 0, 0) should succeed | |
156 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.FLOAT, false, 3, 0) should fail because stride is bad | |
157 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.FLO
AT, false, 4, 0) should succeed | |
158 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 1, gl.FLO
AT, false, 252, 0) should succeed at stride limit | |
159 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 1, g
l.FLOAT, false, 256, 0) should fail over stride limit | |
160 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.FLOAT, false, 0, 3) should fail because offset is bad | |
161 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.FLOAT, false, 3, 3) should fail because stride is bad | |
162 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
1, gl.FLOAT, false, 4, 3) should fail because offset is bad | |
163 | |
164 checking: FLOAT with size 2 | |
165 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.FLO
AT, false, 0, 0) should succeed | |
166 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.FLOAT, false, 7, 0) should fail because stride is bad | |
167 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.FLO
AT, false, 8, 0) should succeed | |
168 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 2, gl.FLO
AT, false, 252, 0) should succeed at stride limit | |
169 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 2, g
l.FLOAT, false, 256, 0) should fail over stride limit | |
170 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.FLOAT, false, 0, 3) should fail because offset is bad | |
171 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.FLOAT, false, 7, 3) should fail because stride is bad | |
172 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
2, gl.FLOAT, false, 8, 3) should fail because offset is bad | |
173 | |
174 checking: FLOAT with size 3 | |
175 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.FLO
AT, false, 0, 0) should succeed | |
176 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.FLOAT, false, 11, 0) should fail because stride is bad | |
177 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.FLO
AT, false, 12, 0) should succeed | |
178 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 3, gl.FLO
AT, false, 252, 0) should succeed at stride limit | |
179 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 3, g
l.FLOAT, false, 256, 0) should fail over stride limit | |
180 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.FLOAT, false, 0, 3) should fail because offset is bad | |
181 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.FLOAT, false, 11, 3) should fail because stride is bad | |
182 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
3, gl.FLOAT, false, 12, 3) should fail because offset is bad | |
183 | |
184 checking: FLOAT with size 4 | |
185 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.FLO
AT, false, 0, 0) should succeed | |
186 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.FLOAT, false, 15, 0) should fail because stride is bad | |
187 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.FLO
AT, false, 16, 0) should succeed | |
188 PASS getError was expected value: NO_ERROR : gl.vertexAttribPointer(0, 4, gl.FLO
AT, false, 252, 0) should succeed at stride limit | |
189 PASS getError was expected value: INVALID_VALUE : gl.vertexAttribPointer(0, 4, g
l.FLOAT, false, 256, 0) should fail over stride limit | |
190 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.FLOAT, false, 0, 3) should fail because offset is bad | |
191 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.FLOAT, false, 15, 3) should fail because stride is bad | |
192 PASS getError was expected value: INVALID_OPERATION : gl.vertexAttribPointer(0,
4, gl.FLOAT, false, 16, 3) should fail because offset is bad | |
193 | |
194 PASS successfullyParsed is true | |
195 | |
196 TEST COMPLETE | |
197 | |
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