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| 1 This test ensures WebGL implementations vertexAttrib can be set and read. | |
| 2 | |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
| 4 | |
| 5 | |
| 6 Canvas.getContext | |
| 7 PASS context exists | |
| 8 | |
| 9 Checking gl.vertexAttrib. | |
| 10 PASS gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] is 1 | |
| 11 PASS gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] is 2 | |
| 12 PASS gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] is 3 | |
| 13 PASS gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] is 4 | |
| 14 PASS gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[0] is 5 | |
| 15 PASS gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[1] is 0 | |
| 16 PASS gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[2] is 0 | |
| 17 PASS gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB)[3] is 1 | |
| 18 | |
| 19 PASS successfullyParsed is true | |
| 20 | |
| 21 TEST COMPLETE | |
| 22 | |
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