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1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" | |
2 "http://www.w3.org/TR/html4/loose.dtd"> | |
3 <html> | |
4 <head> | |
5 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | |
6 <title>WebGL gl.getParameter Strings Conformance Tests</title> | |
7 <script src="resources/desktop-gl-constants.js" type="text/javascript"></script> | |
8 <script src="../../../resources/js-test.js"></script> | |
9 <script src="resources/webgl-test.js"></script> | |
10 </head> | |
11 <body> | |
12 <div id="description"></div> | |
13 <div id="console"></div> | |
14 <canvas id="canvas" width="2" height="2"> </canvas> | |
15 <script> | |
16 description("This test checks getParameter returns strings in the correct format
"); | |
17 | |
18 debug(""); | |
19 debug("Canvas.getContext"); | |
20 | |
21 var gl = create3DContext(document.getElementById("canvas")); | |
22 if (!gl) { | |
23 testFailed("context does not exist"); | |
24 } else { | |
25 testPassed("context exists"); | |
26 | |
27 debug(""); | |
28 checkPrefix("WebGL 1.0", "VERSION"); | |
29 checkPrefix("WebGL GLSL ES 1.0", "SHADING_LANGUAGE_VERSION"); | |
30 shouldBeNonNull("gl.getParameter(gl.VENDOR)"); | |
31 shouldBeNonNull("gl.getParameter(gl.RENDERER)"); | |
32 shouldBe("gl.getError()", "gl.NO_ERROR"); | |
33 } | |
34 | |
35 function checkPrefix(expected, enum_val) { | |
36 var s = gl.getParameter(gl[enum_val]); | |
37 if (s != null && | |
38 s.length >= expected.length && | |
39 s.substring(0, expected.length) == expected) { | |
40 testPassed("getParameter(gl." + enum_val + ") correctly started with " + exp
ected); | |
41 } else { | |
42 testFailed("getParameter(gl." + enum_val + ") did not start with " + expecte
d); | |
43 } | |
44 } | |
45 | |
46 debug(""); | |
47 | |
48 </script> | |
49 | |
50 <script> | |
51 </script> | |
52 | |
53 </body> | |
54 </html> | |
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