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Side by Side Diff: third_party/WebKit/LayoutTests/fast/canvas/webgl/framebuffer-test-expected.txt

Issue 1601093008: Remove duplicated WebGL layout tests. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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1 This tests framebuffer/renderbuffer-related functions
2
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE ".
4
5
6 Canvas.getContext
7 PASS context exists
8
9 Checking framebuffer/renderbuffer stuff.
10 PASS calling getFramebufferAttachmentParameter on the default framebuffer should generate INVALID_OPERATION.
11 PASS calling checkFramebufferStatus on the default framebuffer should generate F RAMEBUFFER_COMPLETE.
12 PASS trying to attach a texture to default framebuffer should generate INVALID_O PERATION.
13 PASS trying to detach default renderbuffer from default framebuffer should gener ate INVALID_OPERATION.
14 PASS allocating renderbuffer storage of a newly created renderbuffer should succ eed.
15 PASS trying to attach a renderbuffer to the default framebuffer should generate INVALID_OPERATION.
16 PASS binding a newly created framebuffer should succeed.
17 PASS calling getFramebufferAttachmentParameter with target = READ_FRAMEBUFFER sh ould generate INVALID_ENUM.
18 PASS calling checkFramebufferStatus with target = READ_FRAMEBUFFER should return 0.
19 PASS calling checkFramebufferStatus with target = READ_FRAMEBUFFER should genera te INVALID_ENUM.
20 PASS calling bindFramebuffer with target = READ_FRAMEBUFFER should generate INVA LID_ENUM.
21 PASS calling bindFramebuffer with target = READ_FRAMEBUFFER should not change FR AMEBUFFER_BINDING.
22 PASS calling getFramebufferAttachmentParameter with target = READ_FRAMEBUFFER sh ould generate INVALID_ENUM.
23 PASS calling framebufferTexImage2D with target = READ_FRAMEBUFFER should generat e INVALID_ENUM.
24 PASS calling framebufferRenderbuffer with target = READ_FRAMEBUFFER should gener ate INVALID_ENUM.
25 PASS calling framebufferTexImage2D with attachment = COLOR_ATTACHMENT1 should ge nerate INVALID_ENUM.
26 PASS calling framebufferRenderbuffer with attachment = COLOR_ATTACHMENT1 should generate INVALID_ENUM.
27 PASS calling getFramebufferAttachmentParameter with pname = GL_FRAMEBUFFER_ATTAC HMENT_COLOR_ENCODING should generate INVALID_ENUM.
28 PASS attaching a texture to a framebuffer should succeed.
29 PASS detaching a texture from a framebuffer should succeed.
30 PASS calling framebufferTexture2D with non-zero mipmap level should generate INV ALID_VALUE.
31 PASS attaching a renderbuffer to a framebuffer should succeed.
32 PASS detaching a renderbuffer from a framebuffer should succeed.
33 PASS binding default (null) framebuffer should succeed.
34
35 PASS successfullyParsed is true
36
37 TEST COMPLETE
38
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