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| 1 This test ensures WebGL implementations interact correctly with the canvas tag. | |
| 2 | |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
| 4 | |
| 5 | |
| 6 Canvas.getContext | |
| 7 PASS context exists | |
| 8 | |
| 9 Checking canvas and WebGL interaction | |
| 10 PASS canvas.width is 300 | |
| 11 PASS canvas.height is 150 | |
| 12 PASS pixels are 0,0,0,0 | |
| 13 PASS getViewport() is "0,0,300,150" | |
| 14 | |
| 15 change display size of canvas and see that viewport does not change | |
| 16 PASS getViewport() is "0,0,300,150" | |
| 17 PASS canvas.width is 300 | |
| 18 PASS canvas.height is 150 | |
| 19 | |
| 20 change the actual size of the canvas and see that the viewport does not change | |
| 21 PASS pixels are 64,128,192,255 | |
| 22 PASS gl.clearColor should not change after canvas resize | |
| 23 PASS gl.colorMask should not change after canvas resize | |
| 24 PASS getViewport() is "0,0,300,150" | |
| 25 PASS pixels are 0,0,0,0 | |
| 26 | |
| 27 PASS successfullyParsed is true | |
| 28 | |
| 29 TEST COMPLETE | |
| 30 | |
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