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Issue 15995033: cc: Low quality support for low res tiles (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase fix Created 7 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/picture_layer_tiling_set.h" 5 #include "cc/resources/picture_layer_tiling_set.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 namespace cc { 9 namespace cc {
10 10
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191 191
192 if (!*this && !first_time) 192 if (!*this && !first_time)
193 return *this; 193 return *this;
194 194
195 if (tiling_iter_) 195 if (tiling_iter_)
196 ++tiling_iter_; 196 ++tiling_iter_;
197 197
198 // Loop until we find a valid place to stop. 198 // Loop until we find a valid place to stop.
199 while (true) { 199 while (true) {
200 while (tiling_iter_ && 200 while (tiling_iter_ &&
201 (!*tiling_iter_ || !tiling_iter_->tile_version().IsReadyToDraw())) { 201 (!*tiling_iter_ || !tiling_iter_->IsReadyToDraw(NULL))) {
202 missing_region_.Union(tiling_iter_.geometry_rect()); 202 missing_region_.Union(tiling_iter_.geometry_rect());
203 ++tiling_iter_; 203 ++tiling_iter_;
204 } 204 }
205 if (tiling_iter_) 205 if (tiling_iter_)
206 return *this; 206 return *this;
207 207
208 // If the set of current rects for this tiling is done, go to the next 208 // If the set of current rects for this tiling is done, go to the next
209 // tiling and set up to iterate through all of the remaining holes. 209 // tiling and set up to iterate through all of the remaining holes.
210 // This will also happen the first time through the loop. 210 // This will also happen the first time through the loop.
211 if (!region_iter_.has_rect()) { 211 if (!region_iter_.has_rect()) {
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300 } 300 }
301 301
302 size_t PictureLayerTilingSet::GPUMemoryUsageInBytes() const { 302 size_t PictureLayerTilingSet::GPUMemoryUsageInBytes() const {
303 size_t amount = 0; 303 size_t amount = 0;
304 for (size_t i = 0; i < tilings_.size(); ++i) 304 for (size_t i = 0; i < tilings_.size(); ++i)
305 amount += tilings_[i]->GPUMemoryUsageInBytes(); 305 amount += tilings_[i]->GPUMemoryUsageInBytes();
306 return amount; 306 return amount;
307 } 307 }
308 308
309 } // namespace cc 309 } // namespace cc
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