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Issue 15995033: cc: Low quality support for low res tiles (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase fix Created 7 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/managed_tile_state.h" 5 #include "cc/resources/managed_tile_state.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 10
11 namespace cc { 11 namespace cc {
12 12
13 ManagedTileState::ManagedTileState() 13 ManagedTileState::ManagedTileState()
14 : picture_pile_analyzed(false), 14 : raster_mode(LOW_QUALITY_RASTER_MODE),
15 picture_pile_analyzed(false),
15 gpu_memmgr_stats_bin(NEVER_BIN), 16 gpu_memmgr_stats_bin(NEVER_BIN),
16 resolution(NON_IDEAL_RESOLUTION), 17 resolution(NON_IDEAL_RESOLUTION),
17 required_for_activation(false), 18 required_for_activation(false),
18 time_to_needed_in_seconds(std::numeric_limits<float>::infinity()), 19 time_to_needed_in_seconds(std::numeric_limits<float>::infinity()),
19 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()) { 20 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()) {
20 for (int i = 0; i < NUM_TREES; ++i) { 21 for (int i = 0; i < NUM_TREES; ++i) {
21 tree_bin[i] = NEVER_BIN; 22 tree_bin[i] = NEVER_BIN;
22 bin[i] = NEVER_BIN; 23 bin[i] = NEVER_BIN;
23 } 24 }
24 } 25 }
(...skipping 26 matching lines...) Expand all
51 if (!resource_) 52 if (!resource_)
52 return 0; 53 return 0;
53 return resource_->bytes(); 54 return resource_->bytes();
54 } 55 }
55 56
56 ManagedTileState::~ManagedTileState() { 57 ManagedTileState::~ManagedTileState() {
57 } 58 }
58 59
59 scoped_ptr<base::Value> ManagedTileState::AsValue() const { 60 scoped_ptr<base::Value> ManagedTileState::AsValue() const {
60 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 61 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
61 state->SetBoolean("has_resource", tile_version.resource_.get() != 0); 62 state->SetBoolean("has_resource",
63 tile_versions[raster_mode].resource_.get() != 0);
62 state->Set("bin.0", TileManagerBinAsValue(bin[ACTIVE_TREE]).release()); 64 state->Set("bin.0", TileManagerBinAsValue(bin[ACTIVE_TREE]).release());
63 state->Set("bin.1", TileManagerBinAsValue(bin[PENDING_TREE]).release()); 65 state->Set("bin.1", TileManagerBinAsValue(bin[PENDING_TREE]).release());
64 state->Set("gpu_memmgr_stats_bin", 66 state->Set("gpu_memmgr_stats_bin",
65 TileManagerBinAsValue(bin[ACTIVE_TREE]).release()); 67 TileManagerBinAsValue(bin[ACTIVE_TREE]).release());
66 state->Set("resolution", TileResolutionAsValue(resolution).release()); 68 state->Set("resolution", TileResolutionAsValue(resolution).release());
67 state->Set("time_to_needed_in_seconds", 69 state->Set("time_to_needed_in_seconds",
68 MathUtil::AsValueSafely(time_to_needed_in_seconds).release()); 70 MathUtil::AsValueSafely(time_to_needed_in_seconds).release());
69 state->Set("distance_to_visible_in_pixels", 71 state->Set("distance_to_visible_in_pixels",
70 MathUtil::AsValueSafely(distance_to_visible_in_pixels).release()); 72 MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
71 state->SetBoolean("required_for_activation", required_for_activation); 73 state->SetBoolean("required_for_activation", required_for_activation);
72 state->SetBoolean("is_picture_pile_analyzed", picture_pile_analyzed); 74 state->SetBoolean("is_picture_pile_analyzed", picture_pile_analyzed);
73 state->SetBoolean("is_solid_color", picture_pile_analysis.is_solid_color); 75 state->SetBoolean("is_solid_color", picture_pile_analysis.is_solid_color);
74 state->SetBoolean("is_transparent", 76 state->SetBoolean("is_transparent",
75 picture_pile_analysis.is_solid_color && 77 picture_pile_analysis.is_solid_color &&
76 !SkColorGetA(picture_pile_analysis.solid_color)); 78 !SkColorGetA(picture_pile_analysis.solid_color));
77 return state.PassAs<base::Value>(); 79 return state.PassAs<base::Value>();
78 } 80 }
79 81
80 } // namespace cc 82 } // namespace cc
81 83
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