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Issue 15995033: cc: Low quality support for low res tiles (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: typo fix Created 7 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/managed_tile_state.h" 5 #include "cc/resources/managed_tile_state.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 10
11 namespace cc { 11 namespace cc {
12 12
13 ManagedTileState::ManagedTileState() 13 ManagedTileState::ManagedTileState()
14 : picture_pile_analyzed(false), 14 : picture_pile_analyzed(false),
15 gpu_memmgr_stats_bin(NEVER_BIN), 15 gpu_memmgr_stats_bin(NEVER_BIN),
16 resolution(NON_IDEAL_RESOLUTION), 16 resolution(NON_IDEAL_RESOLUTION),
17 required_for_activation(false), 17 required_for_activation(false),
18 time_to_needed_in_seconds(std::numeric_limits<float>::infinity()), 18 time_to_needed_in_seconds(std::numeric_limits<float>::infinity()),
19 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()) { 19 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()) {
20 for (int i = 0; i < NUM_TREES; ++i) { 20 for (int i = 0; i < NUM_TREES; ++i) {
21 tree_bin[i] = NEVER_BIN; 21 tree_bin[i] = NEVER_BIN;
22 bin[i] = NEVER_BIN; 22 bin[i] = NEVER_BIN;
23 } 23 }
24 } 24 }
25 25
26 ManagedTileState::TileVersion::TileVersion() 26 ManagedTileState::TileVersion::TileVersion()
27 : mode_(RESOURCE_MODE), 27 : mode_(RESOURCE_MODE),
28 resource_id_(0), 28 resource_id_(0),
29 resource_format_(GL_RGBA), 29 resource_format_(GL_RGBA),
30 forced_upload_(false) { 30 forced_upload_(false),
31 raster_mode_(INVALID_RASTER_MODE) {
31 } 32 }
32 33
33 ManagedTileState::TileVersion::~TileVersion() { 34 ManagedTileState::TileVersion::~TileVersion() {
34 DCHECK(!resource_); 35 DCHECK(!resource_);
35 } 36 }
36 37
37 bool ManagedTileState::TileVersion::IsReadyToDraw() const { 38 bool ManagedTileState::TileVersion::IsReadyToDraw() const {
38 switch (mode_) { 39 switch (mode_) {
39 case RESOURCE_MODE: 40 case RESOURCE_MODE:
40 return resource_id_ && (resource_ || forced_upload_); 41 return resource_id_ && (resource_ || forced_upload_);
41 case SOLID_COLOR_MODE: 42 case SOLID_COLOR_MODE:
42 case PICTURE_PILE_MODE: 43 case PICTURE_PILE_MODE:
43 return true; 44 return true;
44 default: 45 default:
45 NOTREACHED(); 46 NOTREACHED();
46 return false; 47 return false;
47 } 48 }
48 } 49 }
49 50
50 size_t ManagedTileState::TileVersion::GPUMemoryUsageInBytes() const { 51 size_t ManagedTileState::TileVersion::GPUMemoryUsageInBytes() const {
51 if (!resource_) 52 if (!resource_)
52 return 0; 53 return 0;
53 return resource_->bytes(); 54 return resource_->bytes();
54 } 55 }
55 56
57 bool ManagedTileState::TileVersion::ShouldBeUpdatedBy(
58 TileRasterMode new_mode) const {
59 return new_mode > raster_mode_;
60 }
61
62 void ManagedTileState::TileVersion::PushPropertiesTo(TileVersion* destination) {
63 destination->mode_ = mode_;
64 destination->solid_color_ = solid_color_;
65 destination->resource_id_ = resource_ ? resource_->id() : resource_id_;
66 destination->resource_ = resource_.Pass();
67 destination->resource_format_ = resource_format_;
68 destination->forced_upload_ = forced_upload_;
69 destination->raster_mode_ = raster_mode_;
70 destination->raster_task_ = raster_task_;
71 }
72
56 ManagedTileState::~ManagedTileState() { 73 ManagedTileState::~ManagedTileState() {
57 } 74 }
58 75
59 scoped_ptr<base::Value> ManagedTileState::AsValue() const { 76 scoped_ptr<base::Value> ManagedTileState::AsValue() const {
60 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 77 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
61 state->SetBoolean("has_resource", tile_version.resource_.get() != 0); 78 state->SetBoolean("has_resource", tile_version.resource_.get() != 0);
62 state->Set("bin.0", TileManagerBinAsValue(bin[ACTIVE_TREE]).release()); 79 state->Set("bin.0", TileManagerBinAsValue(bin[ACTIVE_TREE]).release());
63 state->Set("bin.1", TileManagerBinAsValue(bin[PENDING_TREE]).release()); 80 state->Set("bin.1", TileManagerBinAsValue(bin[PENDING_TREE]).release());
64 state->Set("gpu_memmgr_stats_bin", 81 state->Set("gpu_memmgr_stats_bin",
65 TileManagerBinAsValue(bin[ACTIVE_TREE]).release()); 82 TileManagerBinAsValue(bin[ACTIVE_TREE]).release());
66 state->Set("resolution", TileResolutionAsValue(resolution).release()); 83 state->Set("resolution", TileResolutionAsValue(resolution).release());
67 state->Set("time_to_needed_in_seconds", 84 state->Set("time_to_needed_in_seconds",
68 MathUtil::AsValueSafely(time_to_needed_in_seconds).release()); 85 MathUtil::AsValueSafely(time_to_needed_in_seconds).release());
69 state->Set("distance_to_visible_in_pixels", 86 state->Set("distance_to_visible_in_pixels",
70 MathUtil::AsValueSafely(distance_to_visible_in_pixels).release()); 87 MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
71 state->SetBoolean("required_for_activation", required_for_activation); 88 state->SetBoolean("required_for_activation", required_for_activation);
72 state->SetBoolean("is_picture_pile_analyzed", picture_pile_analyzed); 89 state->SetBoolean("is_picture_pile_analyzed", picture_pile_analyzed);
73 state->SetBoolean("is_solid_color", picture_pile_analysis.is_solid_color); 90 state->SetBoolean("is_solid_color", picture_pile_analysis.is_solid_color);
74 state->SetBoolean("is_transparent", 91 state->SetBoolean("is_transparent",
75 picture_pile_analysis.is_solid_color && 92 picture_pile_analysis.is_solid_color &&
76 !SkColorGetA(picture_pile_analysis.solid_color)); 93 !SkColorGetA(picture_pile_analysis.solid_color));
77 return state.PassAs<base::Value>(); 94 return state.PassAs<base::Value>();
78 } 95 }
79 96
80 } // namespace cc 97 } // namespace cc
81 98
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