Chromium Code Reviews| Index: base/memory/memory_pressure_handler.h |
| diff --git a/base/memory/memory_pressure_handler.h b/base/memory/memory_pressure_handler.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e3a0f77d6e9f442ed384bc71c54800b3cbf1d074 |
| --- /dev/null |
| +++ b/base/memory/memory_pressure_handler.h |
| @@ -0,0 +1,93 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +// MemoryPressureHandler provides static APIs for handling memory pressure on |
| +// platforms that have such signals, such as Android. |
| +// Chrome will try to discard buffers that aren't deemed essential (individual |
| +// modules will implement their own policy). |
| +// |
| +// Note that the platform would potentially kill chrome in order to free memory |
| +// that other apps may be requesting. |
| +// The trade-off here is in then terms of how long does it take to free such |
| +// memory, and later on potentially re-create it, versus being killed and |
| +// restarted from cold. |
| + |
| +#ifndef BASE_MEMORY_PRESSURE_HANDLER_H_ |
| +#define BASE_MEMORY_PRESSURE_HANDLER_H_ |
|
joth
2013/06/05 16:51:23
nit: don't like the Handler name as it doesn't han
bulach
2013/06/05 19:02:11
Done.
|
| + |
| +#include "base/base_export.h" |
| +#include "base/basictypes.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/memory/singleton.h" |
| +#include "base/observer_list_threadsafe.h" |
| + |
| +namespace base { |
| + |
| +// To start listening, create a new instance, passing a callback to a |
| +// function that takes an MemoryPressureType parameter. To stop listening, |
| +// simply delete the listener object. The implementation guarantees |
| +// that the callback will always be called on the thread that created |
| +// the listener. |
| +// |
| +// Example: |
| +// |
| +// void OnMemoryPressure(MemoryPressureType memory_pressure_type) { |
| +// ... |
| +// } |
| +// |
| +// // Start listening. |
| +// MemoryPressureHandler::Listener* my_listener = |
| +// new MemoryPressureHandler::Listener(base::Bind(&OnMemoryPressure)); |
| +// |
| +// ... |
| +// |
| +// // Stop listening. |
| +// delete my_listener |
| +// |
| +class BASE_EXPORT MemoryPressureHandler { |
| + public: |
| + enum MemoryPressureType { |
| +#define DEFINE_MEMORY_PRESSURE_TYPE(name, value) name = value, |
| +#include "base/memory/memory_pressure_handler_list.h" |
| +}; |
| + typedef base::Callback<void(MemoryPressureType)> MemoryPressureCallback; |
| + |
| + class Listener { |
| + public: |
| + explicit Listener(const MemoryPressureCallback& memory_pressure_callback); |
| + ~Listener(); |
| + |
| + private: |
| + friend class MemoryPressureHandler; |
| + |
| + void Notify(MemoryPressureType memory_pressure_type); |
| + |
| + MemoryPressureCallback callback_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(Listener); |
| + }; |
| + |
| + static MemoryPressureHandler* GetInstance(); |
| + |
| + // Internal use only: called when the platform receives a memory pressure |
| + // signal. |
| + void HandleMemoryPressure(MemoryPressureType memory_pressure_type); |
| + |
| + private: |
| + friend struct DefaultSingletonTraits<MemoryPressureHandler>; |
| + |
| + MemoryPressureHandler(); |
| + ~MemoryPressureHandler(); |
| + |
| + void RegisterListener(Listener* listener); |
| + void UnregisterListener(Listener* listener); |
| + |
| + scoped_refptr<ObserverListThreadSafe<Listener> > observers_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(MemoryPressureHandler); |
| +}; |
| + |
| +} // namespace base |
| + |
| +#endif // BASE_MEMORY_PRESSURE_HANDLER_H_ |