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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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88 static bool IsRunning() { return is_running_; } | 88 static bool IsRunning() { return is_running_; } |
89 // To be dead you have to have lived | 89 // To be dead you have to have lived |
90 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } | 90 static bool IsDead() { return has_fatal_error_ || has_been_disposed_; } |
91 static void SetFatalError(); | 91 static void SetFatalError(); |
92 | 92 |
93 // Report process out of memory. Implementation found in api.cc. | 93 // Report process out of memory. Implementation found in api.cc. |
94 static void FatalProcessOutOfMemory(const char* location); | 94 static void FatalProcessOutOfMemory(const char* location); |
95 | 95 |
96 // Random number generation support. Not cryptographically safe. | 96 // Random number generation support. Not cryptographically safe. |
97 static uint32_t Random(); | 97 static uint32_t Random(); |
98 static Smi* RandomPositiveSmi(); | 98 static Object* FillHeapNumberWithRandom(Object* heap_number); |
99 | 99 |
100 // Idle notification directly from the API. | 100 // Idle notification directly from the API. |
101 static bool IdleNotification(); | 101 static bool IdleNotification(); |
102 | 102 |
103 private: | 103 private: |
104 // True if engine is currently running | 104 // True if engine is currently running |
105 static bool is_running_; | 105 static bool is_running_; |
106 // True if V8 has ever been run | 106 // True if V8 has ever been run |
107 static bool has_been_setup_; | 107 static bool has_been_setup_; |
108 // True if error has been signaled for current engine | 108 // True if error has been signaled for current engine |
109 // (reset to false if engine is restarted) | 109 // (reset to false if engine is restarted) |
110 static bool has_fatal_error_; | 110 static bool has_fatal_error_; |
111 // True if engine has been shut down | 111 // True if engine has been shut down |
112 // (reset if engine is restarted) | 112 // (reset if engine is restarted) |
113 static bool has_been_disposed_; | 113 static bool has_been_disposed_; |
114 }; | 114 }; |
115 | 115 |
116 } } // namespace v8::internal | 116 } } // namespace v8::internal |
117 | 117 |
118 namespace i = v8::internal; | 118 namespace i = v8::internal; |
119 | 119 |
120 #endif // V8_V8_H_ | 120 #endif // V8_V8_H_ |
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