| Index: third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp
|
| diff --git a/third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp b/third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp
|
| index 51ad64568734c0db8969c0b6ee5d4b1e86923de3..cd95ec8945820cd309907c5be372a918edabe55d 100644
|
| --- a/third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp
|
| +++ b/third_party/WebKit/Source/core/html/HTMLCanvasElement.cpp
|
| @@ -335,7 +335,7 @@ void HTMLCanvasElement::restoreCanvasMatrixClipStack(SkCanvas* canvas) const
|
| void HTMLCanvasElement::doDeferredPaintInvalidation()
|
| {
|
| ASSERT(!m_dirtyRect.isEmpty());
|
| - if (is3D()) {
|
| + if (!m_context->is2d()) {
|
| didFinalizeFrame();
|
| } else {
|
| ASSERT(hasImageBuffer());
|
| @@ -461,6 +461,12 @@ void HTMLCanvasElement::paint(GraphicsContext& context, const LayoutRect& r)
|
| if (!paintsIntoCanvasBuffer() && !document().printing())
|
| return;
|
|
|
| + // TODO(junov): Paint is currently only implemented by ImageBitmap contexts.
|
| + // We could improve the abstraction by making all context types paint
|
| + // themselves (implement paint()).
|
| + if (m_context->paint(context, pixelSnappedIntRect(r)))
|
| + return;
|
| +
|
| m_context->paintRenderingResultsToCanvas(FrontBuffer);
|
| if (hasImageBuffer()) {
|
| if (!context.contextDisabled()) {
|
|
|