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Side by Side Diff: third_party/WebKit/Source/modules/InitModules.cpp

Issue 1598923002: Add ImageBitmapRenderingContext (experimental) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: another missing adoptRef Created 4 years, 10 months ago
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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "InitModules.h" 5 #include "InitModules.h"
6 6
7 #include "bindings/modules/v8/ModuleBindingsInitializer.h" 7 #include "bindings/modules/v8/ModuleBindingsInitializer.h"
8 #include "core/EventTypeNames.h" 8 #include "core/EventTypeNames.h"
9 #include "core/dom/Document.h" 9 #include "core/dom/Document.h"
10 #include "core/html/HTMLCanvasElement.h" 10 #include "core/html/HTMLCanvasElement.h"
11 #include "modules/EventModulesFactory.h" 11 #include "modules/EventModulesFactory.h"
12 #include "modules/EventModulesNames.h" 12 #include "modules/EventModulesNames.h"
13 #include "modules/EventTargetModulesNames.h" 13 #include "modules/EventTargetModulesNames.h"
14 #include "modules/IndexedDBNames.h" 14 #include "modules/IndexedDBNames.h"
15 #include "modules/accessibility/AXObjectCacheImpl.h" 15 #include "modules/accessibility/AXObjectCacheImpl.h"
16 #include "modules/canvas2d/CanvasRenderingContext2D.h" 16 #include "modules/canvas2d/CanvasRenderingContext2D.h"
17 #include "modules/filesystem/DraggedIsolatedFileSystemImpl.h" 17 #include "modules/filesystem/DraggedIsolatedFileSystemImpl.h"
18 #include "modules/imagebitmap/ImageBitmapRenderingContext.h"
18 #include "modules/webdatabase/DatabaseManager.h" 19 #include "modules/webdatabase/DatabaseManager.h"
19 #include "modules/webgl/WebGL2RenderingContext.h" 20 #include "modules/webgl/WebGL2RenderingContext.h"
20 #include "modules/webgl/WebGLRenderingContext.h" 21 #include "modules/webgl/WebGLRenderingContext.h"
21 22
22 namespace blink { 23 namespace blink {
23 24
24 void ModulesInitializer::init() 25 void ModulesInitializer::init()
25 { 26 {
26 ASSERT(!isInitialized()); 27 ASSERT(!isInitialized());
27 28
(...skipping 10 matching lines...) Expand all
38 IndexedDBNames::init(); 39 IndexedDBNames::init();
39 AXObjectCache::init(AXObjectCacheImpl::create); 40 AXObjectCache::init(AXObjectCacheImpl::create);
40 DraggedIsolatedFileSystem::init(DraggedIsolatedFileSystemImpl::prepareForDat aObject); 41 DraggedIsolatedFileSystem::init(DraggedIsolatedFileSystemImpl::prepareForDat aObject);
41 42
42 CoreInitializer::init(); 43 CoreInitializer::init();
43 44
44 // Canvas context types must be registered with the HTMLCanvasElement. 45 // Canvas context types must be registered with the HTMLCanvasElement.
45 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new CanvasRender ingContext2D::Factory())); 46 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new CanvasRender ingContext2D::Factory()));
46 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGLRenderi ngContext::Factory())); 47 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGLRenderi ngContext::Factory()));
47 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGL2Render ingContext::Factory())); 48 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGL2Render ingContext::Factory()));
49 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new ImageBitmapR enderingContext::Factory()));
48 50
49 ASSERT(isInitialized()); 51 ASSERT(isInitialized());
50 } 52 }
51 53
52 void ModulesInitializer::terminateThreads() 54 void ModulesInitializer::terminateThreads()
53 { 55 {
54 DatabaseManager::terminateDatabaseThread(); 56 DatabaseManager::terminateDatabaseThread();
55 } 57 }
56 58
57 } // namespace blink 59 } // namespace blink
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