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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "InitModules.h" | 5 #include "InitModules.h" |
6 | 6 |
7 #include "bindings/modules/v8/ModuleBindingsInitializer.h" | 7 #include "bindings/modules/v8/ModuleBindingsInitializer.h" |
8 #include "core/EventTypeNames.h" | 8 #include "core/EventTypeNames.h" |
9 #include "core/dom/Document.h" | 9 #include "core/dom/Document.h" |
10 #include "core/html/HTMLCanvasElement.h" | 10 #include "core/html/HTMLCanvasElement.h" |
11 #include "modules/EventModulesFactory.h" | 11 #include "modules/EventModulesFactory.h" |
12 #include "modules/EventModulesNames.h" | 12 #include "modules/EventModulesNames.h" |
13 #include "modules/EventTargetModulesNames.h" | 13 #include "modules/EventTargetModulesNames.h" |
14 #include "modules/IndexedDBNames.h" | 14 #include "modules/IndexedDBNames.h" |
15 #include "modules/accessibility/AXObjectCacheImpl.h" | 15 #include "modules/accessibility/AXObjectCacheImpl.h" |
16 #include "modules/canvas2d/CanvasRenderingContext2D.h" | 16 #include "modules/canvas2d/CanvasRenderingContext2D.h" |
17 #include "modules/filesystem/DraggedIsolatedFileSystemImpl.h" | 17 #include "modules/filesystem/DraggedIsolatedFileSystemImpl.h" |
| 18 #include "modules/imagebitmap/ImageBitmapRenderingContext.h" |
18 #include "modules/webdatabase/DatabaseManager.h" | 19 #include "modules/webdatabase/DatabaseManager.h" |
19 #include "modules/webgl/WebGL2RenderingContext.h" | 20 #include "modules/webgl/WebGL2RenderingContext.h" |
20 #include "modules/webgl/WebGLRenderingContext.h" | 21 #include "modules/webgl/WebGLRenderingContext.h" |
21 | 22 |
22 namespace blink { | 23 namespace blink { |
23 | 24 |
24 void ModulesInitializer::init() | 25 void ModulesInitializer::init() |
25 { | 26 { |
26 ASSERT(!isInitialized()); | 27 ASSERT(!isInitialized()); |
27 | 28 |
(...skipping 10 matching lines...) Expand all Loading... |
38 IndexedDBNames::init(); | 39 IndexedDBNames::init(); |
39 AXObjectCache::init(AXObjectCacheImpl::create); | 40 AXObjectCache::init(AXObjectCacheImpl::create); |
40 DraggedIsolatedFileSystem::init(DraggedIsolatedFileSystemImpl::prepareForDat
aObject); | 41 DraggedIsolatedFileSystem::init(DraggedIsolatedFileSystemImpl::prepareForDat
aObject); |
41 | 42 |
42 CoreInitializer::init(); | 43 CoreInitializer::init(); |
43 | 44 |
44 // Canvas context types must be registered with the HTMLCanvasElement. | 45 // Canvas context types must be registered with the HTMLCanvasElement. |
45 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new CanvasRender
ingContext2D::Factory())); | 46 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new CanvasRender
ingContext2D::Factory())); |
46 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGLRenderi
ngContext::Factory())); | 47 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGLRenderi
ngContext::Factory())); |
47 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGL2Render
ingContext::Factory())); | 48 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGL2Render
ingContext::Factory())); |
| 49 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new ImageBitmapR
enderingContext::Factory())); |
48 | 50 |
49 ASSERT(isInitialized()); | 51 ASSERT(isInitialized()); |
50 } | 52 } |
51 | 53 |
52 void ModulesInitializer::terminateThreads() | 54 void ModulesInitializer::terminateThreads() |
53 { | 55 { |
54 DatabaseManager::terminateDatabaseThread(); | 56 DatabaseManager::terminateDatabaseThread(); |
55 } | 57 } |
56 | 58 |
57 } // namespace blink | 59 } // namespace blink |
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