| Index: Source/core/rendering/RenderMultiColumnSet.h
|
| diff --git a/Source/core/rendering/RenderMultiColumnSet.h b/Source/core/rendering/RenderMultiColumnSet.h
|
| index 4ece7e3b9f68adf3fe2944548ecc159dc4e3b440..0e0152f35b3356e3d42ccfd1fb16d0ae8e3850b4 100644
|
| --- a/Source/core/rendering/RenderMultiColumnSet.h
|
| +++ b/Source/core/rendering/RenderMultiColumnSet.h
|
| @@ -97,10 +97,6 @@ private:
|
| // FIXME: This will change once we have column sets constrained by enclosing pages, etc.
|
| virtual LayoutUnit logicalHeightOfAllFlowThreadContent() const OVERRIDE { return m_computedColumnHeight; }
|
|
|
| - // FIXME: For now we return false, but it's likely we will leverage the auto height region code to do column
|
| - // balancing. That's why we have an override of this function that is distinct from RenderRegionSet's override.
|
| - virtual bool shouldHaveAutoLogicalHeight() const OVERRIDE { return false; }
|
| -
|
| virtual void repaintFlowThreadContent(const LayoutRect& repaintRect) const OVERRIDE;
|
|
|
| virtual void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingBox, const LayoutRect& dirtyRect) OVERRIDE;
|
|
|