Index: third_party/WebKit/Source/platform/heap/HeapAllocator.h |
diff --git a/third_party/WebKit/Source/platform/heap/HeapAllocator.h b/third_party/WebKit/Source/platform/heap/HeapAllocator.h |
index ea42c891e7969af168895193838850052a23d199..aaeef621abcbb11ea6d807ee1a2c768a9656302c 100644 |
--- a/third_party/WebKit/Source/platform/heap/HeapAllocator.h |
+++ b/third_party/WebKit/Source/platform/heap/HeapAllocator.h |
@@ -393,4 +393,155 @@ public: |
} // namespace blink |
+namespace WTF { |
+ |
+template <typename T> struct VectorTraits<blink::Member<T>> : VectorTraitsBase<blink::Member<T>> { |
+ static const bool needsDestruction = false; |
+ static const bool canInitializeWithMemset = true; |
+ static const bool canClearUnusedSlotsWithMemset = true; |
+ static const bool canMoveWithMemcpy = true; |
+}; |
+ |
+template <typename T> struct VectorTraits<blink::WeakMember<T>> : VectorTraitsBase<blink::WeakMember<T>> { |
+ static const bool needsDestruction = false; |
+ static const bool canInitializeWithMemset = true; |
+ static const bool canClearUnusedSlotsWithMemset = true; |
+ static const bool canMoveWithMemcpy = true; |
+}; |
+ |
+template <typename T> struct VectorTraits<blink::UntracedMember<T>> : VectorTraitsBase<blink::UntracedMember<T>> { |
+ static const bool needsDestruction = false; |
+ static const bool canInitializeWithMemset = true; |
+ static const bool canClearUnusedSlotsWithMemset = true; |
+ static const bool canMoveWithMemcpy = true; |
+}; |
+ |
+template <typename T> struct VectorTraits<blink::HeapVector<T, 0>> : VectorTraitsBase<blink::HeapVector<T, 0>> { |
+ static const bool needsDestruction = false; |
+ static const bool canInitializeWithMemset = true; |
+ static const bool canClearUnusedSlotsWithMemset = true; |
+ static const bool canMoveWithMemcpy = true; |
+}; |
+ |
+template <typename T> struct VectorTraits<blink::HeapDeque<T, 0>> : VectorTraitsBase<blink::HeapDeque<T, 0>> { |
+ static const bool needsDestruction = false; |
+ static const bool canInitializeWithMemset = true; |
+ static const bool canClearUnusedSlotsWithMemset = true; |
+ static const bool canMoveWithMemcpy = true; |
+}; |
+ |
+template <typename T, size_t inlineCapacity> struct VectorTraits<blink::HeapVector<T, inlineCapacity>> : VectorTraitsBase<blink::HeapVector<T, inlineCapacity>> { |
+ static const bool needsDestruction = VectorTraits<T>::needsDestruction; |
+ static const bool canInitializeWithMemset = VectorTraits<T>::canInitializeWithMemset; |
+ static const bool canClearUnusedSlotsWithMemset = VectorTraits<T>::canClearUnusedSlotsWithMemset; |
+ static const bool canMoveWithMemcpy = VectorTraits<T>::canMoveWithMemcpy; |
+}; |
+ |
+template <typename T, size_t inlineCapacity> struct VectorTraits<blink::HeapDeque<T, inlineCapacity>> : VectorTraitsBase<blink::HeapDeque<T, inlineCapacity>> { |
+ static const bool needsDestruction = VectorTraits<T>::needsDestruction; |
+ static const bool canInitializeWithMemset = VectorTraits<T>::canInitializeWithMemset; |
+ static const bool canClearUnusedSlotsWithMemset = VectorTraits<T>::canClearUnusedSlotsWithMemset; |
+ static const bool canMoveWithMemcpy = VectorTraits<T>::canMoveWithMemcpy; |
+}; |
+ |
+template<typename T> struct HashTraits<blink::Member<T>> : SimpleClassHashTraits<blink::Member<T>> { |
+ // FIXME: The distinction between PeekInType and PassInType is there for |
+ // the sake of the reference counting handles. When they are gone the two |
+ // types can be merged into PassInType. |
+ // FIXME: Implement proper const'ness for iterator types. Requires support |
+ // in the marking Visitor. |
+ using PeekInType = RawPtr<T>; |
+ using PassInType = RawPtr<T>; |
+ using IteratorGetType = blink::Member<T>*; |
+ using IteratorConstGetType = const blink::Member<T>*; |
+ using IteratorReferenceType = blink::Member<T>&; |
+ using IteratorConstReferenceType = const blink::Member<T>&; |
+ static IteratorReferenceType getToReferenceConversion(IteratorGetType x) { return *x; } |
+ static IteratorConstReferenceType getToReferenceConstConversion(IteratorConstGetType x) { return *x; } |
+ // FIXME: Similarly, there is no need for a distinction between PeekOutType |
+ // and PassOutType without reference counting. |
+ using PeekOutType = T*; |
+ using PassOutType = T*; |
+ |
+ template<typename U> |
+ static void store(const U& value, blink::Member<T>& storage) { storage = value; } |
+ |
+ static PeekOutType peek(const blink::Member<T>& value) { return value; } |
+ static PassOutType passOut(const blink::Member<T>& value) { return value; } |
+}; |
+ |
+template<typename T> struct HashTraits<blink::WeakMember<T>> : SimpleClassHashTraits<blink::WeakMember<T>> { |
+ static const bool needsDestruction = false; |
+ // FIXME: The distinction between PeekInType and PassInType is there for |
+ // the sake of the reference counting handles. When they are gone the two |
+ // types can be merged into PassInType. |
+ // FIXME: Implement proper const'ness for iterator types. Requires support |
+ // in the marking Visitor. |
+ using PeekInType = RawPtr<T>; |
+ using PassInType = RawPtr<T>; |
+ using IteratorGetType = blink::WeakMember<T>*; |
+ using IteratorConstGetType = const blink::WeakMember<T>*; |
+ using IteratorReferenceType = blink::WeakMember<T>&; |
+ using IteratorConstReferenceType = const blink::WeakMember<T>&; |
+ static IteratorReferenceType getToReferenceConversion(IteratorGetType x) { return *x; } |
+ static IteratorConstReferenceType getToReferenceConstConversion(IteratorConstGetType x) { return *x; } |
+ // FIXME: Similarly, there is no need for a distinction between PeekOutType |
+ // and PassOutType without reference counting. |
+ using PeekOutType = T*; |
+ using PassOutType = T*; |
+ |
+ template<typename U> |
+ static void store(const U& value, blink::WeakMember<T>& storage) { storage = value; } |
+ |
+ static PeekOutType peek(const blink::WeakMember<T>& value) { return value; } |
+ static PassOutType passOut(const blink::WeakMember<T>& value) { return value; } |
+ |
+ template<typename VisitorDispatcher> |
+ static bool traceInCollection(VisitorDispatcher visitor, blink::WeakMember<T>& weakMember, ShouldWeakPointersBeMarkedStrongly strongify) |
+ { |
+ if (strongify == WeakPointersActStrong) { |
+ visitor->trace(weakMember.get()); // Strongified visit. |
+ return false; |
+ } |
+ return !blink::Heap::isHeapObjectAlive(weakMember); |
+ } |
+}; |
+ |
+template<typename T> struct HashTraits<blink::UntracedMember<T>> : SimpleClassHashTraits<blink::UntracedMember<T>> { |
+ static const bool needsDestruction = false; |
+ // FIXME: The distinction between PeekInType and PassInType is there for |
+ // the sake of the reference counting handles. When they are gone the two |
+ // types can be merged into PassInType. |
+ // FIXME: Implement proper const'ness for iterator types. |
+ using PeekInType = RawPtr<T>; |
+ using PassInType = RawPtr<T>; |
+ using IteratorGetType = blink::UntracedMember<T>*; |
+ using IteratorConstGetType = const blink::UntracedMember<T>*; |
+ using IteratorReferenceType = blink::UntracedMember<T>&; |
+ using IteratorConstReferenceType = const blink::UntracedMember<T>&; |
+ static IteratorReferenceType getToReferenceConversion(IteratorGetType x) { return *x; } |
+ static IteratorConstReferenceType getToReferenceConstConversion(IteratorConstGetType x) { return *x; } |
+ // FIXME: Similarly, there is no need for a distinction between PeekOutType |
+ // and PassOutType without reference counting. |
+ using PeekOutType = T*; |
+ using PassOutType = T*; |
+ |
+ template<typename U> |
+ static void store(const U& value, blink::UntracedMember<T>& storage) { storage = value; } |
+ |
+ static PeekOutType peek(const blink::UntracedMember<T>& value) { return value; } |
+ static PassOutType passOut(const blink::UntracedMember<T>& value) { return value; } |
+}; |
+ |
+template<typename T, size_t inlineCapacity> |
+struct NeedsTracing<ListHashSetNode<T, blink::HeapListHashSetAllocator<T, inlineCapacity>> *> { |
+ static_assert(sizeof(T), "T must be fully defined"); |
+ // All heap allocated node pointers need visiting to keep the nodes alive, |
+ // regardless of whether they contain pointers to other heap allocated |
+ // objects. |
+ static const bool value = true; |
+}; |
+ |
+} // namespace WTF |
+ |
#endif |