| Index: media/base/audio_renderer_sink.h
|
| diff --git a/media/base/audio_renderer_sink.h b/media/base/audio_renderer_sink.h
|
| index 0d3c6c74f0a09089472f05be2a79945dbcc40887..b2f4ba0a90201b6420106fde54faa8ebcf7437bf 100644
|
| --- a/media/base/audio_renderer_sink.h
|
| +++ b/media/base/audio_renderer_sink.h
|
| @@ -7,6 +7,7 @@
|
|
|
| #include <vector>
|
| #include "base/basictypes.h"
|
| +#include "base/logging.h"
|
| #include "base/memory/ref_counted.h"
|
| #include "media/audio/audio_parameters.h"
|
| #include "media/base/audio_bus.h"
|
| @@ -41,13 +42,6 @@ class AudioRendererSink
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|
|
| // Sets important information about the audio stream format.
|
| // It must be called before any of the other methods.
|
| - // For clients wishing to have synchronized input and output,
|
| - // |params| may specify |input_channels| > 0, representing a
|
| - // number of input channels which will be at the same sample-rate
|
| - // and buffer-size as the output as specified in |params|.
|
| - // In this case, the callback's RenderIO() method will be called instead
|
| - // of Render(), providing the synchronized input data at the same time as
|
| - // when new output data is to be rendered.
|
| virtual void Initialize(const AudioParameters& params,
|
| RenderCallback* callback) = 0;
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|
|
|
|