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Side by Side Diff: media/audio/audio_output_dispatcher.h

Issue 15979015: Reland 15721002: Hook up the device selection to the WebAudio live audio (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixed the comments. Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // AudioOutputDispatcher is a single-threaded base class that dispatches 5 // AudioOutputDispatcher is a single-threaded base class that dispatches
6 // creation and deletion of audio output streams. AudioOutputProxy objects use 6 // creation and deletion of audio output streams. AudioOutputProxy objects use
7 // this class to allocate and recycle actual audio output streams. When playback 7 // this class to allocate and recycle actual audio output streams. When playback
8 // is started, the proxy calls StartStream() to get an output stream that it 8 // is started, the proxy calls StartStream() to get an output stream that it
9 // uses to play audio. When playback is stopped, the proxy returns the stream 9 // uses to play audio. When playback is stopped, the proxy returns the stream
10 // back to the dispatcher by calling StopStream(). 10 // back to the dispatcher by calling StopStream().
(...skipping 19 matching lines...) Expand all
30 } 30 }
31 31
32 namespace media { 32 namespace media {
33 33
34 class AudioOutputProxy; 34 class AudioOutputProxy;
35 35
36 class MEDIA_EXPORT AudioOutputDispatcher 36 class MEDIA_EXPORT AudioOutputDispatcher
37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { 37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> {
38 public: 38 public:
39 AudioOutputDispatcher(AudioManager* audio_manager, 39 AudioOutputDispatcher(AudioManager* audio_manager,
40 const AudioParameters& params); 40 const AudioParameters& params,
41 const std::string& input_device_id);
41 42
42 // Called by AudioOutputProxy to open the stream. 43 // Called by AudioOutputProxy to open the stream.
43 // Returns false, if it fails to open it. 44 // Returns false, if it fails to open it.
44 virtual bool OpenStream() = 0; 45 virtual bool OpenStream() = 0;
45 46
46 // Called by AudioOutputProxy when the stream is started. 47 // Called by AudioOutputProxy when the stream is started.
47 // Uses |callback| to get source data and report errors, if any. 48 // Uses |callback| to get source data and report errors, if any.
48 // Does *not* take ownership of this callback. 49 // Does *not* take ownership of this callback.
49 // Returns true if started successfully, false otherwise. 50 // Returns true if started successfully, false otherwise.
50 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, 51 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback,
51 AudioOutputProxy* stream_proxy) = 0; 52 AudioOutputProxy* stream_proxy) = 0;
52 53
53 // Called by AudioOutputProxy when the stream is stopped. 54 // Called by AudioOutputProxy when the stream is stopped.
54 // Ownership of the |stream_proxy| is passed to the dispatcher. 55 // Ownership of the |stream_proxy| is passed to the dispatcher.
55 virtual void StopStream(AudioOutputProxy* stream_proxy) = 0; 56 virtual void StopStream(AudioOutputProxy* stream_proxy) = 0;
56 57
57 // Called by AudioOutputProxy when the volume is set. 58 // Called by AudioOutputProxy when the volume is set.
58 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, 59 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy,
59 double volume) = 0; 60 double volume) = 0;
60 61
61 // Called by AudioOutputProxy when the stream is closed. 62 // Called by AudioOutputProxy when the stream is closed.
62 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0; 63 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0;
63 64
64 // Called on the audio thread when the AudioManager is shutting down. 65 // Called on the audio thread when the AudioManager is shutting down.
65 virtual void Shutdown() = 0; 66 virtual void Shutdown() = 0;
66 67
68 // Accessor to the input device id used by unified IO.
69 const std::string& input_device_id() const { return input_device_id_; }
70
67 protected: 71 protected:
68 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; 72 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>;
69 friend class AudioOutputProxyTest; 73 friend class AudioOutputProxyTest;
70 74
71 virtual ~AudioOutputDispatcher(); 75 virtual ~AudioOutputDispatcher();
72 76
73 // A no-reference-held pointer (we don't want circular references) back to the 77 // A no-reference-held pointer (we don't want circular references) back to the
74 // AudioManager that owns this object. 78 // AudioManager that owns this object.
75 AudioManager* audio_manager_; 79 AudioManager* audio_manager_;
76 base::MessageLoop* message_loop_; 80 base::MessageLoop* message_loop_;
77 AudioParameters params_; 81 AudioParameters params_;
82 const std::string input_device_id_;
78 83
79 private: 84 private:
80 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); 85 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher);
81 }; 86 };
82 87
83 } // namespace media 88 } // namespace media
84 89
85 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ 90 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_
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