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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // AudioOutputDispatcher is a single-threaded base class that dispatches | 5 // AudioOutputDispatcher is a single-threaded base class that dispatches |
6 // creation and deletion of audio output streams. AudioOutputProxy objects use | 6 // creation and deletion of audio output streams. AudioOutputProxy objects use |
7 // this class to allocate and recycle actual audio output streams. When playback | 7 // this class to allocate and recycle actual audio output streams. When playback |
8 // is started, the proxy calls StartStream() to get an output stream that it | 8 // is started, the proxy calls StartStream() to get an output stream that it |
9 // uses to play audio. When playback is stopped, the proxy returns the stream | 9 // uses to play audio. When playback is stopped, the proxy returns the stream |
10 // back to the dispatcher by calling StopStream(). | 10 // back to the dispatcher by calling StopStream(). |
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30 } | 30 } |
31 | 31 |
32 namespace media { | 32 namespace media { |
33 | 33 |
34 class AudioOutputProxy; | 34 class AudioOutputProxy; |
35 | 35 |
36 class MEDIA_EXPORT AudioOutputDispatcher | 36 class MEDIA_EXPORT AudioOutputDispatcher |
37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { | 37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { |
38 public: | 38 public: |
39 AudioOutputDispatcher(AudioManager* audio_manager, | 39 AudioOutputDispatcher(AudioManager* audio_manager, |
40 const AudioParameters& params); | 40 const AudioParameters& params, |
| 41 const std::string& input_device_id); |
41 | 42 |
42 // Called by AudioOutputProxy to open the stream. | 43 // Called by AudioOutputProxy to open the stream. |
43 // Returns false, if it fails to open it. | 44 // Returns false, if it fails to open it. |
44 virtual bool OpenStream() = 0; | 45 virtual bool OpenStream() = 0; |
45 | 46 |
46 // Called by AudioOutputProxy when the stream is started. | 47 // Called by AudioOutputProxy when the stream is started. |
47 // Uses |callback| to get source data and report errors, if any. | 48 // Uses |callback| to get source data and report errors, if any. |
48 // Does *not* take ownership of this callback. | 49 // Does *not* take ownership of this callback. |
49 // Returns true if started successfully, false otherwise. | 50 // Returns true if started successfully, false otherwise. |
50 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, | 51 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, |
51 AudioOutputProxy* stream_proxy) = 0; | 52 AudioOutputProxy* stream_proxy) = 0; |
52 | 53 |
53 // Called by AudioOutputProxy when the stream is stopped. | 54 // Called by AudioOutputProxy when the stream is stopped. |
54 // Ownership of the |stream_proxy| is passed to the dispatcher. | 55 // Ownership of the |stream_proxy| is passed to the dispatcher. |
55 virtual void StopStream(AudioOutputProxy* stream_proxy) = 0; | 56 virtual void StopStream(AudioOutputProxy* stream_proxy) = 0; |
56 | 57 |
57 // Called by AudioOutputProxy when the volume is set. | 58 // Called by AudioOutputProxy when the volume is set. |
58 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, | 59 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, |
59 double volume) = 0; | 60 double volume) = 0; |
60 | 61 |
61 // Called by AudioOutputProxy when the stream is closed. | 62 // Called by AudioOutputProxy when the stream is closed. |
62 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0; | 63 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0; |
63 | 64 |
64 // Called on the audio thread when the AudioManager is shutting down. | 65 // Called on the audio thread when the AudioManager is shutting down. |
65 virtual void Shutdown() = 0; | 66 virtual void Shutdown() = 0; |
66 | 67 |
| 68 // Accessor to the input device id used by unified IO. |
| 69 const std::string& input_device_id() const { return input_device_id_; } |
| 70 |
67 protected: | 71 protected: |
68 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; | 72 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; |
69 friend class AudioOutputProxyTest; | 73 friend class AudioOutputProxyTest; |
70 | 74 |
71 virtual ~AudioOutputDispatcher(); | 75 virtual ~AudioOutputDispatcher(); |
72 | 76 |
73 // A no-reference-held pointer (we don't want circular references) back to the | 77 // A no-reference-held pointer (we don't want circular references) back to the |
74 // AudioManager that owns this object. | 78 // AudioManager that owns this object. |
75 AudioManager* audio_manager_; | 79 AudioManager* audio_manager_; |
76 base::MessageLoop* message_loop_; | 80 base::MessageLoop* message_loop_; |
77 AudioParameters params_; | 81 AudioParameters params_; |
| 82 const std::string input_device_id_; |
78 | 83 |
79 private: | 84 private: |
80 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); | 85 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); |
81 }; | 86 }; |
82 | 87 |
83 } // namespace media | 88 } // namespace media |
84 | 89 |
85 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ | 90 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
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