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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Audio rendering unit utilizing audio output stream provided by browser | 5 // Audio rendering unit utilizing audio output stream provided by browser |
| 6 // process through IPC. | 6 // process through IPC. |
| 7 // | 7 // |
| 8 // Relationship of classes. | 8 // Relationship of classes. |
| 9 // | 9 // |
| 10 // AudioOutputController AudioOutputDevice | 10 // AudioOutputController AudioOutputDevice |
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| 74 | 74 |
| 75 class MEDIA_EXPORT AudioOutputDevice | 75 class MEDIA_EXPORT AudioOutputDevice |
| 76 : NON_EXPORTED_BASE(public AudioRendererSink), | 76 : NON_EXPORTED_BASE(public AudioRendererSink), |
| 77 NON_EXPORTED_BASE(public AudioOutputIPCDelegate), | 77 NON_EXPORTED_BASE(public AudioOutputIPCDelegate), |
| 78 NON_EXPORTED_BASE(public ScopedLoopObserver) { | 78 NON_EXPORTED_BASE(public ScopedLoopObserver) { |
| 79 public: | 79 public: |
| 80 // NOTE: Clients must call Initialize() before using. | 80 // NOTE: Clients must call Initialize() before using. |
| 81 AudioOutputDevice(scoped_ptr<AudioOutputIPC> ipc, | 81 AudioOutputDevice(scoped_ptr<AudioOutputIPC> ipc, |
| 82 const scoped_refptr<base::MessageLoopProxy>& io_loop); | 82 const scoped_refptr<base::MessageLoopProxy>& io_loop); |
| 83 | 83 |
| 84 // Initialize function for clients wishing to have unified input and |
| 85 // output, |params| may specify |input_channels| > 0, representing a |
| 86 // number of input channels which will be at the same sample-rate |
| 87 // and buffer-size as the output as specified in |params|. |session_id| is |
| 88 // used for the browser to select the correct input device. |
| 89 // In this case, the callback's RenderIO() method will be called instead |
| 90 // of Render(), providing the synchronized input data at the same time as |
| 91 // when new output data is to be rendered. |
| 92 void InitializeUnifiedStream(const AudioParameters& params, |
| 93 RenderCallback* callback, |
| 94 int session_id); |
| 95 |
| 84 // AudioRendererSink implementation. | 96 // AudioRendererSink implementation. |
| 85 virtual void Initialize(const AudioParameters& params, | 97 virtual void Initialize(const AudioParameters& params, |
| 86 RenderCallback* callback) OVERRIDE; | 98 RenderCallback* callback) OVERRIDE; |
| 87 virtual void Start() OVERRIDE; | 99 virtual void Start() OVERRIDE; |
| 88 virtual void Stop() OVERRIDE; | 100 virtual void Stop() OVERRIDE; |
| 89 virtual void Play() OVERRIDE; | 101 virtual void Play() OVERRIDE; |
| 90 virtual void Pause() OVERRIDE; | 102 virtual void Pause() OVERRIDE; |
| 91 virtual bool SetVolume(double volume) OVERRIDE; | 103 virtual bool SetVolume(double volume) OVERRIDE; |
| 92 | 104 |
| 93 // Methods called on IO thread ---------------------------------------------- | 105 // Methods called on IO thread ---------------------------------------------- |
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| 137 // be accessed on the IO thread. | 149 // be accessed on the IO thread. |
| 138 scoped_ptr<AudioOutputIPC> ipc_; | 150 scoped_ptr<AudioOutputIPC> ipc_; |
| 139 | 151 |
| 140 // Current state (must only be accessed from the IO thread). See comments for | 152 // Current state (must only be accessed from the IO thread). See comments for |
| 141 // State enum above. | 153 // State enum above. |
| 142 State state_; | 154 State state_; |
| 143 | 155 |
| 144 // State of Play() / Pause() calls before OnStreamCreated() is called. | 156 // State of Play() / Pause() calls before OnStreamCreated() is called. |
| 145 bool play_on_start_; | 157 bool play_on_start_; |
| 146 | 158 |
| 159 // The media session ID used to identify which input device to be started. |
| 160 // Only used by Unified IO. |
| 161 int session_id_; |
| 162 |
| 147 // Our audio thread callback class. See source file for details. | 163 // Our audio thread callback class. See source file for details. |
| 148 class AudioThreadCallback; | 164 class AudioThreadCallback; |
| 149 | 165 |
| 150 // In order to avoid a race between OnStreamCreated and Stop(), we use this | 166 // In order to avoid a race between OnStreamCreated and Stop(), we use this |
| 151 // guard to control stopping and starting the audio thread. | 167 // guard to control stopping and starting the audio thread. |
| 152 base::Lock audio_thread_lock_; | 168 base::Lock audio_thread_lock_; |
| 153 AudioDeviceThread audio_thread_; | 169 AudioDeviceThread audio_thread_; |
| 154 scoped_ptr<AudioOutputDevice::AudioThreadCallback> audio_callback_; | 170 scoped_ptr<AudioOutputDevice::AudioThreadCallback> audio_callback_; |
| 155 | 171 |
| 156 // Temporary hack to ignore OnStreamCreated() due to the user calling Stop() | 172 // Temporary hack to ignore OnStreamCreated() due to the user calling Stop() |
| 157 // so we don't start the audio thread pointing to a potentially freed | 173 // so we don't start the audio thread pointing to a potentially freed |
| 158 // |callback_|. | 174 // |callback_|. |
| 159 // | 175 // |
| 160 // TODO(scherkus): Replace this by changing AudioRendererSink to either accept | 176 // TODO(scherkus): Replace this by changing AudioRendererSink to either accept |
| 161 // the callback via Start(). See http://crbug.com/151051 for details. | 177 // the callback via Start(). See http://crbug.com/151051 for details. |
| 162 bool stopping_hack_; | 178 bool stopping_hack_; |
| 163 | 179 |
| 164 DISALLOW_COPY_AND_ASSIGN(AudioOutputDevice); | 180 DISALLOW_COPY_AND_ASSIGN(AudioOutputDevice); |
| 165 }; | 181 }; |
| 166 | 182 |
| 167 } // namespace media | 183 } // namespace media |
| 168 | 184 |
| 169 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DEVICE_H_ | 185 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DEVICE_H_ |
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