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Unified Diff: ash/wm/session_state_controller.h

Issue 15974008: Rename SessionStateController -> LockStateController (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years, 7 months ago
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Index: ash/wm/session_state_controller.h
diff --git a/ash/wm/session_state_controller.h b/ash/wm/session_state_controller.h
deleted file mode 100644
index c457c70c896a696c1f42a69213c7f79350c1483c..0000000000000000000000000000000000000000
--- a/ash/wm/session_state_controller.h
+++ /dev/null
@@ -1,146 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef ASH_WM_SESSION_STATE_CONTROLLER_H_
-#define ASH_WM_SESSION_STATE_CONTROLLER_H_
-
-#include "ash/ash_export.h"
-#include "ash/shell_observer.h"
-#include "ash/wm/session_state_animator.h"
-#include "ash/wm/session_state_observer.h"
-#include "base/basictypes.h"
-#include "base/memory/scoped_ptr.h"
-#include "base/observer_list.h"
-#include "base/time.h"
-#include "base/timer.h"
-#include "ui/aura/root_window_observer.h"
-
-namespace gfx {
-class Rect;
-class Size;
-}
-
-namespace ui {
-class Layer;
-}
-
-namespace ash {
-
-namespace test {
-class PowerButtonControllerTest;
-class SessionStateControllerImpl2Test;
-}
-
-// Performs system-related functions on behalf of SessionStateController.
-class ASH_EXPORT SessionStateControllerDelegate {
- public:
- SessionStateControllerDelegate() {}
- virtual ~SessionStateControllerDelegate() {}
-
- virtual void RequestLockScreen() = 0;
- virtual void RequestShutdown() = 0;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(SessionStateControllerDelegate);
-};
-
-// Displays onscreen animations and locks or suspends the system in response to
-// the power button being pressed or released.
-class ASH_EXPORT SessionStateController : public aura::RootWindowObserver,
- public ShellObserver {
- public:
- // Amount of time that the power button needs to be held before we lock the
- // screen.
- static const int kLockTimeoutMs;
-
- // Amount of time that the power button needs to be held before we shut down.
- static const int kShutdownTimeoutMs;
-
- // Amount of time to wait for our lock requests to be honored before giving
- // up.
- static const int kLockFailTimeoutMs;
-
- // When the button has been held continuously from the unlocked state, amount
- // of time that we wait after the screen locker window is shown before
- // starting the pre-shutdown animation.
- static const int kLockToShutdownTimeoutMs;
-
- // Additional time (beyond kFastCloseAnimMs) to wait after starting the
- // fast-close shutdown animation before actually requesting shutdown, to give
- // the animation time to finish.
- static const int kShutdownRequestDelayMs;
-
- SessionStateController();
- virtual ~SessionStateController();
-
- void SetDelegate(SessionStateControllerDelegate* delegate);
-
- // Starts locking (with slow animation) that can be cancelled.
- // After locking and |kLockToShutdownTimeoutMs| StartShutdownAnimation()
- // will be called unless CancelShutdownAnimation() is called, if
- // |shutdown_after_lock| is true.
- virtual void StartLockAnimation(bool shutdown_after_lock) = 0;
-
- // Starts shutting down (with slow animation) that can be cancelled.
- virtual void StartShutdownAnimation() = 0;
-
- // Starts usual lock animation, but locks immediately.
- // Unlike StartLockAnimation it does no lead to StartShutdownAnimation.
- virtual void StartLockAnimationAndLockImmediately() = 0;
-
- // Returns true if we have requested system to lock, but haven't received
- // confirmation yet.
- virtual bool LockRequested() = 0;
-
- // Returns true if we are shutting down.
- virtual bool ShutdownRequested() = 0;
-
- // Returns true if we are within cancellable lock timeframe.
- virtual bool CanCancelLockAnimation() = 0;
-
- // Cancels locking and reverts lock animation.
- virtual void CancelLockAnimation() = 0;
-
- // Returns true if we are within cancellable shutdown timeframe.
- virtual bool CanCancelShutdownAnimation() = 0;
-
- // Cancels shutting down and reverts shutdown animation.
- virtual void CancelShutdownAnimation() = 0;
-
- // Called when Chrome gets a request to display the lock screen.
- virtual void OnStartingLock() = 0;
-
- // Displays the shutdown animation and requests shutdown when it's done.
- virtual void RequestShutdown() = 0;
-
- // Called when ScreenLocker is ready to close, but not yet destroyed.
- // Can be used to display "hiding" animations on unlock.
- // |callback| will be called when all animations are done.
- virtual void OnLockScreenHide(base::Closure& callback) = 0;
-
- // Sets up the callback that should be called once lock animation is finished.
- // Callback is guaranteed to be called once and then discarded.
- virtual void SetLockScreenDisplayedCallback(base::Closure& callback) = 0;
-
- virtual void AddObserver(SessionStateObserver* observer);
- virtual void RemoveObserver(SessionStateObserver* observer);
- virtual bool HasObserver(SessionStateObserver* observer);
-
- protected:
- friend class test::PowerButtonControllerTest;
- friend class test::SessionStateControllerImpl2Test;
-
- scoped_ptr<internal::SessionStateAnimator> animator_;
-
- scoped_ptr<SessionStateControllerDelegate> delegate_;
-
- ObserverList<SessionStateObserver> observers_;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(SessionStateController);
-};
-
-} // namespace ash
-
-#endif // ASH_WM_SESSION_STATE_CONTROLLER_H_

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