Index: ash/wm/session_state_controller.h |
diff --git a/ash/wm/session_state_controller.h b/ash/wm/session_state_controller.h |
deleted file mode 100644 |
index c457c70c896a696c1f42a69213c7f79350c1483c..0000000000000000000000000000000000000000 |
--- a/ash/wm/session_state_controller.h |
+++ /dev/null |
@@ -1,146 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef ASH_WM_SESSION_STATE_CONTROLLER_H_ |
-#define ASH_WM_SESSION_STATE_CONTROLLER_H_ |
- |
-#include "ash/ash_export.h" |
-#include "ash/shell_observer.h" |
-#include "ash/wm/session_state_animator.h" |
-#include "ash/wm/session_state_observer.h" |
-#include "base/basictypes.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/observer_list.h" |
-#include "base/time.h" |
-#include "base/timer.h" |
-#include "ui/aura/root_window_observer.h" |
- |
-namespace gfx { |
-class Rect; |
-class Size; |
-} |
- |
-namespace ui { |
-class Layer; |
-} |
- |
-namespace ash { |
- |
-namespace test { |
-class PowerButtonControllerTest; |
-class SessionStateControllerImpl2Test; |
-} |
- |
-// Performs system-related functions on behalf of SessionStateController. |
-class ASH_EXPORT SessionStateControllerDelegate { |
- public: |
- SessionStateControllerDelegate() {} |
- virtual ~SessionStateControllerDelegate() {} |
- |
- virtual void RequestLockScreen() = 0; |
- virtual void RequestShutdown() = 0; |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(SessionStateControllerDelegate); |
-}; |
- |
-// Displays onscreen animations and locks or suspends the system in response to |
-// the power button being pressed or released. |
-class ASH_EXPORT SessionStateController : public aura::RootWindowObserver, |
- public ShellObserver { |
- public: |
- // Amount of time that the power button needs to be held before we lock the |
- // screen. |
- static const int kLockTimeoutMs; |
- |
- // Amount of time that the power button needs to be held before we shut down. |
- static const int kShutdownTimeoutMs; |
- |
- // Amount of time to wait for our lock requests to be honored before giving |
- // up. |
- static const int kLockFailTimeoutMs; |
- |
- // When the button has been held continuously from the unlocked state, amount |
- // of time that we wait after the screen locker window is shown before |
- // starting the pre-shutdown animation. |
- static const int kLockToShutdownTimeoutMs; |
- |
- // Additional time (beyond kFastCloseAnimMs) to wait after starting the |
- // fast-close shutdown animation before actually requesting shutdown, to give |
- // the animation time to finish. |
- static const int kShutdownRequestDelayMs; |
- |
- SessionStateController(); |
- virtual ~SessionStateController(); |
- |
- void SetDelegate(SessionStateControllerDelegate* delegate); |
- |
- // Starts locking (with slow animation) that can be cancelled. |
- // After locking and |kLockToShutdownTimeoutMs| StartShutdownAnimation() |
- // will be called unless CancelShutdownAnimation() is called, if |
- // |shutdown_after_lock| is true. |
- virtual void StartLockAnimation(bool shutdown_after_lock) = 0; |
- |
- // Starts shutting down (with slow animation) that can be cancelled. |
- virtual void StartShutdownAnimation() = 0; |
- |
- // Starts usual lock animation, but locks immediately. |
- // Unlike StartLockAnimation it does no lead to StartShutdownAnimation. |
- virtual void StartLockAnimationAndLockImmediately() = 0; |
- |
- // Returns true if we have requested system to lock, but haven't received |
- // confirmation yet. |
- virtual bool LockRequested() = 0; |
- |
- // Returns true if we are shutting down. |
- virtual bool ShutdownRequested() = 0; |
- |
- // Returns true if we are within cancellable lock timeframe. |
- virtual bool CanCancelLockAnimation() = 0; |
- |
- // Cancels locking and reverts lock animation. |
- virtual void CancelLockAnimation() = 0; |
- |
- // Returns true if we are within cancellable shutdown timeframe. |
- virtual bool CanCancelShutdownAnimation() = 0; |
- |
- // Cancels shutting down and reverts shutdown animation. |
- virtual void CancelShutdownAnimation() = 0; |
- |
- // Called when Chrome gets a request to display the lock screen. |
- virtual void OnStartingLock() = 0; |
- |
- // Displays the shutdown animation and requests shutdown when it's done. |
- virtual void RequestShutdown() = 0; |
- |
- // Called when ScreenLocker is ready to close, but not yet destroyed. |
- // Can be used to display "hiding" animations on unlock. |
- // |callback| will be called when all animations are done. |
- virtual void OnLockScreenHide(base::Closure& callback) = 0; |
- |
- // Sets up the callback that should be called once lock animation is finished. |
- // Callback is guaranteed to be called once and then discarded. |
- virtual void SetLockScreenDisplayedCallback(base::Closure& callback) = 0; |
- |
- virtual void AddObserver(SessionStateObserver* observer); |
- virtual void RemoveObserver(SessionStateObserver* observer); |
- virtual bool HasObserver(SessionStateObserver* observer); |
- |
- protected: |
- friend class test::PowerButtonControllerTest; |
- friend class test::SessionStateControllerImpl2Test; |
- |
- scoped_ptr<internal::SessionStateAnimator> animator_; |
- |
- scoped_ptr<SessionStateControllerDelegate> delegate_; |
- |
- ObserverList<SessionStateObserver> observers_; |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(SessionStateController); |
-}; |
- |
-} // namespace ash |
- |
-#endif // ASH_WM_SESSION_STATE_CONTROLLER_H_ |