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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/session_state_controller_impl2.h" | |
| 6 | |
| 7 #include "ash/ash_switches.h" | |
| 8 #include "ash/session_state_delegate.h" | |
| 9 #include "ash/shell.h" | |
| 10 #include "ash/shell_window_ids.h" | |
| 11 #include "ash/test/ash_test_base.h" | |
| 12 #include "ash/test/test_shell_delegate.h" | |
| 13 #include "ash/wm/power_button_controller.h" | |
| 14 #include "ash/wm/session_state_animator.h" | |
| 15 #include "ash/wm/session_state_controller.h" | |
| 16 #include "base/command_line.h" | |
| 17 #include "base/memory/scoped_ptr.h" | |
| 18 #include "base/time.h" | |
| 19 #include "ui/aura/env.h" | |
| 20 #include "ui/aura/root_window.h" | |
| 21 #include "ui/aura/test/event_generator.h" | |
| 22 #include "ui/compositor/layer_animator.h" | |
| 23 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | |
| 24 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 25 #include "ui/gfx/rect.h" | |
| 26 #include "ui/gfx/size.h" | |
| 27 | |
| 28 #if defined(OS_WIN) | |
| 29 #include "base/win/windows_version.h" | |
| 30 #endif | |
| 31 | |
| 32 namespace ash { | |
| 33 | |
| 34 using internal::SessionStateAnimator; | |
| 35 | |
| 36 namespace test { | |
| 37 | |
| 38 namespace { | |
| 39 | |
| 40 bool cursor_visible() { | |
| 41 return ash::Shell::GetInstance()->cursor_manager()->IsCursorVisible(); | |
| 42 } | |
| 43 | |
| 44 void CheckCalledCallback(bool* flag) { | |
| 45 if (flag) | |
| 46 (*flag) = true; | |
| 47 } | |
| 48 | |
| 49 aura::Window* GetContainer(int container ) { | |
| 50 aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); | |
| 51 return Shell::GetContainer(root_window, container); | |
| 52 } | |
| 53 | |
| 54 bool IsBackgroundHidden() { | |
| 55 return !GetContainer(internal::kShellWindowId_DesktopBackgroundContainer)-> | |
| 56 IsVisible(); | |
| 57 } | |
| 58 | |
| 59 void ShowBackground() { | |
| 60 ui::ScopedLayerAnimationSettings settings( | |
| 61 GetContainer(internal::kShellWindowId_DesktopBackgroundContainer)-> | |
| 62 layer()->GetAnimator()); | |
| 63 settings.SetTransitionDuration(base::TimeDelta()); | |
| 64 GetContainer(internal::kShellWindowId_DesktopBackgroundContainer)->Show(); | |
| 65 } | |
| 66 | |
| 67 void HideBackground() { | |
| 68 ui::ScopedLayerAnimationSettings settings( | |
| 69 GetContainer(internal::kShellWindowId_DesktopBackgroundContainer)-> | |
| 70 layer()->GetAnimator()); | |
| 71 settings.SetTransitionDuration(base::TimeDelta()); | |
| 72 GetContainer(internal::kShellWindowId_DesktopBackgroundContainer)->Hide(); | |
| 73 } | |
| 74 | |
| 75 } // namespace | |
| 76 | |
| 77 // Fake implementation of PowerButtonControllerDelegate that just logs requests | |
| 78 // to lock the screen and shut down the device. | |
| 79 class TestSessionStateControllerDelegate : | |
| 80 public SessionStateControllerDelegate { | |
| 81 public: | |
| 82 TestSessionStateControllerDelegate() | |
| 83 : num_lock_requests_(0), | |
| 84 num_shutdown_requests_(0) {} | |
| 85 | |
| 86 int num_lock_requests() const { return num_lock_requests_; } | |
| 87 int num_shutdown_requests() const { return num_shutdown_requests_; } | |
| 88 | |
| 89 // SessionStateControllerDelegate implementation. | |
| 90 virtual void RequestLockScreen() OVERRIDE { | |
| 91 num_lock_requests_++; | |
| 92 } | |
| 93 virtual void RequestShutdown() OVERRIDE { | |
| 94 num_shutdown_requests_++; | |
| 95 } | |
| 96 | |
| 97 private: | |
| 98 int num_lock_requests_; | |
| 99 int num_shutdown_requests_; | |
| 100 | |
| 101 DISALLOW_COPY_AND_ASSIGN(TestSessionStateControllerDelegate); | |
| 102 }; | |
| 103 | |
| 104 class SessionStateControllerImpl2Test : public AshTestBase { | |
| 105 public: | |
| 106 SessionStateControllerImpl2Test() : controller_(NULL), delegate_(NULL) {} | |
| 107 virtual ~SessionStateControllerImpl2Test() {} | |
| 108 | |
| 109 virtual void SetUp() OVERRIDE { | |
| 110 CHECK(!CommandLine::ForCurrentProcess()->HasSwitch( | |
| 111 ash::switches::kAshDisableNewLockAnimations)); | |
| 112 | |
| 113 AshTestBase::SetUp(); | |
| 114 | |
| 115 // We would control animations in a fine way: | |
| 116 animation_duration_mode_.reset(new ui::ScopedAnimationDurationScaleMode( | |
| 117 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION)); | |
| 118 // TODO(antrim) : restore | |
| 119 // animator_helper_ = ui::test::CreateLayerAnimatorHelperForTest(); | |
| 120 | |
| 121 // Temporary disable animations so that observer is always called, and | |
| 122 // no leaks happen during tests. | |
| 123 animation_duration_mode_.reset(new ui::ScopedAnimationDurationScaleMode( | |
| 124 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION)); | |
| 125 // TODO(antrim): once there is a way to mock time and run animations, make | |
| 126 // sure that animations are finished even in simple tests. | |
| 127 | |
| 128 delegate_ = new TestSessionStateControllerDelegate; | |
| 129 controller_ = Shell::GetInstance()->power_button_controller(); | |
| 130 state_controller_ = static_cast<SessionStateControllerImpl2*>( | |
| 131 Shell::GetInstance()->session_state_controller()); | |
| 132 state_controller_->SetDelegate(delegate_); // transfers ownership | |
| 133 test_api_.reset( | |
| 134 new SessionStateControllerImpl2::TestApi(state_controller_)); | |
| 135 animator_api_.reset( | |
| 136 new SessionStateAnimator::TestApi(state_controller_-> | |
| 137 animator_.get())); | |
| 138 shell_delegate_ = reinterpret_cast<TestShellDelegate*>( | |
| 139 ash::Shell::GetInstance()->delegate()); | |
| 140 state_delegate_ = Shell::GetInstance()->session_state_delegate(); | |
| 141 } | |
| 142 | |
| 143 virtual void TearDown() { | |
| 144 // TODO(antrim) : restore | |
| 145 // animator_helper_->AdvanceUntilDone(); | |
| 146 AshTestBase::TearDown(); | |
| 147 } | |
| 148 | |
| 149 protected: | |
| 150 void GenerateMouseMoveEvent() { | |
| 151 aura::test::EventGenerator generator( | |
| 152 Shell::GetPrimaryRootWindow()); | |
| 153 generator.MoveMouseTo(10, 10); | |
| 154 } | |
| 155 | |
| 156 int NumShutdownRequests() { | |
| 157 return delegate_->num_shutdown_requests() + | |
| 158 shell_delegate_->num_exit_requests(); | |
| 159 } | |
| 160 | |
| 161 void Advance(SessionStateAnimator::AnimationSpeed speed) { | |
| 162 // TODO (antrim) : restore | |
| 163 // animator_helper_->Advance(SessionStateAnimator::GetDuration(speed)); | |
| 164 } | |
| 165 | |
| 166 void AdvancePartially(SessionStateAnimator::AnimationSpeed speed, | |
| 167 float factor) { | |
| 168 // TODO (antrim) : restore | |
| 169 // base::TimeDelta duration = SessionStateAnimator::GetDuration(speed); | |
| 170 // base::TimeDelta partial_duration = | |
| 171 // base::TimeDelta::FromInternalValue(duration.ToInternalValue() * factor); | |
| 172 // animator_helper_->Advance(partial_duration); | |
| 173 } | |
| 174 | |
| 175 void ExpectPreLockAnimationStarted() { | |
| 176 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
| 177 EXPECT_TRUE( | |
| 178 animator_api_->ContainersAreAnimated( | |
| 179 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 180 SessionStateAnimator::ANIMATION_LIFT)); | |
| 181 EXPECT_TRUE( | |
| 182 animator_api_->ContainersAreAnimated( | |
| 183 SessionStateAnimator::LAUNCHER, | |
| 184 SessionStateAnimator::ANIMATION_FADE_OUT)); | |
| 185 EXPECT_TRUE( | |
| 186 animator_api_->ContainersAreAnimated( | |
| 187 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 188 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 189 EXPECT_TRUE(test_api_->is_animating_lock()); | |
| 190 } | |
| 191 | |
| 192 void ExpectPreLockAnimationCancel() { | |
| 193 EXPECT_TRUE( | |
| 194 animator_api_->ContainersAreAnimated( | |
| 195 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 196 SessionStateAnimator::ANIMATION_DROP)); | |
| 197 EXPECT_TRUE( | |
| 198 animator_api_->ContainersAreAnimated( | |
| 199 SessionStateAnimator::LAUNCHER, | |
| 200 SessionStateAnimator::ANIMATION_FADE_IN)); | |
| 201 } | |
| 202 | |
| 203 void ExpectPreLockAnimationFinished() { | |
| 204 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 205 EXPECT_TRUE( | |
| 206 animator_api_->ContainersAreAnimated( | |
| 207 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 208 SessionStateAnimator::ANIMATION_LIFT)); | |
| 209 EXPECT_TRUE( | |
| 210 animator_api_->ContainersAreAnimated( | |
| 211 SessionStateAnimator::LAUNCHER, | |
| 212 SessionStateAnimator::ANIMATION_FADE_OUT)); | |
| 213 EXPECT_TRUE( | |
| 214 animator_api_->ContainersAreAnimated( | |
| 215 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 216 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 217 } | |
| 218 | |
| 219 void ExpectPostLockAnimationStarted() { | |
| 220 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
| 221 EXPECT_TRUE( | |
| 222 animator_api_->ContainersAreAnimated( | |
| 223 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 224 SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN)); | |
| 225 } | |
| 226 | |
| 227 void ExpectPastLockAnimationFinished() { | |
| 228 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 229 EXPECT_TRUE( | |
| 230 animator_api_->ContainersAreAnimated( | |
| 231 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 232 SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN)); | |
| 233 } | |
| 234 | |
| 235 void ExpectUnlockBeforeUIDestroyedAnimationStarted() { | |
| 236 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
| 237 EXPECT_TRUE( | |
| 238 animator_api_->ContainersAreAnimated( | |
| 239 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 240 SessionStateAnimator::ANIMATION_LIFT)); | |
| 241 } | |
| 242 | |
| 243 void ExpectUnlockBeforeUIDestroyedAnimationFinished() { | |
| 244 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 245 EXPECT_TRUE( | |
| 246 animator_api_->ContainersAreAnimated( | |
| 247 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 248 SessionStateAnimator::ANIMATION_LIFT)); | |
| 249 } | |
| 250 | |
| 251 void ExpectUnlockAfterUIDestroyedAnimationStarted() { | |
| 252 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
| 253 EXPECT_TRUE( | |
| 254 animator_api_->ContainersAreAnimated( | |
| 255 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 256 SessionStateAnimator::ANIMATION_DROP)); | |
| 257 EXPECT_TRUE( | |
| 258 animator_api_->ContainersAreAnimated( | |
| 259 SessionStateAnimator::LAUNCHER, | |
| 260 SessionStateAnimator::ANIMATION_FADE_IN)); | |
| 261 } | |
| 262 | |
| 263 void ExpectUnlockAfterUIDestroyedAnimationFinished() { | |
| 264 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 265 EXPECT_TRUE( | |
| 266 animator_api_->ContainersAreAnimated( | |
| 267 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 268 SessionStateAnimator::ANIMATION_DROP)); | |
| 269 EXPECT_TRUE( | |
| 270 animator_api_->ContainersAreAnimated( | |
| 271 SessionStateAnimator::LAUNCHER, | |
| 272 SessionStateAnimator::ANIMATION_FADE_IN)); | |
| 273 } | |
| 274 | |
| 275 void ExpectShutdownAnimationStarted() { | |
| 276 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
| 277 EXPECT_TRUE( | |
| 278 animator_api_->RootWindowIsAnimated( | |
| 279 SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS)); | |
| 280 } | |
| 281 | |
| 282 void ExpectShutdownAnimationFinished() { | |
| 283 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 284 EXPECT_TRUE( | |
| 285 animator_api_->RootWindowIsAnimated( | |
| 286 SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS)); | |
| 287 } | |
| 288 | |
| 289 void ExpectShutdownAnimationCancel() { | |
| 290 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
| 291 EXPECT_TRUE( | |
| 292 animator_api_->RootWindowIsAnimated( | |
| 293 SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS)); | |
| 294 } | |
| 295 | |
| 296 void ExpectBackgroundIsShowing() { | |
| 297 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
| 298 EXPECT_TRUE( | |
| 299 animator_api_->ContainersAreAnimated( | |
| 300 SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 301 SessionStateAnimator::ANIMATION_FADE_IN)); | |
| 302 } | |
| 303 | |
| 304 void ExpectBackgroundIsHiding() { | |
| 305 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
| 306 EXPECT_TRUE( | |
| 307 animator_api_->ContainersAreAnimated( | |
| 308 SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 309 SessionStateAnimator::ANIMATION_FADE_OUT)); | |
| 310 } | |
| 311 | |
| 312 void ExpectUnlockedState() { | |
| 313 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 314 EXPECT_FALSE(state_delegate_->IsScreenLocked()); | |
| 315 | |
| 316 aura::Window::Windows containers; | |
| 317 | |
| 318 SessionStateAnimator::GetContainers( | |
| 319 SessionStateAnimator::LAUNCHER | | |
| 320 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 321 &containers); | |
| 322 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
| 323 it != containers.end(); ++it) { | |
| 324 aura::Window* window = *it; | |
| 325 ui::Layer* layer = window->layer(); | |
| 326 EXPECT_EQ(1.0f, layer->opacity()); | |
| 327 EXPECT_EQ(0.0f, layer->layer_brightness()); | |
| 328 EXPECT_EQ(0.0f, layer->layer_saturation()); | |
| 329 EXPECT_EQ(gfx::Transform(), layer->transform()); | |
| 330 } | |
| 331 } | |
| 332 | |
| 333 void ExpectLockedState() { | |
| 334 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 335 EXPECT_TRUE(state_delegate_->IsScreenLocked()); | |
| 336 | |
| 337 aura::Window::Windows containers; | |
| 338 | |
| 339 SessionStateAnimator::GetContainers( | |
| 340 SessionStateAnimator::LOCK_SCREEN_RELATED_CONTAINERS | | |
| 341 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 342 &containers); | |
| 343 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
| 344 it != containers.end(); ++it) { | |
| 345 aura::Window* window = *it; | |
| 346 ui::Layer* layer = window->layer(); | |
| 347 EXPECT_EQ(1.0f, layer->opacity()); | |
| 348 EXPECT_EQ(0.0f, layer->layer_brightness()); | |
| 349 EXPECT_EQ(0.0f, layer->layer_saturation()); | |
| 350 EXPECT_EQ(gfx::Transform(), layer->transform()); | |
| 351 } | |
| 352 } | |
| 353 | |
| 354 void PressPowerButton() { | |
| 355 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | |
| 356 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
| 357 } | |
| 358 | |
| 359 void ReleasePowerButton() { | |
| 360 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | |
| 361 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
| 362 } | |
| 363 | |
| 364 void PressLockButton() { | |
| 365 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | |
| 366 } | |
| 367 | |
| 368 void ReleaseLockButton() { | |
| 369 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | |
| 370 } | |
| 371 | |
| 372 void SystemLocks() { | |
| 373 state_controller_->OnLockStateChanged(true); | |
| 374 state_delegate_->LockScreen(); | |
| 375 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
| 376 } | |
| 377 | |
| 378 void SuccessfulAuthentication(bool* call_flag) { | |
| 379 base::Closure closure = base::Bind(&CheckCalledCallback, call_flag); | |
| 380 state_controller_->OnLockScreenHide(closure); | |
| 381 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
| 382 } | |
| 383 | |
| 384 void SystemUnlocks() { | |
| 385 state_controller_->OnLockStateChanged(false); | |
| 386 state_delegate_->UnlockScreen(); | |
| 387 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
| 388 } | |
| 389 | |
| 390 void Initialize(bool legacy_button, user::LoginStatus status) { | |
| 391 controller_->set_has_legacy_power_button_for_test(legacy_button); | |
| 392 state_controller_->OnLoginStateChanged(status); | |
| 393 SetUserLoggedIn(status != user::LOGGED_IN_NONE); | |
| 394 if (status == user::LOGGED_IN_GUEST) | |
| 395 SetCanLockScreen(false); | |
| 396 state_controller_->OnLockStateChanged(false); | |
| 397 } | |
| 398 | |
| 399 PowerButtonController* controller_; // not owned | |
| 400 SessionStateControllerImpl2* state_controller_; // not owned | |
| 401 TestSessionStateControllerDelegate* delegate_; // not owned | |
| 402 TestShellDelegate* shell_delegate_; // not owned | |
| 403 SessionStateDelegate* state_delegate_; // not owned | |
| 404 | |
| 405 scoped_ptr<ui::ScopedAnimationDurationScaleMode> animation_duration_mode_; | |
| 406 scoped_ptr<SessionStateControllerImpl2::TestApi> test_api_; | |
| 407 scoped_ptr<SessionStateAnimator::TestApi> animator_api_; | |
| 408 // TODO(antrim) : restore | |
| 409 // scoped_ptr<ui::test::AnimationContainerTestHelper> animator_helper_; | |
| 410 | |
| 411 private: | |
| 412 DISALLOW_COPY_AND_ASSIGN(SessionStateControllerImpl2Test); | |
| 413 }; | |
| 414 | |
| 415 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't | |
| 416 // correctly report power button releases. We should lock immediately the first | |
| 417 // time the button is pressed and shut down when it's pressed from the locked | |
| 418 // state. | |
| 419 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 420 TEST_F(SessionStateControllerImpl2Test, DISABLED_LegacyLockAndShutDown) { | |
| 421 Initialize(true, user::LOGGED_IN_USER); | |
| 422 | |
| 423 ExpectUnlockedState(); | |
| 424 | |
| 425 // We should request that the screen be locked immediately after seeing the | |
| 426 // power button get pressed. | |
| 427 PressPowerButton(); | |
| 428 | |
| 429 ExpectPreLockAnimationStarted(); | |
| 430 | |
| 431 EXPECT_FALSE(test_api_->is_lock_cancellable()); | |
| 432 | |
| 433 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 434 | |
| 435 ExpectPreLockAnimationFinished(); | |
| 436 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 437 | |
| 438 // Notify that we locked successfully. | |
| 439 state_controller_->OnStartingLock(); | |
| 440 // We had that animation already. | |
| 441 //TODO (antrim) : restore | |
| 442 // EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 443 | |
| 444 SystemLocks(); | |
| 445 | |
| 446 ExpectPostLockAnimationStarted(); | |
| 447 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 448 ExpectPastLockAnimationFinished(); | |
| 449 | |
| 450 // We shouldn't progress towards the shutdown state, however. | |
| 451 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 452 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 453 | |
| 454 ReleasePowerButton(); | |
| 455 | |
| 456 // Hold the button again and check that we start shutting down. | |
| 457 PressPowerButton(); | |
| 458 | |
| 459 ExpectShutdownAnimationStarted(); | |
| 460 | |
| 461 EXPECT_EQ(0, NumShutdownRequests()); | |
| 462 // Make sure a mouse move event won't show the cursor. | |
| 463 GenerateMouseMoveEvent(); | |
| 464 EXPECT_FALSE(cursor_visible()); | |
| 465 | |
| 466 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 467 test_api_->trigger_real_shutdown_timeout(); | |
| 468 EXPECT_EQ(1, NumShutdownRequests()); | |
| 469 } | |
| 470 | |
| 471 // Test that we start shutting down immediately if the power button is pressed | |
| 472 // while we're not logged in on an unofficial system. | |
| 473 TEST_F(SessionStateControllerImpl2Test, LegacyNotLoggedIn) { | |
| 474 Initialize(true, user::LOGGED_IN_NONE); | |
| 475 | |
| 476 PressPowerButton(); | |
| 477 ExpectShutdownAnimationStarted(); | |
| 478 | |
| 479 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 480 } | |
| 481 | |
| 482 // Test that we start shutting down immediately if the power button is pressed | |
| 483 // while we're logged in as a guest on an unofficial system. | |
| 484 TEST_F(SessionStateControllerImpl2Test, LegacyGuest) { | |
| 485 Initialize(true, user::LOGGED_IN_GUEST); | |
| 486 | |
| 487 PressPowerButton(); | |
| 488 ExpectShutdownAnimationStarted(); | |
| 489 | |
| 490 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 491 } | |
| 492 | |
| 493 // When we hold the power button while the user isn't logged in, we should shut | |
| 494 // down the machine directly. | |
| 495 TEST_F(SessionStateControllerImpl2Test, ShutdownWhenNotLoggedIn) { | |
| 496 Initialize(false, user::LOGGED_IN_NONE); | |
| 497 | |
| 498 // Press the power button and check that we start the shutdown timer. | |
| 499 PressPowerButton(); | |
| 500 EXPECT_FALSE(test_api_->is_animating_lock()); | |
| 501 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
| 502 ExpectShutdownAnimationStarted(); | |
| 503 | |
| 504 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN, 0.5f); | |
| 505 | |
| 506 // Release the power button before the shutdown timer fires. | |
| 507 ReleasePowerButton(); | |
| 508 | |
| 509 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 510 ExpectShutdownAnimationCancel(); | |
| 511 | |
| 512 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_REVERT, 0.5f); | |
| 513 | |
| 514 // Press the button again and make the shutdown timeout fire this time. | |
| 515 // Check that we start the timer for actually requesting the shutdown. | |
| 516 PressPowerButton(); | |
| 517 | |
| 518 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
| 519 | |
| 520 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 521 ExpectShutdownAnimationFinished(); | |
| 522 test_api_->trigger_shutdown_timeout(); | |
| 523 | |
| 524 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 525 EXPECT_EQ(0, NumShutdownRequests()); | |
| 526 | |
| 527 // When the timout fires, we should request a shutdown. | |
| 528 test_api_->trigger_real_shutdown_timeout(); | |
| 529 | |
| 530 EXPECT_EQ(1, NumShutdownRequests()); | |
| 531 } | |
| 532 | |
| 533 // Test that we lock the screen and deal with unlocking correctly. | |
| 534 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 535 TEST_F(SessionStateControllerImpl2Test, DISABLED_LockAndUnlock) { | |
| 536 Initialize(false, user::LOGGED_IN_USER); | |
| 537 | |
| 538 ExpectUnlockedState(); | |
| 539 | |
| 540 // Press the power button and check that the lock timer is started and that we | |
| 541 // start lifting the non-screen-locker containers. | |
| 542 PressPowerButton(); | |
| 543 | |
| 544 ExpectPreLockAnimationStarted(); | |
| 545 EXPECT_TRUE(test_api_->is_lock_cancellable()); | |
| 546 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 547 | |
| 548 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 549 ExpectPreLockAnimationFinished(); | |
| 550 | |
| 551 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 552 | |
| 553 // Notify that we locked successfully. | |
| 554 state_controller_->OnStartingLock(); | |
| 555 // We had that animation already. | |
| 556 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
| 557 | |
| 558 SystemLocks(); | |
| 559 | |
| 560 ExpectPostLockAnimationStarted(); | |
| 561 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 562 ExpectPastLockAnimationFinished(); | |
| 563 | |
| 564 // When we release the power button, the lock-to-shutdown timer should be | |
| 565 // stopped. | |
| 566 ExpectLockedState(); | |
| 567 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 568 ReleasePowerButton(); | |
| 569 ExpectLockedState(); | |
| 570 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 571 | |
| 572 // Notify that the screen has been unlocked. We should show the | |
| 573 // non-screen-locker windows. | |
| 574 bool called = false; | |
| 575 SuccessfulAuthentication(&called); | |
| 576 | |
| 577 ExpectUnlockBeforeUIDestroyedAnimationStarted(); | |
| 578 EXPECT_FALSE(called); | |
| 579 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 580 ExpectUnlockBeforeUIDestroyedAnimationFinished(); | |
| 581 | |
| 582 EXPECT_TRUE(called); | |
| 583 | |
| 584 SystemUnlocks(); | |
| 585 | |
| 586 ExpectUnlockAfterUIDestroyedAnimationStarted(); | |
| 587 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 588 ExpectUnlockAfterUIDestroyedAnimationFinished(); | |
| 589 | |
| 590 ExpectUnlockedState(); | |
| 591 } | |
| 592 | |
| 593 // Test that we deal with cancelling lock correctly. | |
| 594 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 595 TEST_F(SessionStateControllerImpl2Test, DISABLED_LockAndCancel) { | |
| 596 Initialize(false, user::LOGGED_IN_USER); | |
| 597 | |
| 598 ExpectUnlockedState(); | |
| 599 | |
| 600 // Press the power button and check that the lock timer is started and that we | |
| 601 // start lifting the non-screen-locker containers. | |
| 602 PressPowerButton(); | |
| 603 | |
| 604 ExpectPreLockAnimationStarted(); | |
| 605 EXPECT_TRUE(test_api_->is_lock_cancellable()); | |
| 606 | |
| 607 // forward only half way through | |
| 608 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | |
| 609 | |
| 610 gfx::Transform transform_before_button_released = | |
| 611 GetContainer(internal::kShellWindowId_DefaultContainer)-> | |
| 612 layer()->transform(); | |
| 613 | |
| 614 // Release the button before the lock timer fires. | |
| 615 ReleasePowerButton(); | |
| 616 | |
| 617 ExpectPreLockAnimationCancel(); | |
| 618 | |
| 619 gfx::Transform transform_after_button_released = | |
| 620 GetContainer(internal::kShellWindowId_DefaultContainer)-> | |
| 621 layer()->transform(); | |
| 622 // Expect no flickering, animation should proceed from mid-state. | |
| 623 EXPECT_EQ(transform_before_button_released, transform_after_button_released); | |
| 624 | |
| 625 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 626 ExpectUnlockedState(); | |
| 627 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 628 } | |
| 629 | |
| 630 // Test that we deal with cancelling lock correctly. | |
| 631 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 632 TEST_F(SessionStateControllerImpl2Test, DISABLED_LockAndCancelAndLockAgain) { | |
| 633 Initialize(false, user::LOGGED_IN_USER); | |
| 634 | |
| 635 ExpectUnlockedState(); | |
| 636 | |
| 637 // Press the power button and check that the lock timer is started and that we | |
| 638 // start lifting the non-screen-locker containers. | |
| 639 PressPowerButton(); | |
| 640 | |
| 641 ExpectPreLockAnimationStarted(); | |
| 642 EXPECT_TRUE(test_api_->is_lock_cancellable()); | |
| 643 | |
| 644 // forward only half way through | |
| 645 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | |
| 646 | |
| 647 // Release the button before the lock timer fires. | |
| 648 ReleasePowerButton(); | |
| 649 ExpectPreLockAnimationCancel(); | |
| 650 | |
| 651 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, 0.5f); | |
| 652 | |
| 653 PressPowerButton(); | |
| 654 ExpectPreLockAnimationStarted(); | |
| 655 EXPECT_TRUE(test_api_->is_lock_cancellable()); | |
| 656 | |
| 657 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.6f); | |
| 658 | |
| 659 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 660 ExpectPreLockAnimationStarted(); | |
| 661 | |
| 662 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.6f); | |
| 663 ExpectPreLockAnimationFinished(); | |
| 664 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 665 } | |
| 666 | |
| 667 // Hold the power button down from the unlocked state to eventual shutdown. | |
| 668 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 669 TEST_F(SessionStateControllerImpl2Test, DISABLED_LockToShutdown) { | |
| 670 Initialize(false, user::LOGGED_IN_USER); | |
| 671 | |
| 672 // Hold the power button and lock the screen. | |
| 673 PressPowerButton(); | |
| 674 EXPECT_TRUE(test_api_->is_animating_lock()); | |
| 675 | |
| 676 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 677 SystemLocks(); | |
| 678 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 679 | |
| 680 // When the lock-to-shutdown timeout fires, we should start the shutdown | |
| 681 // timer. | |
| 682 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 683 | |
| 684 test_api_->trigger_lock_to_shutdown_timeout(); | |
| 685 | |
| 686 ExpectShutdownAnimationStarted(); | |
| 687 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
| 688 | |
| 689 // Fire the shutdown timeout and check that we request shutdown. | |
| 690 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 691 ExpectShutdownAnimationFinished(); | |
| 692 test_api_->trigger_shutdown_timeout(); | |
| 693 | |
| 694 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 695 EXPECT_EQ(0, NumShutdownRequests()); | |
| 696 test_api_->trigger_real_shutdown_timeout(); | |
| 697 EXPECT_EQ(1, NumShutdownRequests()); | |
| 698 } | |
| 699 | |
| 700 // Hold the power button down from the unlocked state to eventual shutdown, | |
| 701 // then release the button while system does locking. | |
| 702 TEST_F(SessionStateControllerImpl2Test, CancelLockToShutdown) { | |
| 703 Initialize(false, user::LOGGED_IN_USER); | |
| 704 | |
| 705 PressPowerButton(); | |
| 706 | |
| 707 // Hold the power button and lock the screen. | |
| 708 EXPECT_TRUE(test_api_->is_animating_lock()); | |
| 709 | |
| 710 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 711 SystemLocks(); | |
| 712 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, 0.5f); | |
| 713 | |
| 714 // Power button is released while system attempts to lock. | |
| 715 ReleasePowerButton(); | |
| 716 | |
| 717 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 718 | |
| 719 EXPECT_FALSE(state_controller_->ShutdownRequested()); | |
| 720 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 721 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 722 } | |
| 723 | |
| 724 // Test that we handle the case where lock requests are ignored. | |
| 725 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 726 TEST_F(SessionStateControllerImpl2Test, DISABLED_Lock) { | |
| 727 // We require animations to have a duration for this test. | |
| 728 ui::ScopedAnimationDurationScaleMode normal_duration_mode( | |
| 729 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); | |
| 730 | |
| 731 Initialize(false, user::LOGGED_IN_USER); | |
| 732 | |
| 733 // Hold the power button and lock the screen. | |
| 734 PressPowerButton(); | |
| 735 ExpectPreLockAnimationStarted(); | |
| 736 | |
| 737 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 738 | |
| 739 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 740 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); | |
| 741 // We shouldn't start the lock-to-shutdown timer until the screen has actually | |
| 742 // been locked and this was animated. | |
| 743 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | |
| 744 | |
| 745 // Act as if the request timed out. We should restore the windows. | |
| 746 test_api_->trigger_lock_fail_timeout(); | |
| 747 | |
| 748 ExpectUnlockAfterUIDestroyedAnimationStarted(); | |
| 749 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 750 ExpectUnlockAfterUIDestroyedAnimationFinished(); | |
| 751 ExpectUnlockedState(); | |
| 752 } | |
| 753 | |
| 754 // Test the basic operation of the lock button (not logged in). | |
| 755 TEST_F(SessionStateControllerImpl2Test, LockButtonBasicNotLoggedIn) { | |
| 756 // The lock button shouldn't do anything if we aren't logged in. | |
| 757 Initialize(false, user::LOGGED_IN_NONE); | |
| 758 | |
| 759 PressLockButton(); | |
| 760 EXPECT_FALSE(test_api_->is_animating_lock()); | |
| 761 ReleaseLockButton(); | |
| 762 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 763 } | |
| 764 | |
| 765 // Test the basic operation of the lock button (guest). | |
| 766 TEST_F(SessionStateControllerImpl2Test, LockButtonBasicGuest) { | |
| 767 // The lock button shouldn't do anything when we're logged in as a guest. | |
| 768 Initialize(false, user::LOGGED_IN_GUEST); | |
| 769 | |
| 770 PressLockButton(); | |
| 771 EXPECT_FALSE(test_api_->is_animating_lock()); | |
| 772 ReleaseLockButton(); | |
| 773 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 774 } | |
| 775 | |
| 776 // Test the basic operation of the lock button. | |
| 777 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 778 TEST_F(SessionStateControllerImpl2Test, DISABLED_LockButtonBasic) { | |
| 779 // If we're logged in as a regular user, we should start the lock timer and | |
| 780 // the pre-lock animation. | |
| 781 Initialize(false, user::LOGGED_IN_USER); | |
| 782 | |
| 783 PressLockButton(); | |
| 784 ExpectPreLockAnimationStarted(); | |
| 785 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | |
| 786 | |
| 787 // If the button is released immediately, we shouldn't lock the screen. | |
| 788 ReleaseLockButton(); | |
| 789 ExpectPreLockAnimationCancel(); | |
| 790 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 791 | |
| 792 ExpectUnlockedState(); | |
| 793 EXPECT_EQ(0, delegate_->num_lock_requests()); | |
| 794 | |
| 795 // Press the button again and let the lock timeout fire. We should request | |
| 796 // that the screen be locked. | |
| 797 PressLockButton(); | |
| 798 ExpectPreLockAnimationStarted(); | |
| 799 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 800 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
| 801 | |
| 802 // Pressing the lock button while we have a pending lock request shouldn't do | |
| 803 // anything. | |
| 804 ReleaseLockButton(); | |
| 805 PressLockButton(); | |
| 806 ExpectPreLockAnimationFinished(); | |
| 807 ReleaseLockButton(); | |
| 808 | |
| 809 // Pressing the button also shouldn't do anything after the screen is locked. | |
| 810 SystemLocks(); | |
| 811 ExpectPostLockAnimationStarted(); | |
| 812 | |
| 813 PressLockButton(); | |
| 814 ReleaseLockButton(); | |
| 815 ExpectPostLockAnimationStarted(); | |
| 816 | |
| 817 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 818 ExpectPastLockAnimationFinished(); | |
| 819 | |
| 820 PressLockButton(); | |
| 821 ReleaseLockButton(); | |
| 822 ExpectPastLockAnimationFinished(); | |
| 823 } | |
| 824 | |
| 825 // Test that the power button takes priority over the lock button. | |
| 826 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 827 TEST_F(SessionStateControllerImpl2Test, | |
| 828 DISABLED_PowerButtonPreemptsLockButton) { | |
| 829 Initialize(false, user::LOGGED_IN_USER); | |
| 830 | |
| 831 // While the lock button is down, hold the power button. | |
| 832 PressLockButton(); | |
| 833 ExpectPreLockAnimationStarted(); | |
| 834 PressPowerButton(); | |
| 835 ExpectPreLockAnimationStarted(); | |
| 836 | |
| 837 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | |
| 838 | |
| 839 // The lock timer shouldn't be stopped when the lock button is released. | |
| 840 ReleaseLockButton(); | |
| 841 ExpectPreLockAnimationStarted(); | |
| 842 ReleasePowerButton(); | |
| 843 ExpectPreLockAnimationCancel(); | |
| 844 | |
| 845 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 846 ExpectUnlockedState(); | |
| 847 | |
| 848 // Now press the power button first and then the lock button. | |
| 849 PressPowerButton(); | |
| 850 ExpectPreLockAnimationStarted(); | |
| 851 PressLockButton(); | |
| 852 ExpectPreLockAnimationStarted(); | |
| 853 | |
| 854 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | |
| 855 | |
| 856 // Releasing the power button should stop the lock timer. | |
| 857 ReleasePowerButton(); | |
| 858 ExpectPreLockAnimationCancel(); | |
| 859 ReleaseLockButton(); | |
| 860 ExpectPreLockAnimationCancel(); | |
| 861 } | |
| 862 | |
| 863 // When the screen is locked without going through the usual power-button | |
| 864 // slow-close path (e.g. via the wrench menu), test that we still show the | |
| 865 // fast-close animation. | |
| 866 TEST_F(SessionStateControllerImpl2Test, LockWithoutButton) { | |
| 867 Initialize(false, user::LOGGED_IN_USER); | |
| 868 state_controller_->OnStartingLock(); | |
| 869 | |
| 870 ExpectPreLockAnimationStarted(); | |
| 871 EXPECT_FALSE(test_api_->is_lock_cancellable()); | |
| 872 | |
| 873 // TODO(antrim): After time-faking is fixed, let the pre-lock animation | |
| 874 // complete here and check that delegate_->num_lock_requests() is 0 to | |
| 875 // prevent http://crbug.com/172487 from regressing. | |
| 876 } | |
| 877 | |
| 878 // When we hear that the process is exiting but we haven't had a chance to | |
| 879 // display an animation, we should just blank the screen. | |
| 880 TEST_F(SessionStateControllerImpl2Test, ShutdownWithoutButton) { | |
| 881 Initialize(false, user::LOGGED_IN_USER); | |
| 882 state_controller_->OnAppTerminating(); | |
| 883 | |
| 884 EXPECT_TRUE( | |
| 885 animator_api_->ContainersAreAnimated( | |
| 886 SessionStateAnimator::kAllContainersMask, | |
| 887 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
| 888 GenerateMouseMoveEvent(); | |
| 889 EXPECT_FALSE(cursor_visible()); | |
| 890 } | |
| 891 | |
| 892 // Test that we display the fast-close animation and shut down when we get an | |
| 893 // outside request to shut down (e.g. from the login or lock screen). | |
| 894 TEST_F(SessionStateControllerImpl2Test, RequestShutdownFromLoginScreen) { | |
| 895 Initialize(false, user::LOGGED_IN_NONE); | |
| 896 | |
| 897 state_controller_->RequestShutdown(); | |
| 898 | |
| 899 ExpectShutdownAnimationStarted(); | |
| 900 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 901 | |
| 902 GenerateMouseMoveEvent(); | |
| 903 EXPECT_FALSE(cursor_visible()); | |
| 904 | |
| 905 EXPECT_EQ(0, NumShutdownRequests()); | |
| 906 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 907 test_api_->trigger_real_shutdown_timeout(); | |
| 908 EXPECT_EQ(1, NumShutdownRequests()); | |
| 909 } | |
| 910 | |
| 911 TEST_F(SessionStateControllerImpl2Test, RequestShutdownFromLockScreen) { | |
| 912 Initialize(false, user::LOGGED_IN_USER); | |
| 913 | |
| 914 SystemLocks(); | |
| 915 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 916 ExpectPastLockAnimationFinished(); | |
| 917 | |
| 918 state_controller_->RequestShutdown(); | |
| 919 | |
| 920 ExpectShutdownAnimationStarted(); | |
| 921 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 922 | |
| 923 GenerateMouseMoveEvent(); | |
| 924 EXPECT_FALSE(cursor_visible()); | |
| 925 | |
| 926 EXPECT_EQ(0, NumShutdownRequests()); | |
| 927 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | |
| 928 test_api_->trigger_real_shutdown_timeout(); | |
| 929 EXPECT_EQ(1, NumShutdownRequests()); | |
| 930 } | |
| 931 | |
| 932 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 933 TEST_F(SessionStateControllerImpl2Test, | |
| 934 DISABLED_RequestAndCancelShutdownFromLockScreen) { | |
| 935 Initialize(false, user::LOGGED_IN_USER); | |
| 936 | |
| 937 SystemLocks(); | |
| 938 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 939 ExpectLockedState(); | |
| 940 | |
| 941 // Press the power button and check that we start the shutdown timer. | |
| 942 PressPowerButton(); | |
| 943 EXPECT_FALSE(test_api_->is_animating_lock()); | |
| 944 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | |
| 945 | |
| 946 ExpectShutdownAnimationStarted(); | |
| 947 | |
| 948 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN, 0.5f); | |
| 949 | |
| 950 float grayscale_before_button_release = | |
| 951 Shell::GetPrimaryRootWindow()->layer()->layer_grayscale(); | |
| 952 | |
| 953 // Release the power button before the shutdown timer fires. | |
| 954 ReleasePowerButton(); | |
| 955 | |
| 956 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | |
| 957 | |
| 958 ExpectShutdownAnimationCancel(); | |
| 959 | |
| 960 float grayscale_after_button_release = | |
| 961 Shell::GetPrimaryRootWindow()->layer()->layer_grayscale(); | |
| 962 // Expect no flickering in undo animation. | |
| 963 EXPECT_EQ(grayscale_before_button_release, grayscale_after_button_release); | |
| 964 | |
| 965 Advance(SessionStateAnimator::ANIMATION_SPEED_REVERT); | |
| 966 ExpectLockedState(); | |
| 967 } | |
| 968 | |
| 969 // Test that we ignore power button presses when the screen is turned off. | |
| 970 TEST_F(SessionStateControllerImpl2Test, IgnorePowerButtonIfScreenIsOff) { | |
| 971 Initialize(false, user::LOGGED_IN_USER); | |
| 972 | |
| 973 // When the screen brightness is at 0%, we shouldn't do anything in response | |
| 974 // to power button presses. | |
| 975 controller_->OnScreenBrightnessChanged(0.0); | |
| 976 | |
| 977 PressPowerButton(); | |
| 978 EXPECT_FALSE(test_api_->is_animating_lock()); | |
| 979 ReleasePowerButton(); | |
| 980 | |
| 981 // After increasing the brightness to 10%, we should start the timer like | |
| 982 // usual. | |
| 983 controller_->OnScreenBrightnessChanged(10.0); | |
| 984 | |
| 985 PressPowerButton(); | |
| 986 EXPECT_TRUE(test_api_->is_animating_lock()); | |
| 987 } | |
| 988 | |
| 989 // Test that hidden background appears and revers correctly on lock/cancel. | |
| 990 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 991 TEST_F(SessionStateControllerImpl2Test, | |
| 992 DISABLED_TestHiddenBackgroundLockCancel) { | |
| 993 Initialize(false, user::LOGGED_IN_USER); | |
| 994 HideBackground(); | |
| 995 | |
| 996 EXPECT_TRUE(IsBackgroundHidden()); | |
| 997 ExpectUnlockedState(); | |
| 998 PressPowerButton(); | |
| 999 | |
| 1000 ExpectPreLockAnimationStarted(); | |
| 1001 EXPECT_FALSE(IsBackgroundHidden()); | |
| 1002 ExpectBackgroundIsShowing(); | |
| 1003 | |
| 1004 // Forward only half way through. | |
| 1005 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | |
| 1006 | |
| 1007 // Release the button before the lock timer fires. | |
| 1008 ReleasePowerButton(); | |
| 1009 ExpectPreLockAnimationCancel(); | |
| 1010 ExpectBackgroundIsHiding(); | |
| 1011 EXPECT_FALSE(IsBackgroundHidden()); | |
| 1012 | |
| 1013 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 1014 | |
| 1015 ExpectUnlockedState(); | |
| 1016 EXPECT_TRUE(IsBackgroundHidden()); | |
| 1017 } | |
| 1018 | |
| 1019 // Test that hidden background appears and revers correctly on lock/unlock. | |
| 1020 // TODO(antrim): Reenable this: http://crbug.com/167048 | |
| 1021 TEST_F(SessionStateControllerImpl2Test, | |
| 1022 DISABLED_TestHiddenBackgroundLockUnlock) { | |
| 1023 Initialize(false, user::LOGGED_IN_USER); | |
| 1024 HideBackground(); | |
| 1025 | |
| 1026 EXPECT_TRUE(IsBackgroundHidden()); | |
| 1027 ExpectUnlockedState(); | |
| 1028 | |
| 1029 // Press the power button and check that the lock timer is started and that we | |
| 1030 // start lifting the non-screen-locker containers. | |
| 1031 PressPowerButton(); | |
| 1032 | |
| 1033 ExpectPreLockAnimationStarted(); | |
| 1034 EXPECT_FALSE(IsBackgroundHidden()); | |
| 1035 ExpectBackgroundIsShowing(); | |
| 1036 | |
| 1037 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | |
| 1038 | |
| 1039 ExpectPreLockAnimationFinished(); | |
| 1040 | |
| 1041 SystemLocks(); | |
| 1042 | |
| 1043 ReleasePowerButton(); | |
| 1044 | |
| 1045 ExpectPostLockAnimationStarted(); | |
| 1046 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 1047 ExpectPastLockAnimationFinished(); | |
| 1048 | |
| 1049 ExpectLockedState(); | |
| 1050 | |
| 1051 SuccessfulAuthentication(NULL); | |
| 1052 | |
| 1053 ExpectUnlockBeforeUIDestroyedAnimationStarted(); | |
| 1054 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 1055 ExpectUnlockBeforeUIDestroyedAnimationFinished(); | |
| 1056 | |
| 1057 SystemUnlocks(); | |
| 1058 | |
| 1059 ExpectUnlockAfterUIDestroyedAnimationStarted(); | |
| 1060 ExpectBackgroundIsHiding(); | |
| 1061 EXPECT_FALSE(IsBackgroundHidden()); | |
| 1062 | |
| 1063 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | |
| 1064 ExpectUnlockAfterUIDestroyedAnimationFinished(); | |
| 1065 EXPECT_TRUE(IsBackgroundHidden()); | |
| 1066 | |
| 1067 ExpectUnlockedState(); | |
| 1068 } | |
| 1069 | |
| 1070 } // namespace test | |
| 1071 } // namespace ash | |
| OLD | NEW |