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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/session_state_controller_impl2.h" | |
| 6 | |
| 7 #include "ash/ash_switches.h" | |
| 8 #include "ash/cancel_mode.h" | |
| 9 #include "ash/shell.h" | |
| 10 #include "ash/shell_delegate.h" | |
| 11 #include "ash/shell_window_ids.h" | |
| 12 #include "ash/wm/session_state_animator.h" | |
| 13 #include "base/bind_helpers.h" | |
| 14 #include "base/command_line.h" | |
| 15 #include "base/timer.h" | |
| 16 #include "ui/aura/root_window.h" | |
| 17 #include "ui/compositor/layer_animation_sequence.h" | |
| 18 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 19 #include "ui/views/corewm/compound_event_filter.h" | |
| 20 | |
| 21 #if defined(OS_CHROMEOS) | |
| 22 #include "base/chromeos/chromeos_version.h" | |
| 23 #endif | |
| 24 | |
| 25 namespace ash { | |
| 26 | |
| 27 namespace { | |
| 28 | |
| 29 aura::Window* GetBackground() { | |
| 30 aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); | |
| 31 return Shell::GetContainer(root_window, | |
| 32 internal::kShellWindowId_DesktopBackgroundContainer); | |
| 33 } | |
| 34 | |
| 35 bool IsBackgroundHidden() { | |
| 36 return !GetBackground()->IsVisible(); | |
| 37 } | |
| 38 | |
| 39 void ShowBackground() { | |
| 40 ui::ScopedLayerAnimationSettings settings( | |
| 41 GetBackground()->layer()->GetAnimator()); | |
| 42 settings.SetTransitionDuration(base::TimeDelta()); | |
| 43 GetBackground()->Show(); | |
| 44 } | |
| 45 | |
| 46 void HideBackground() { | |
| 47 ui::ScopedLayerAnimationSettings settings( | |
| 48 GetBackground()->layer()->GetAnimator()); | |
| 49 settings.SetTransitionDuration(base::TimeDelta()); | |
| 50 GetBackground()->Hide(); | |
| 51 } | |
| 52 | |
| 53 // This observer is intended to use in cases when some action has to be taken | |
| 54 // once some animation successfully completes (i.e. it was not aborted). | |
| 55 // Observer will count a number of sequences it is attached to, and a number of | |
| 56 // finished sequences (either Ended or Aborted). Once these two numbers are | |
| 57 // equal, observer will delete itself, calling callback passed to constructor if | |
| 58 // there were no aborted animations. | |
| 59 // This way it can be either used to wait for some animation to be finished in | |
| 60 // multiple layers, to wait once a sequence of animations is finished in one | |
| 61 // layer or the mixture of both. | |
| 62 class AnimationFinishedObserver : public ui::LayerAnimationObserver { | |
| 63 public: | |
| 64 explicit AnimationFinishedObserver(base::Closure &callback) | |
| 65 : callback_(callback), | |
| 66 sequences_attached_(0), | |
| 67 sequences_completed_(0), | |
| 68 paused_(false) { | |
| 69 } | |
| 70 | |
| 71 // Pauses observer: no checks will be made while paused. It can be used when | |
| 72 // a sequence has some immediate animations in the beginning, and for | |
| 73 // animations that can be tested with flag that makes all animations | |
| 74 // immediate. | |
| 75 void Pause() { | |
| 76 paused_ = true; | |
| 77 } | |
| 78 | |
| 79 // Unpauses observer. It does a check and calls callback if conditions are | |
| 80 // met. | |
| 81 void Unpause() { | |
| 82 if (!paused_) | |
| 83 return; | |
| 84 paused_ = false; | |
| 85 if (sequences_completed_ == sequences_attached_) { | |
| 86 callback_.Run(); | |
| 87 delete this; | |
| 88 } | |
| 89 } | |
| 90 | |
| 91 private: | |
| 92 virtual ~AnimationFinishedObserver() { | |
| 93 } | |
| 94 | |
| 95 // LayerAnimationObserver implementation | |
| 96 virtual void OnLayerAnimationEnded( | |
| 97 ui::LayerAnimationSequence* sequence) OVERRIDE { | |
| 98 sequences_completed_++; | |
| 99 if ((sequences_completed_ == sequences_attached_) && !paused_) { | |
| 100 callback_.Run(); | |
| 101 delete this; | |
| 102 } | |
| 103 } | |
| 104 | |
| 105 virtual void OnLayerAnimationAborted( | |
| 106 ui::LayerAnimationSequence* sequence) OVERRIDE { | |
| 107 sequences_completed_++; | |
| 108 if ((sequences_completed_ == sequences_attached_) && !paused_) | |
| 109 delete this; | |
| 110 } | |
| 111 | |
| 112 virtual void OnLayerAnimationScheduled( | |
| 113 ui::LayerAnimationSequence* sequence) OVERRIDE { | |
| 114 } | |
| 115 | |
| 116 virtual void OnAttachedToSequence( | |
| 117 ui::LayerAnimationSequence* sequence) OVERRIDE { | |
| 118 LayerAnimationObserver::OnAttachedToSequence(sequence); | |
| 119 sequences_attached_++; | |
| 120 } | |
| 121 | |
| 122 // Callback to be called. | |
| 123 base::Closure callback_; | |
| 124 | |
| 125 // Number of sequences this observer was attached to. | |
| 126 int sequences_attached_; | |
| 127 | |
| 128 // Number of sequences either ended or aborted. | |
| 129 int sequences_completed_; | |
| 130 | |
| 131 bool paused_; | |
| 132 | |
| 133 DISALLOW_COPY_AND_ASSIGN(AnimationFinishedObserver); | |
| 134 }; | |
| 135 | |
| 136 } // namespace | |
| 137 | |
| 138 SessionStateControllerImpl2::TestApi::TestApi( | |
| 139 SessionStateControllerImpl2* controller) | |
| 140 : controller_(controller) { | |
| 141 } | |
| 142 | |
| 143 SessionStateControllerImpl2::TestApi::~TestApi() { | |
| 144 } | |
| 145 | |
| 146 SessionStateControllerImpl2::SessionStateControllerImpl2() | |
| 147 : login_status_(user::LOGGED_IN_NONE), | |
| 148 system_is_locked_(false), | |
| 149 shutting_down_(false), | |
| 150 shutdown_after_lock_(false), | |
| 151 animating_lock_(false), | |
| 152 can_cancel_lock_animation_(false) { | |
| 153 Shell::GetPrimaryRootWindow()->AddRootWindowObserver(this); | |
| 154 } | |
| 155 | |
| 156 SessionStateControllerImpl2::~SessionStateControllerImpl2() { | |
| 157 Shell::GetPrimaryRootWindow()->RemoveRootWindowObserver(this); | |
| 158 } | |
| 159 | |
| 160 void SessionStateControllerImpl2::OnLoginStateChanged( | |
| 161 user::LoginStatus status) { | |
| 162 if (status != user::LOGGED_IN_LOCKED) | |
| 163 login_status_ = status; | |
| 164 system_is_locked_ = (status == user::LOGGED_IN_LOCKED); | |
| 165 } | |
| 166 | |
| 167 void SessionStateControllerImpl2::OnAppTerminating() { | |
| 168 // If we hear that Chrome is exiting but didn't request it ourselves, all we | |
| 169 // can really hope for is that we'll have time to clear the screen. | |
| 170 // This is also the case when the user signs off. | |
| 171 if (!shutting_down_) { | |
| 172 shutting_down_ = true; | |
| 173 Shell* shell = ash::Shell::GetInstance(); | |
| 174 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 175 shell->cursor_manager()->HideCursor(); | |
| 176 animator_->StartAnimation( | |
| 177 internal::SessionStateAnimator::kAllContainersMask, | |
| 178 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, | |
| 179 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 180 } | |
| 181 } | |
| 182 | |
| 183 void SessionStateControllerImpl2::OnLockStateChanged(bool locked) { | |
| 184 if (shutting_down_ || (system_is_locked_ == locked)) | |
| 185 return; | |
| 186 | |
| 187 system_is_locked_ = locked; | |
| 188 | |
| 189 if (locked) { | |
| 190 StartPostLockAnimation(); | |
| 191 lock_fail_timer_.Stop(); | |
| 192 } else { | |
| 193 StartUnlockAnimationAfterUIDestroyed(); | |
| 194 } | |
| 195 } | |
| 196 | |
| 197 void SessionStateControllerImpl2::SetLockScreenDisplayedCallback( | |
| 198 base::Closure& callback) { | |
| 199 lock_screen_displayed_callback_ = callback; | |
| 200 } | |
| 201 | |
| 202 void SessionStateControllerImpl2::OnStartingLock() { | |
| 203 if (shutting_down_ || system_is_locked_) | |
| 204 return; | |
| 205 if (animating_lock_) | |
| 206 return; | |
| 207 StartImmediatePreLockAnimation(false /* request_lock_on_completion */); | |
| 208 } | |
| 209 | |
| 210 void SessionStateControllerImpl2::StartLockAnimationAndLockImmediately() { | |
| 211 if (animating_lock_) | |
| 212 return; | |
| 213 StartImmediatePreLockAnimation(true /* request_lock_on_completion */); | |
| 214 } | |
| 215 | |
| 216 void SessionStateControllerImpl2::StartLockAnimation(bool shutdown_after_lock) { | |
| 217 if (animating_lock_) | |
| 218 return; | |
| 219 shutdown_after_lock_ = shutdown_after_lock; | |
| 220 can_cancel_lock_animation_ = true; | |
| 221 | |
| 222 StartCancellablePreLockAnimation(); | |
| 223 } | |
| 224 | |
| 225 bool SessionStateControllerImpl2::LockRequested() { | |
| 226 return lock_fail_timer_.IsRunning(); | |
| 227 } | |
| 228 | |
| 229 bool SessionStateControllerImpl2::ShutdownRequested() { | |
| 230 return shutting_down_; | |
| 231 } | |
| 232 | |
| 233 bool SessionStateControllerImpl2::CanCancelLockAnimation() { | |
| 234 return can_cancel_lock_animation_; | |
| 235 } | |
| 236 | |
| 237 void SessionStateControllerImpl2::CancelLockAnimation() { | |
| 238 if (!CanCancelLockAnimation()) | |
| 239 return; | |
| 240 shutdown_after_lock_ = false; | |
| 241 animating_lock_ = false; | |
| 242 CancelPreLockAnimation(); | |
| 243 } | |
| 244 | |
| 245 bool SessionStateControllerImpl2::CanCancelShutdownAnimation() { | |
| 246 return pre_shutdown_timer_.IsRunning() || | |
| 247 shutdown_after_lock_ || | |
| 248 lock_to_shutdown_timer_.IsRunning(); | |
| 249 } | |
| 250 | |
| 251 void SessionStateControllerImpl2::StartShutdownAnimation() { | |
| 252 StartCancellableShutdownAnimation(); | |
| 253 } | |
| 254 | |
| 255 void SessionStateControllerImpl2::CancelShutdownAnimation() { | |
| 256 if (!CanCancelShutdownAnimation()) | |
| 257 return; | |
| 258 if (lock_to_shutdown_timer_.IsRunning()) { | |
| 259 lock_to_shutdown_timer_.Stop(); | |
| 260 return; | |
| 261 } | |
| 262 if (shutdown_after_lock_) { | |
| 263 shutdown_after_lock_ = false; | |
| 264 return; | |
| 265 } | |
| 266 | |
| 267 animator_->StartGlobalAnimation( | |
| 268 internal::SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS, | |
| 269 internal::SessionStateAnimator::ANIMATION_SPEED_REVERT_SHUTDOWN); | |
| 270 pre_shutdown_timer_.Stop(); | |
| 271 } | |
| 272 | |
| 273 void SessionStateControllerImpl2::RequestShutdown() { | |
| 274 if (!shutting_down_) | |
| 275 RequestShutdownImpl(); | |
| 276 } | |
| 277 | |
| 278 void SessionStateControllerImpl2::RequestShutdownImpl() { | |
| 279 DCHECK(!shutting_down_); | |
| 280 shutting_down_ = true; | |
| 281 | |
| 282 Shell* shell = ash::Shell::GetInstance(); | |
| 283 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 284 shell->cursor_manager()->HideCursor(); | |
| 285 | |
| 286 StartShutdownAnimationImpl(); | |
| 287 } | |
| 288 | |
| 289 void SessionStateControllerImpl2::OnRootWindowHostCloseRequested( | |
| 290 const aura::RootWindow*) { | |
| 291 Shell::GetInstance()->delegate()->Exit(); | |
| 292 } | |
| 293 | |
| 294 void SessionStateControllerImpl2::OnLockFailTimeout() { | |
| 295 DCHECK(!system_is_locked_); | |
| 296 // Undo lock animation. | |
| 297 StartUnlockAnimationAfterUIDestroyed(); | |
| 298 } | |
| 299 | |
| 300 void SessionStateControllerImpl2::StartLockToShutdownTimer() { | |
| 301 shutdown_after_lock_ = false; | |
| 302 lock_to_shutdown_timer_.Stop(); | |
| 303 lock_to_shutdown_timer_.Start( | |
| 304 FROM_HERE, | |
| 305 base::TimeDelta::FromMilliseconds(kLockToShutdownTimeoutMs), | |
| 306 this, &SessionStateControllerImpl2::OnLockToShutdownTimeout); | |
| 307 } | |
| 308 | |
| 309 void SessionStateControllerImpl2::OnLockToShutdownTimeout() { | |
| 310 DCHECK(system_is_locked_); | |
| 311 StartCancellableShutdownAnimation(); | |
| 312 } | |
| 313 | |
| 314 void SessionStateControllerImpl2::StartCancellableShutdownAnimation() { | |
| 315 Shell* shell = ash::Shell::GetInstance(); | |
| 316 // Hide cursor, but let it reappear if the mouse moves. | |
| 317 shell->env_filter()->set_cursor_hidden_by_filter(true); | |
| 318 shell->cursor_manager()->HideCursor(); | |
| 319 | |
| 320 animator_->StartGlobalAnimation( | |
| 321 internal::SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS, | |
| 322 internal::SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 323 StartPreShutdownAnimationTimer(); | |
| 324 } | |
| 325 | |
| 326 void SessionStateControllerImpl2::StartShutdownAnimationImpl() { | |
| 327 animator_->StartGlobalAnimation( | |
| 328 internal::SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS, | |
| 329 internal::SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 330 StartRealShutdownTimer(true); | |
| 331 } | |
| 332 | |
| 333 void SessionStateControllerImpl2::StartPreShutdownAnimationTimer() { | |
| 334 pre_shutdown_timer_.Stop(); | |
| 335 pre_shutdown_timer_.Start( | |
| 336 FROM_HERE, | |
| 337 animator_-> | |
| 338 GetDuration(internal::SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN), | |
| 339 this, | |
| 340 &SessionStateControllerImpl2::OnPreShutdownAnimationTimeout); | |
| 341 } | |
| 342 | |
| 343 void SessionStateControllerImpl2::OnPreShutdownAnimationTimeout() { | |
| 344 shutting_down_ = true; | |
| 345 | |
| 346 Shell* shell = ash::Shell::GetInstance(); | |
| 347 shell->env_filter()->set_cursor_hidden_by_filter(false); | |
| 348 shell->cursor_manager()->HideCursor(); | |
| 349 | |
| 350 StartRealShutdownTimer(false); | |
| 351 } | |
| 352 | |
| 353 void SessionStateControllerImpl2::StartRealShutdownTimer( | |
| 354 bool with_animation_time) { | |
| 355 base::TimeDelta duration = | |
| 356 base::TimeDelta::FromMilliseconds(kShutdownRequestDelayMs); | |
| 357 if (with_animation_time) { | |
| 358 duration += animator_->GetDuration( | |
| 359 internal::SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | |
| 360 } | |
| 361 real_shutdown_timer_.Start( | |
| 362 FROM_HERE, | |
| 363 duration, | |
| 364 this, | |
| 365 &SessionStateControllerImpl2::OnRealShutdownTimeout); | |
| 366 } | |
| 367 | |
| 368 void SessionStateControllerImpl2::OnRealShutdownTimeout() { | |
| 369 DCHECK(shutting_down_); | |
| 370 #if defined(OS_CHROMEOS) | |
| 371 if (!base::chromeos::IsRunningOnChromeOS()) { | |
| 372 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
| 373 if (delegate) { | |
| 374 delegate->Exit(); | |
| 375 return; | |
| 376 } | |
| 377 } | |
| 378 #endif | |
| 379 Shell::GetInstance()->delegate()->RecordUserMetricsAction( | |
| 380 UMA_ACCEL_SHUT_DOWN_POWER_BUTTON); | |
| 381 delegate_->RequestShutdown(); | |
| 382 } | |
| 383 | |
| 384 void SessionStateControllerImpl2::OnLockScreenHide( | |
| 385 base::Callback<void(void)>& callback) { | |
| 386 StartUnlockAnimationBeforeUIDestroyed(callback); | |
| 387 } | |
| 388 | |
| 389 void SessionStateControllerImpl2::LockAnimationCancelled() { | |
| 390 can_cancel_lock_animation_ = false; | |
| 391 RestoreUnlockedProperties(); | |
| 392 } | |
| 393 | |
| 394 void SessionStateControllerImpl2::PreLockAnimationFinished(bool request_lock) { | |
| 395 can_cancel_lock_animation_ = false; | |
| 396 | |
| 397 if (request_lock) { | |
| 398 Shell::GetInstance()->delegate()->RecordUserMetricsAction( | |
| 399 shutdown_after_lock_ ? | |
| 400 UMA_ACCEL_LOCK_SCREEN_POWER_BUTTON : | |
| 401 UMA_ACCEL_LOCK_SCREEN_LOCK_BUTTON); | |
| 402 delegate_->RequestLockScreen(); | |
| 403 } | |
| 404 | |
| 405 lock_fail_timer_.Start( | |
| 406 FROM_HERE, | |
| 407 base::TimeDelta::FromMilliseconds(kLockFailTimeoutMs), | |
| 408 this, | |
| 409 &SessionStateControllerImpl2::OnLockFailTimeout); | |
| 410 } | |
| 411 | |
| 412 void SessionStateControllerImpl2::PostLockAnimationFinished() { | |
| 413 animating_lock_ = false; | |
| 414 | |
| 415 FOR_EACH_OBSERVER(SessionStateObserver, observers_, | |
| 416 OnSessionStateEvent( | |
| 417 SessionStateObserver::EVENT_LOCK_ANIMATION_FINISHED)); | |
| 418 if (!lock_screen_displayed_callback_.is_null()) { | |
| 419 lock_screen_displayed_callback_.Run(); | |
| 420 lock_screen_displayed_callback_.Reset(); | |
| 421 } | |
| 422 if (shutdown_after_lock_) { | |
| 423 shutdown_after_lock_ = false; | |
| 424 StartLockToShutdownTimer(); | |
| 425 } | |
| 426 } | |
| 427 | |
| 428 void SessionStateControllerImpl2::UnlockAnimationAfterUIDestroyedFinished() { | |
| 429 RestoreUnlockedProperties(); | |
| 430 } | |
| 431 | |
| 432 void SessionStateControllerImpl2::StartImmediatePreLockAnimation( | |
| 433 bool request_lock_on_completion) { | |
| 434 animating_lock_ = true; | |
| 435 | |
| 436 StoreUnlockedProperties(); | |
| 437 | |
| 438 base::Closure next_animation_starter = | |
| 439 base::Bind(&SessionStateControllerImpl2::PreLockAnimationFinished, | |
| 440 base::Unretained(this), request_lock_on_completion); | |
| 441 AnimationFinishedObserver* observer = | |
| 442 new AnimationFinishedObserver(next_animation_starter); | |
| 443 | |
| 444 observer->Pause(); | |
| 445 | |
| 446 animator_->StartAnimationWithObserver( | |
| 447 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 448 internal::SessionStateAnimator::ANIMATION_LIFT, | |
| 449 internal::SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, | |
| 450 observer); | |
| 451 animator_->StartAnimationWithObserver( | |
| 452 internal::SessionStateAnimator::LAUNCHER, | |
| 453 internal::SessionStateAnimator::ANIMATION_FADE_OUT, | |
| 454 internal::SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, | |
| 455 observer); | |
| 456 // Hide the screen locker containers so we can raise them later. | |
| 457 animator_->StartAnimation( | |
| 458 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 459 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, | |
| 460 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 461 AnimateBackgroundAppearanceIfNecessary( | |
| 462 internal::SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, | |
| 463 observer); | |
| 464 | |
| 465 observer->Unpause(); | |
| 466 | |
| 467 DispatchCancelMode(); | |
| 468 FOR_EACH_OBSERVER(SessionStateObserver, observers_, | |
| 469 OnSessionStateEvent(SessionStateObserver::EVENT_LOCK_ANIMATION_STARTED)); | |
| 470 } | |
| 471 | |
| 472 void SessionStateControllerImpl2::StartCancellablePreLockAnimation() { | |
| 473 animating_lock_ = true; | |
| 474 StoreUnlockedProperties(); | |
| 475 | |
| 476 base::Closure next_animation_starter = | |
| 477 base::Bind(&SessionStateControllerImpl2::PreLockAnimationFinished, | |
| 478 base::Unretained(this), true /* request_lock */); | |
| 479 AnimationFinishedObserver* observer = | |
| 480 new AnimationFinishedObserver(next_animation_starter); | |
| 481 | |
| 482 observer->Pause(); | |
| 483 | |
| 484 animator_->StartAnimationWithObserver( | |
| 485 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 486 internal::SessionStateAnimator::ANIMATION_LIFT, | |
| 487 internal::SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, | |
| 488 observer); | |
| 489 animator_->StartAnimationWithObserver( | |
| 490 internal::SessionStateAnimator::LAUNCHER, | |
| 491 internal::SessionStateAnimator::ANIMATION_FADE_OUT, | |
| 492 internal::SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, | |
| 493 observer); | |
| 494 // Hide the screen locker containers so we can raise them later. | |
| 495 animator_->StartAnimation( | |
| 496 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 497 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, | |
| 498 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 499 AnimateBackgroundAppearanceIfNecessary( | |
| 500 internal::SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, | |
| 501 observer); | |
| 502 | |
| 503 DispatchCancelMode(); | |
| 504 FOR_EACH_OBSERVER(SessionStateObserver, observers_, | |
| 505 OnSessionStateEvent( | |
| 506 SessionStateObserver::EVENT_PRELOCK_ANIMATION_STARTED)); | |
| 507 observer->Unpause(); | |
| 508 } | |
| 509 | |
| 510 void SessionStateControllerImpl2::CancelPreLockAnimation() { | |
| 511 base::Closure next_animation_starter = | |
| 512 base::Bind(&SessionStateControllerImpl2::LockAnimationCancelled, | |
| 513 base::Unretained(this)); | |
| 514 AnimationFinishedObserver* observer = | |
| 515 new AnimationFinishedObserver(next_animation_starter); | |
| 516 | |
| 517 observer->Pause(); | |
| 518 | |
| 519 animator_->StartAnimationWithObserver( | |
| 520 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 521 internal::SessionStateAnimator::ANIMATION_UNDO_LIFT, | |
| 522 internal::SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS, | |
| 523 observer); | |
| 524 animator_->StartAnimationWithObserver( | |
| 525 internal::SessionStateAnimator::LAUNCHER, | |
| 526 internal::SessionStateAnimator::ANIMATION_FADE_IN, | |
| 527 internal::SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS, | |
| 528 observer); | |
| 529 AnimateBackgroundHidingIfNecessary( | |
| 530 internal::SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS, | |
| 531 observer); | |
| 532 | |
| 533 observer->Unpause(); | |
| 534 } | |
| 535 | |
| 536 void SessionStateControllerImpl2::StartPostLockAnimation() { | |
| 537 base::Closure next_animation_starter = | |
| 538 base::Bind(&SessionStateControllerImpl2::PostLockAnimationFinished, | |
| 539 base::Unretained(this)); | |
| 540 | |
| 541 AnimationFinishedObserver* observer = | |
| 542 new AnimationFinishedObserver(next_animation_starter); | |
| 543 | |
| 544 observer->Pause(); | |
| 545 animator_->StartAnimationWithObserver( | |
| 546 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 547 internal::SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN, | |
| 548 internal::SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, | |
| 549 observer); | |
| 550 observer->Unpause(); | |
| 551 } | |
| 552 | |
| 553 void SessionStateControllerImpl2::StartUnlockAnimationBeforeUIDestroyed( | |
| 554 base::Closure& callback) { | |
| 555 animator_->StartAnimationWithCallback( | |
| 556 internal::SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
| 557 internal::SessionStateAnimator::ANIMATION_LIFT, | |
| 558 internal::SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, | |
| 559 callback); | |
| 560 } | |
| 561 | |
| 562 void SessionStateControllerImpl2::StartUnlockAnimationAfterUIDestroyed() { | |
| 563 base::Closure next_animation_starter = | |
| 564 base::Bind( | |
| 565 &SessionStateControllerImpl2::UnlockAnimationAfterUIDestroyedFinished, | |
| 566 base::Unretained(this)); | |
| 567 | |
| 568 AnimationFinishedObserver* observer = | |
| 569 new AnimationFinishedObserver(next_animation_starter); | |
| 570 | |
| 571 observer->Pause(); | |
| 572 | |
| 573 animator_->StartAnimationWithObserver( | |
| 574 internal::SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
| 575 internal::SessionStateAnimator::ANIMATION_DROP, | |
| 576 internal::SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, | |
| 577 observer); | |
| 578 animator_->StartAnimationWithObserver( | |
| 579 internal::SessionStateAnimator::LAUNCHER, | |
| 580 internal::SessionStateAnimator::ANIMATION_FADE_IN, | |
| 581 internal::SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, | |
| 582 observer); | |
| 583 AnimateBackgroundHidingIfNecessary( | |
| 584 internal::SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, | |
| 585 observer); | |
| 586 observer->Unpause(); | |
| 587 } | |
| 588 | |
| 589 void SessionStateControllerImpl2::StoreUnlockedProperties() { | |
| 590 if (!unlocked_properties_) { | |
| 591 unlocked_properties_.reset(new UnlockedStateProperties()); | |
| 592 unlocked_properties_->background_is_hidden = IsBackgroundHidden(); | |
| 593 } | |
| 594 if (unlocked_properties_->background_is_hidden) { | |
| 595 // Hide background so that it can be animated later. | |
| 596 animator_->StartAnimation( | |
| 597 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 598 internal::SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, | |
| 599 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 600 ShowBackground(); | |
| 601 } | |
| 602 } | |
| 603 | |
| 604 void SessionStateControllerImpl2::RestoreUnlockedProperties() { | |
| 605 if (!unlocked_properties_) | |
| 606 return; | |
| 607 if (unlocked_properties_->background_is_hidden) { | |
| 608 HideBackground(); | |
| 609 // Restore background visibility. | |
| 610 animator_->StartAnimation( | |
| 611 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 612 internal::SessionStateAnimator::ANIMATION_FADE_IN, | |
| 613 internal::SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); | |
| 614 } | |
| 615 unlocked_properties_.reset(); | |
| 616 } | |
| 617 | |
| 618 void SessionStateControllerImpl2::AnimateBackgroundAppearanceIfNecessary( | |
| 619 internal::SessionStateAnimator::AnimationSpeed speed, | |
| 620 ui::LayerAnimationObserver* observer) { | |
| 621 if (unlocked_properties_.get() && | |
| 622 unlocked_properties_->background_is_hidden) { | |
| 623 animator_->StartAnimationWithObserver( | |
| 624 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 625 internal::SessionStateAnimator::ANIMATION_FADE_IN, | |
| 626 speed, | |
| 627 observer); | |
| 628 } | |
| 629 } | |
| 630 | |
| 631 void SessionStateControllerImpl2::AnimateBackgroundHidingIfNecessary( | |
| 632 internal::SessionStateAnimator::AnimationSpeed speed, | |
| 633 ui::LayerAnimationObserver* observer) { | |
| 634 if (unlocked_properties_.get() && | |
| 635 unlocked_properties_->background_is_hidden) { | |
| 636 animator_->StartAnimationWithObserver( | |
| 637 internal::SessionStateAnimator::DESKTOP_BACKGROUND, | |
| 638 internal::SessionStateAnimator::ANIMATION_FADE_OUT, | |
| 639 speed, | |
| 640 observer); | |
| 641 } | |
| 642 } | |
| 643 | |
| 644 } // namespace ash | |
| OLD | NEW |