DescriptionDon't run paused animations on the compositor.
There is a bug where compositable animations are started (and played back)
even if their initial state is "paused".
It would appear that pausing/unpausing composited animations is not
implemented, and that pausing a currently running composited animation
causes it to be permanently "thrown out" of the compositor. In light of
this, I suggest to simply not start paused animations on the compositor,
for now.
BUG=342192
TEST=manual
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=167140
Patch Set 1 #Patch Set 2 : Add automated test. #
Messages
Total messages: 6 (0 generated)
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