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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 module mojo.gfx; | |
| 6 | |
| 7 import "geometry/interfaces/geometry.mojom"; | |
| 8 | |
| 9 //This should probably be a system wide list (maybe in exists already?) since | |
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jamesr
2016/02/18 20:40:59
space after "//"
Forrest Reiling
2016/02/25 00:35:15
Done.
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| 10 //this is undoubtably not the only interface that will care about color formats | |
| 11 enum PixelLayout { | |
| 12 RGBA_8888 = 0, | |
| 13 BGRA_8888 = 1, | |
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jamesr
2016/02/18 20:40:59
do we actually support both of these? can we just
Forrest Reiling
2016/02/25 00:35:15
I think these come from differences in GL vs Vulka
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| 14 }; | |
| 15 | |
| 16 enum ColorSpace { | |
| 17 SRGB = 0, | |
| 18 }; | |
| 19 | |
| 20 struct ColorFormat { | |
| 21 PixelLayout layout; | |
| 22 ColorSpace color_space; | |
| 23 }; | |
| 24 | |
| 25 //ImageBuffer is a thin wrapper around a handle for a platform memory handle | |
| 26 //which includes some basic metadata about the image. This may eventually be | |
| 27 //provided by some other, more general purpose system This should probably be | |
| 28 //where we put flags/properties about the buffer that are not image specific | |
| 29 //(Like whether it is CPU or GPU memory, what the layout is like, etc.) | |
| 30 struct ImageBuffer { | |
| 31 uint64 size; | |
| 32 handle data; | |
| 33 }; | |
| 34 | |
| 35 //Image wraps ImageBuffer and provides image-specific metadata for the buffer | |
| 36 struct Image { | |
| 37 mojo.Size size; //width and height of image in pixels | |
| 38 uint32 stride; //bytes per row | |
| 39 uint32 pitch; // pixels per row | |
| 40 ColorFormat format; //pixel format | |
| 41 ImageBuffer buffer; | |
| 42 }; | |
| 43 | |
| 44 struct SupportedImageProperties { | |
| 45 array<ColorFormat> formats; | |
| 46 mojo.Size size; | |
| 47 }; | |
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