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Side by Side Diff: media/base/clock.h

Issue 159517: Implemented a proper clock for audio/video synchronization. (Closed)
Patch Set: Now with convenience! Created 11 years, 4 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // A clock represent a single source of time to allow audio and video streams
6 // to synchronize with each other. Clocks essentially track the media time with
7 // respect to some other source of time, whether that may be the system clock,
8 // audio hardware or some other OS-level API.
9 //
10 // Clocks start off paused with a playback rate of 1.0f and a media time of 0.
11 //
12 // TODO(scherkus): Clocks will some day be responsible for executing callbacks
13 // given a media time. This will be used primarily by video renderers. For now
14 // we'll keep using a poll-and-sleep solution.
15
16 #ifndef MEDIA_BASE_CLOCK_H_
17 #define MEDIA_BASE_CLOCK_H_
18
19 #include "base/time.h"
20
21 namespace media {
22
23 class Clock {
24 public:
25 // Starts the clock and returns the current media time, which will increase
26 // with respect to the current playback rate.
27 virtual base::TimeDelta Play() = 0;
28
29 // Stops the clock and returns the current media time, which will remain
30 // constant until Play() is called.
31 virtual base::TimeDelta Pause() = 0;
32
33 // Sets a new playback rate. The rate at which the media time will increase
34 // will now change.
35 virtual void SetPlaybackRate(float playback_rate) = 0;
36
37 // Forcefully sets the media time to the given time. This should only be used
38 // where a discontinuity in the media is found (i.e., seeking).
39 virtual void SetTime(const base::TimeDelta& time) = 0;
40
41 // Returns the current elapsed media time.
42 virtual base::TimeDelta Elapsed() const = 0;
43 };
44
45 } // namespace media
46
47 #endif // MEDIA_BASE_CLOCK_H_
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