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Side by Side Diff: ash/display/display_animator.h

Issue 1594683002: Introduce DisplayConfigurationController (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@issue_576375_display1b1
Patch Set: Rebase Created 4 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_DISPLAY_DISPLAY_ANIMATOR_H_ 5 #ifndef ASH_DISPLAY_DISPLAY_ANIMATOR_H_
6 #define ASH_DISPLAY_DISPLAY_ANIMATOR_H_ 6 #define ASH_DISPLAY_DISPLAY_ANIMATOR_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/macros.h"
13 #include "base/memory/weak_ptr.h"
14 #include "base/timer/timer.h"
15 #include "ui/display/chromeos/display_configurator.h"
16
17 namespace aura {
18 class RootWindow;
19 class Window;
20 } // namespace aura
21
22 namespace ui {
23 class Layer;
24 } // namespace ui
25 12
26 namespace ash { 13 namespace ash {
27 14
28 // DisplayAnimator provides the visual effects for 15 // Interface class for animating display changes.
29 // ui::DisplayConfigurator, such like fade-out/in during changing 16 class ASH_EXPORT DisplayAnimator {
30 // the display mode.
31 class ASH_EXPORT DisplayAnimator : public ui::DisplayConfigurator::Observer {
32 public: 17 public:
33 DisplayAnimator(); 18 virtual ~DisplayAnimator() {}
34 ~DisplayAnimator() override;
35 19
36 // Starts the fade-out animation for the all root windows. It will 20 // Starts the fade-out animation for the all root windows. It will
37 // call |callback| once all of the animations have finished. 21 // call |callback| once all of the animations have finished.
38 void StartFadeOutAnimation(base::Closure callback); 22 virtual void StartFadeOutAnimation(base::Closure callback) = 0;
39 23
40 // Starts the animation to clear the fade-out animation effect 24 // Starts the animation to clear the fade-out animation effect
41 // for the all root windows. 25 // for the all root windows.
42 void StartFadeInAnimation(); 26 virtual void StartFadeInAnimation() = 0;
43
44 protected:
45 // ui::DisplayConfigurator::Observer overrides:
46 void OnDisplayModeChanged(
47 const ui::DisplayConfigurator::DisplayStateList& outputs) override;
48 void OnDisplayModeChangeFailed(
49 const ui::DisplayConfigurator::DisplayStateList& displays,
50 ui::MultipleDisplayState failed_new_state) override;
51 27
52 private: 28 private:
53 // Clears all hiding layers. Note that in case that this method is called 29 DISALLOW_ASSIGN(DisplayAnimator);
54 // during an animation, the method call will cancel all of the animations
55 // and *not* call the registered callback.
56 void ClearHidingLayers();
57
58 std::map<aura::Window*, ui::Layer*> hiding_layers_;
59 scoped_ptr<base::OneShotTimer> timer_;
60 base::WeakPtrFactory<DisplayAnimator> weak_ptr_factory_;
61
62 DISALLOW_COPY_AND_ASSIGN(DisplayAnimator);
63 }; 30 };
64 31
65 } // namespace ash 32 } // namespace ash
66 33
67 #endif // ASH_DISPLAY_DISPLAY_ANIMATOR_H_ 34 #endif // ASH_DISPLAY_DISPLAY_ANIMATOR_H_
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