| Index: gm/rectangletexture.cpp
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| diff --git a/gm/rectangletexture.cpp b/gm/rectangletexture.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..0889063a1f1d9916f340f00faf997d3e58089002
|
| --- /dev/null
|
| +++ b/gm/rectangletexture.cpp
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| @@ -0,0 +1,191 @@
|
| +
|
| +/*
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| + * Copyright 2016 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +// This test only works with the GPU backend.
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| +
|
| +#include "gm.h"
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| +
|
| +#if SK_SUPPORT_GPU
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| +
|
| +#include "GrContext.h"
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| +#include "GrTest.h"
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| +#include "SkBitmap.h"
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| +#include "SkGradientShader.h"
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| +#include "SkImage.h"
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| +
|
| +namespace skiagm {
|
| +class RectangleTexture : public GM {
|
| +public:
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| + RectangleTexture() {
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| + this->setBGColor(0xFFFFFFFF);
|
| + }
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| +
|
| +protected:
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| + SkString onShortName() override {
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| + return SkString("rectangle_texture");
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| + }
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| +
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| + SkISize onISize() override {
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| + return SkISize::Make(1035, 240);
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| + }
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| +
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| + void fillPixels(int width, int height, void *pixels) {
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| + SkBitmap bmp;
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| + bmp.setInfo(SkImageInfo::MakeN32(width, height, kOpaque_SkAlphaType), width * 4);
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| + bmp.setPixels(pixels);
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| + SkPaint paint;
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| + SkCanvas canvas(bmp);
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| + SkPoint pts[] = { {0, 0}, {0, SkIntToScalar(height)} };
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| + SkColor colors0[] = { 0xFF1060B0 , 0xFF102030 };
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| + paint.setShader(SkGradientShader::CreateLinear(pts, colors0, nullptr, 2,
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| + SkShader::kClamp_TileMode))->unref();
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| + canvas.drawPaint(paint);
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| +
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| + SkColor colors1[] = { 0xFFA07010 , 0xFFA02080 };
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| + paint.setAntiAlias(true);
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| + paint.setShader(SkGradientShader::CreateLinear(pts, colors1, nullptr, 2,
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| + SkShader::kClamp_TileMode))->unref();
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| + canvas.drawCircle(SkIntToScalar(width) / 2, SkIntToScalar(height) / 2,
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| + SkIntToScalar(width + height) / 5, paint);
|
| + }
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| +
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| + SkImage* createRectangleTextureImg(GrContext* context, int width, int height, void* pixels) {
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| + if (!context) {
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| + return nullptr;
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| + }
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| + GrGpu* gpu = context->getGpu();
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| + if (!gpu) {
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| + return nullptr;
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| + }
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| + const GrGLContext* glCtx = gpu->glContextForTesting();
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| + if (!glCtx) {
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| + return nullptr;
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| + }
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| +
|
| + if (!(kGL_GrGLStandard == glCtx->standard() && glCtx->version() >= GR_GL_VER(3, 1)) &&
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| + !glCtx->hasExtension("GL_ARB_texture_rectangle")) {
|
| + return nullptr;
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| + }
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| +
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| + // We will always create the GL texture as GL_RGBA, however the pixels uploaded may be
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| + // be RGBA or BGRA, depending on how SkPMColor was compiled.
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| + GrGLenum format;
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| + if (kSkia8888_GrPixelConfig == kBGRA_8888_GrPixelConfig) {
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| + format = GR_GL_BGRA;
|
| + } else {
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| + SkASSERT(kSkia8888_GrPixelConfig == kRGBA_8888_GrPixelConfig);
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| + format = GR_GL_RGBA;
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| + }
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| +
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| + const GrGLInterface* gl = glCtx->interface();
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| +// Useful for debugging whether errors result from use of RECTANGLE
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| +// #define TARGET GR_GL_TEXTURE_2D
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| +#define TARGET GR_GL_TEXTURE_RECTANGLE
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| + GrGLuint id;
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| + GR_GL_CALL(gl, GenTextures(1, &id));
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| + GR_GL_CALL(gl, BindTexture(TARGET, id));
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| + GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MAG_FILTER,
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| + GR_GL_NEAREST));
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| + GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MIN_FILTER,
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| + GR_GL_NEAREST));
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| + GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_S,
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| + GR_GL_CLAMP_TO_EDGE));
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| + GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_T,
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| + GR_GL_CLAMP_TO_EDGE));
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| + GR_GL_CALL(gl, TexImage2D(TARGET, 0, GR_GL_RGBA, width, height, 0,
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| + format, GR_GL_UNSIGNED_BYTE, pixels));
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| +
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| +
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| + context->resetContext();
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| + GrGLTextureInfo info;
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| + info.fID = id;
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| + info.fTarget = TARGET;
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| + GrBackendTextureDesc desc;
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| + desc.fConfig = kRGBA_8888_GrPixelConfig;
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| + desc.fWidth = width;
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| + desc.fHeight = height;
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| + desc.fOrigin = kTopLeft_GrSurfaceOrigin;
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| + desc.fTextureHandle = reinterpret_cast<GrBackendObject>(&info);
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| + if (SkImage* image = SkImage::NewFromAdoptedTexture(context, desc)) {
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| + return image;
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| + }
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| + GR_GL_CALL(gl, DeleteTextures(1, &id));
|
| + return nullptr;
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| + }
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| +
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| + void onDraw(SkCanvas* canvas) override {
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| + GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
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| + GrContext* context;
|
| + if (!rt || !(context = rt->getContext())) {
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| + skiagm::GM::DrawGpuOnlyMessage(canvas);
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| + return;
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| + }
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| +
|
| + static const int kWidth = 50;
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| + static const int kHeight = 50;
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| + static const SkScalar kPad = 5.f;
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| +
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| + SkPMColor pixels[kWidth * kHeight];
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| + this->fillPixels(kWidth, kHeight, pixels);
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| + SkAutoTUnref<SkImage> rectImg(this->createRectangleTextureImg(context, kWidth, kHeight,
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| + pixels));
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| +
|
| + if (!rectImg) {
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| + SkPaint paint;
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| + paint.setAntiAlias(true);
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| + static const char* kMsg = "Could not create rectangle texture image.";
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| + canvas->drawText(kMsg, strlen(kMsg), 10, 100, paint);
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| + return;
|
| + }
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| +
|
| + static const SkFilterQuality kQualities[] = {
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| + kNone_SkFilterQuality,
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| + kLow_SkFilterQuality,
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| + kMedium_SkFilterQuality,
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| + kHigh_SkFilterQuality,
|
| + };
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| +
|
| + static const SkScalar kScales[] = { 1.0f, 1.2f, 0.75f };
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| +
|
| + canvas->translate(kPad, kPad);
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| + for (auto s : kScales) {
|
| + canvas->save();
|
| + canvas->scale(s, s);
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| + for (auto q : kQualities) {
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| + SkPaint plainPaint;
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| + plainPaint.setFilterQuality(q);
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| + canvas->drawImage(rectImg, 0, 0, &plainPaint);
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| + canvas->translate(kWidth + kPad, 0);
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| +
|
| + SkPaint clampPaint;
|
| + clampPaint.setFilterQuality(q);
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| + clampPaint.setShader(rectImg->newShader(SkShader::kClamp_TileMode,
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| + SkShader::kClamp_TileMode))->unref();
|
| + canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), clampPaint);
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| + canvas->translate(kWidth * 1.5f + kPad, 0);
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| +
|
| + SkPaint repeatPaint;
|
| + repeatPaint.setFilterQuality(q);
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| + repeatPaint.setShader(rectImg->newShader(SkShader::kRepeat_TileMode,
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| + SkShader::kMirror_TileMode))->unref();
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| + canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), repeatPaint);
|
| + canvas->translate(1.5f * kWidth + kPad, 0);
|
| + }
|
| + canvas->restore();
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| + canvas->translate(0, kPad + 1.5f * kHeight * s);
|
| + }
|
| + }
|
| +
|
| +private:
|
| + typedef GM INHERITED;
|
| +};
|
| +
|
| +DEF_GM(return new RectangleTexture;)
|
| +}
|
| +
|
| +#endif
|
|
|