Index: gm/rectangletexture.cpp |
diff --git a/gm/rectangletexture.cpp b/gm/rectangletexture.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0889063a1f1d9916f340f00faf997d3e58089002 |
--- /dev/null |
+++ b/gm/rectangletexture.cpp |
@@ -0,0 +1,191 @@ |
+ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+// This test only works with the GPU backend. |
+ |
+#include "gm.h" |
+ |
+#if SK_SUPPORT_GPU |
+ |
+#include "GrContext.h" |
+#include "GrTest.h" |
+#include "SkBitmap.h" |
+#include "SkGradientShader.h" |
+#include "SkImage.h" |
+ |
+namespace skiagm { |
+class RectangleTexture : public GM { |
+public: |
+ RectangleTexture() { |
+ this->setBGColor(0xFFFFFFFF); |
+ } |
+ |
+protected: |
+ SkString onShortName() override { |
+ return SkString("rectangle_texture"); |
+ } |
+ |
+ SkISize onISize() override { |
+ return SkISize::Make(1035, 240); |
+ } |
+ |
+ void fillPixels(int width, int height, void *pixels) { |
+ SkBitmap bmp; |
+ bmp.setInfo(SkImageInfo::MakeN32(width, height, kOpaque_SkAlphaType), width * 4); |
+ bmp.setPixels(pixels); |
+ SkPaint paint; |
+ SkCanvas canvas(bmp); |
+ SkPoint pts[] = { {0, 0}, {0, SkIntToScalar(height)} }; |
+ SkColor colors0[] = { 0xFF1060B0 , 0xFF102030 }; |
+ paint.setShader(SkGradientShader::CreateLinear(pts, colors0, nullptr, 2, |
+ SkShader::kClamp_TileMode))->unref(); |
+ canvas.drawPaint(paint); |
+ |
+ SkColor colors1[] = { 0xFFA07010 , 0xFFA02080 }; |
+ paint.setAntiAlias(true); |
+ paint.setShader(SkGradientShader::CreateLinear(pts, colors1, nullptr, 2, |
+ SkShader::kClamp_TileMode))->unref(); |
+ canvas.drawCircle(SkIntToScalar(width) / 2, SkIntToScalar(height) / 2, |
+ SkIntToScalar(width + height) / 5, paint); |
+ } |
+ |
+ SkImage* createRectangleTextureImg(GrContext* context, int width, int height, void* pixels) { |
+ if (!context) { |
+ return nullptr; |
+ } |
+ GrGpu* gpu = context->getGpu(); |
+ if (!gpu) { |
+ return nullptr; |
+ } |
+ const GrGLContext* glCtx = gpu->glContextForTesting(); |
+ if (!glCtx) { |
+ return nullptr; |
+ } |
+ |
+ if (!(kGL_GrGLStandard == glCtx->standard() && glCtx->version() >= GR_GL_VER(3, 1)) && |
+ !glCtx->hasExtension("GL_ARB_texture_rectangle")) { |
+ return nullptr; |
+ } |
+ |
+ // We will always create the GL texture as GL_RGBA, however the pixels uploaded may be |
+ // be RGBA or BGRA, depending on how SkPMColor was compiled. |
+ GrGLenum format; |
+ if (kSkia8888_GrPixelConfig == kBGRA_8888_GrPixelConfig) { |
+ format = GR_GL_BGRA; |
+ } else { |
+ SkASSERT(kSkia8888_GrPixelConfig == kRGBA_8888_GrPixelConfig); |
+ format = GR_GL_RGBA; |
+ } |
+ |
+ const GrGLInterface* gl = glCtx->interface(); |
+// Useful for debugging whether errors result from use of RECTANGLE |
+// #define TARGET GR_GL_TEXTURE_2D |
+#define TARGET GR_GL_TEXTURE_RECTANGLE |
+ GrGLuint id; |
+ GR_GL_CALL(gl, GenTextures(1, &id)); |
+ GR_GL_CALL(gl, BindTexture(TARGET, id)); |
+ GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MAG_FILTER, |
+ GR_GL_NEAREST)); |
+ GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_MIN_FILTER, |
+ GR_GL_NEAREST)); |
+ GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_S, |
+ GR_GL_CLAMP_TO_EDGE)); |
+ GR_GL_CALL(gl, TexParameteri(TARGET, GR_GL_TEXTURE_WRAP_T, |
+ GR_GL_CLAMP_TO_EDGE)); |
+ GR_GL_CALL(gl, TexImage2D(TARGET, 0, GR_GL_RGBA, width, height, 0, |
+ format, GR_GL_UNSIGNED_BYTE, pixels)); |
+ |
+ |
+ context->resetContext(); |
+ GrGLTextureInfo info; |
+ info.fID = id; |
+ info.fTarget = TARGET; |
+ GrBackendTextureDesc desc; |
+ desc.fConfig = kRGBA_8888_GrPixelConfig; |
+ desc.fWidth = width; |
+ desc.fHeight = height; |
+ desc.fOrigin = kTopLeft_GrSurfaceOrigin; |
+ desc.fTextureHandle = reinterpret_cast<GrBackendObject>(&info); |
+ if (SkImage* image = SkImage::NewFromAdoptedTexture(context, desc)) { |
+ return image; |
+ } |
+ GR_GL_CALL(gl, DeleteTextures(1, &id)); |
+ return nullptr; |
+ } |
+ |
+ void onDraw(SkCanvas* canvas) override { |
+ GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget(); |
+ GrContext* context; |
+ if (!rt || !(context = rt->getContext())) { |
+ skiagm::GM::DrawGpuOnlyMessage(canvas); |
+ return; |
+ } |
+ |
+ static const int kWidth = 50; |
+ static const int kHeight = 50; |
+ static const SkScalar kPad = 5.f; |
+ |
+ SkPMColor pixels[kWidth * kHeight]; |
+ this->fillPixels(kWidth, kHeight, pixels); |
+ SkAutoTUnref<SkImage> rectImg(this->createRectangleTextureImg(context, kWidth, kHeight, |
+ pixels)); |
+ |
+ if (!rectImg) { |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ static const char* kMsg = "Could not create rectangle texture image."; |
+ canvas->drawText(kMsg, strlen(kMsg), 10, 100, paint); |
+ return; |
+ } |
+ |
+ static const SkFilterQuality kQualities[] = { |
+ kNone_SkFilterQuality, |
+ kLow_SkFilterQuality, |
+ kMedium_SkFilterQuality, |
+ kHigh_SkFilterQuality, |
+ }; |
+ |
+ static const SkScalar kScales[] = { 1.0f, 1.2f, 0.75f }; |
+ |
+ canvas->translate(kPad, kPad); |
+ for (auto s : kScales) { |
+ canvas->save(); |
+ canvas->scale(s, s); |
+ for (auto q : kQualities) { |
+ SkPaint plainPaint; |
+ plainPaint.setFilterQuality(q); |
+ canvas->drawImage(rectImg, 0, 0, &plainPaint); |
+ canvas->translate(kWidth + kPad, 0); |
+ |
+ SkPaint clampPaint; |
+ clampPaint.setFilterQuality(q); |
+ clampPaint.setShader(rectImg->newShader(SkShader::kClamp_TileMode, |
+ SkShader::kClamp_TileMode))->unref(); |
+ canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), clampPaint); |
+ canvas->translate(kWidth * 1.5f + kPad, 0); |
+ |
+ SkPaint repeatPaint; |
+ repeatPaint.setFilterQuality(q); |
+ repeatPaint.setShader(rectImg->newShader(SkShader::kRepeat_TileMode, |
+ SkShader::kMirror_TileMode))->unref(); |
+ canvas->drawRect(SkRect::MakeWH(1.5f * kWidth, 1.5f * kHeight), repeatPaint); |
+ canvas->translate(1.5f * kWidth + kPad, 0); |
+ } |
+ canvas->restore(); |
+ canvas->translate(0, kPad + 1.5f * kHeight * s); |
+ } |
+ } |
+ |
+private: |
+ typedef GM INHERITED; |
+}; |
+ |
+DEF_GM(return new RectangleTexture;) |
+} |
+ |
+#endif |