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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmapProcState.h" | 8 #include "SkBitmapProcState.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkColor.h" | 10 #include "SkColor.h" |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 int g = SkClampMax(SkFixedRoundToInt(fg), a); | 28 int g = SkClampMax(SkFixedRoundToInt(fg), a); |
| 29 int b = SkClampMax(SkFixedRoundToInt(fb), a); | 29 int b = SkClampMax(SkFixedRoundToInt(fb), a); |
| 30 | 30 |
| 31 return SkPackARGB32(a, r, g, b); | 31 return SkPackARGB32(a, r, g, b); |
| 32 } | 32 } |
| 33 | 33 |
| 34 static float poly_eval(const float cc[4], float t) { | 34 static float poly_eval(const float cc[4], float t) { |
| 35 return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3])); | 35 return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3])); |
| 36 } | 36 } |
| 37 | 37 |
| 38 static void build_coeff4(SkFixed dst[4], const float src[16], float t) { | 38 static void build_coeff4(SkFixed dst[4], float t) { |
| 39 dst[0] = SkFloatToFixed(poly_eval(&src[ 0], t)); | |
| 40 dst[1] = SkFloatToFixed(poly_eval(&src[ 4], t)); | |
| 41 dst[2] = SkFloatToFixed(poly_eval(&src[ 8], t)); | |
| 42 dst[3] = SkFloatToFixed(poly_eval(&src[12], t)); | |
| 43 } | |
| 44 | |
| 45 static void bicubicFilter(const SkBitmapProcState& s, int x, int y, | |
| 46 SkPMColor* SK_RESTRICT colors, int count) { | |
| 47 | |
| 48 static const SkScalar coefficients[16] = { | 39 static const SkScalar coefficients[16] = { |
| 49 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), | 40 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), |
| 50 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), | 41 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), |
| 51 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), | 42 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), |
| 52 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), | 43 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), |
| 53 }; | 44 }; |
| 45 |
| 46 dst[0] = SkFloatToFixed(poly_eval(&coefficients[ 0], t)); |
| 47 dst[1] = SkFloatToFixed(poly_eval(&coefficients[ 4], t)); |
| 48 dst[2] = SkFloatToFixed(poly_eval(&coefficients[ 8], t)); |
| 49 dst[3] = SkFloatToFixed(poly_eval(&coefficients[12], t)); |
| 50 } |
| 51 |
| 52 static SkPMColor doBicubicFilter(const SkBitmap *bm, SkFixed coeffX[4], SkFixed
coeffY[4], |
| 53 int x0, int x1, int x2, int x3, |
| 54 int y0, int y1, int y2, int y3 ) |
| 55 { |
| 56 SkPMColor s00 = *bm->getAddr32(x0, y0); |
| 57 SkPMColor s10 = *bm->getAddr32(x1, y0); |
| 58 SkPMColor s20 = *bm->getAddr32(x2, y0); |
| 59 SkPMColor s30 = *bm->getAddr32(x3, y0); |
| 60 SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30); |
| 61 SkPMColor s01 = *bm->getAddr32(x0, y1); |
| 62 SkPMColor s11 = *bm->getAddr32(x1, y1); |
| 63 SkPMColor s21 = *bm->getAddr32(x2, y1); |
| 64 SkPMColor s31 = *bm->getAddr32(x3, y1); |
| 65 SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31); |
| 66 SkPMColor s02 = *bm->getAddr32(x0, y2); |
| 67 SkPMColor s12 = *bm->getAddr32(x1, y2); |
| 68 SkPMColor s22 = *bm->getAddr32(x2, y2); |
| 69 SkPMColor s32 = *bm->getAddr32(x3, y2); |
| 70 SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32); |
| 71 SkPMColor s03 = *bm->getAddr32(x0, y3); |
| 72 SkPMColor s13 = *bm->getAddr32(x1, y3); |
| 73 SkPMColor s23 = *bm->getAddr32(x2, y3); |
| 74 SkPMColor s33 = *bm->getAddr32(x3, y3); |
| 75 SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33); |
| 76 return cubicBlend(coeffY, s0, s1, s2, s3); |
| 77 } |
| 78 |
| 79 static void bicubicFilter(const SkBitmapProcState& s, int x, int y, |
| 80 SkPMColor* SK_RESTRICT colors, int count) { |
| 54 | 81 |
| 55 const int maxX = s.fBitmap->width() - 1; | 82 const int maxX = s.fBitmap->width() - 1; |
| 56 const int maxY = s.fBitmap->height() - 1; | 83 const int maxY = s.fBitmap->height() - 1; |
| 57 | 84 |
| 58 while (count-- > 0) { | 85 while (count-- > 0) { |
| 59 SkPoint srcPt; | 86 SkPoint srcPt; |
| 60 s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), | 87 s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), |
| 61 SkIntToScalar(y), &srcPt); | 88 SkIntToScalar(y), &srcPt); |
| 62 srcPt.fX -= SK_ScalarHalf; | 89 srcPt.fX -= SK_ScalarHalf; |
| 63 srcPt.fY -= SK_ScalarHalf; | 90 srcPt.fY -= SK_ScalarHalf; |
| 64 SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); | 91 SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); |
| 65 SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); | 92 SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); |
| 66 | 93 |
| 67 SkFixed coeffX[4], coeffY[4]; | 94 SkFixed coeffX[4], coeffY[4]; |
| 68 build_coeff4(coeffX, coefficients, fractx); | 95 build_coeff4(coeffX, fractx); |
| 69 build_coeff4(coeffY, coefficients, fracty); | 96 build_coeff4(coeffY, fracty); |
| 70 | 97 |
| 71 int sx = SkScalarFloorToInt(srcPt.fX); | 98 int sx = SkScalarFloorToInt(srcPt.fX); |
| 72 int sy = SkScalarFloorToInt(srcPt.fY); | 99 int sy = SkScalarFloorToInt(srcPt.fY); |
| 73 | 100 |
| 74 // Here is where we can support other tile modes (e.g. repeat or mirror) | 101 // Here is where we can support other tile modes (e.g. repeat or mirror) |
| 75 int x0 = SkClampMax(sx - 1, maxX); | 102 int x0 = SkClampMax(sx - 1, maxX); |
| 76 int x1 = SkClampMax(sx , maxX); | 103 int x1 = SkClampMax(sx , maxX); |
| 77 int x2 = SkClampMax(sx + 1, maxX); | 104 int x2 = SkClampMax(sx + 1, maxX); |
| 78 int x3 = SkClampMax(sx + 2, maxX); | 105 int x3 = SkClampMax(sx + 2, maxX); |
| 79 int y0 = SkClampMax(sy - 1, maxY); | 106 int y0 = SkClampMax(sy - 1, maxY); |
| 80 int y1 = SkClampMax(sy , maxY); | 107 int y1 = SkClampMax(sy , maxY); |
| 81 int y2 = SkClampMax(sy + 1, maxY); | 108 int y2 = SkClampMax(sy + 1, maxY); |
| 82 int y3 = SkClampMax(sy + 2, maxY); | 109 int y3 = SkClampMax(sy + 2, maxY); |
| 110 |
| 111 *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3,
y0, y1, y2, y3 ); |
| 83 | 112 |
| 84 SkPMColor s00 = *s.fBitmap->getAddr32(x0, y0); | |
| 85 SkPMColor s10 = *s.fBitmap->getAddr32(x1, y0); | |
| 86 SkPMColor s20 = *s.fBitmap->getAddr32(x2, y0); | |
| 87 SkPMColor s30 = *s.fBitmap->getAddr32(x3, y0); | |
| 88 SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30); | |
| 89 SkPMColor s01 = *s.fBitmap->getAddr32(x0, y1); | |
| 90 SkPMColor s11 = *s.fBitmap->getAddr32(x1, y1); | |
| 91 SkPMColor s21 = *s.fBitmap->getAddr32(x2, y1); | |
| 92 SkPMColor s31 = *s.fBitmap->getAddr32(x3, y1); | |
| 93 SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31); | |
| 94 SkPMColor s02 = *s.fBitmap->getAddr32(x0, y2); | |
| 95 SkPMColor s12 = *s.fBitmap->getAddr32(x1, y2); | |
| 96 SkPMColor s22 = *s.fBitmap->getAddr32(x2, y2); | |
| 97 SkPMColor s32 = *s.fBitmap->getAddr32(x3, y2); | |
| 98 SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32); | |
| 99 SkPMColor s03 = *s.fBitmap->getAddr32(x0, y3); | |
| 100 SkPMColor s13 = *s.fBitmap->getAddr32(x1, y3); | |
| 101 SkPMColor s23 = *s.fBitmap->getAddr32(x2, y3); | |
| 102 SkPMColor s33 = *s.fBitmap->getAddr32(x3, y3); | |
| 103 SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33); | |
| 104 *colors++ = cubicBlend(coeffY, s0, s1, s2, s3); | |
| 105 x++; | 113 x++; |
| 106 } | 114 } |
| 107 } | 115 } |
| 116 |
| 117 static void bicubicFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y, |
| 118 SkPMColor *SK_RESTRICT colors, int count) { |
| 119 const int maxX = s.fBitmap->width() - 1; |
| 120 const int maxY = s.fBitmap->height() - 1; |
| 121 |
| 122 SkPoint srcPt; |
| 123 s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); |
| 124 srcPt.fY -= SK_ScalarHalf; |
| 125 SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); |
| 126 SkFixed coeffX[4], coeffY[4]; |
| 127 build_coeff4(coeffY, fracty); |
| 128 int sy = SkScalarFloorToInt(srcPt.fY); |
| 129 int y0 = SkClampMax(sy - 1, maxY); |
| 130 int y1 = SkClampMax(sy , maxY); |
| 131 int y2 = SkClampMax(sy + 1, maxY); |
| 132 int y3 = SkClampMax(sy + 2, maxY); |
| 133 |
| 134 while (count-- > 0) { |
| 135 s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); |
| 136 srcPt.fX -= SK_ScalarHalf; |
| 137 SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); |
| 138 |
| 139 build_coeff4(coeffX, fractx); |
| 140 |
| 141 int sx = SkScalarFloorToInt(srcPt.fX); |
| 142 |
| 143 // Here is where we can support other tile modes (e.g. repeat or mirror) |
| 144 int x0 = SkClampMax(sx - 1, maxX); |
| 145 int x1 = SkClampMax(sx , maxX); |
| 146 int x2 = SkClampMax(sx + 1, maxX); |
| 147 int x3 = SkClampMax(sx + 2, maxX); |
| 148 |
| 149 *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3,
y0, y1, y2, y3 ); |
| 150 |
| 151 x++; |
| 152 } |
| 153 } |
| 108 | 154 |
| 109 SkBitmapProcState::ShaderProc32 | 155 SkBitmapProcState::ShaderProc32 |
| 110 SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) { | 156 SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) { |
| 111 // we need to be requested | 157 // we need to be requested |
| 112 uint32_t mask = SkPaint::kFilterBitmap_Flag | 158 uint32_t mask = SkPaint::kFilterBitmap_Flag |
| 113 | SkPaint::kBicubicFilterBitmap_Flag | 159 | SkPaint::kBicubicFilterBitmap_Flag |
| 114 ; | 160 ; |
| 115 if ((paint.getFlags() & mask) != mask) { | 161 if ((paint.getFlags() & mask) != mask) { |
| 116 return NULL; | 162 return NULL; |
| 117 } | 163 } |
| 118 | 164 |
| 119 // TODO: consider supporting other configs (e.g. 565, A8) | 165 // TODO: consider supporting other configs (e.g. 565, A8) |
| 120 if (fBitmap->config() != SkBitmap::kARGB_8888_Config) { | 166 if (fBitmap->config() != SkBitmap::kARGB_8888_Config) { |
| 121 return NULL; | 167 return NULL; |
| 122 } | 168 } |
| 123 | 169 |
| 124 // TODO: consider supporting repeat and mirror | 170 // TODO: consider supporting repeat and mirror |
| 125 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode !=
fTileModeY) { | 171 if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode !=
fTileModeY) { |
| 126 return NULL; | 172 return NULL; |
| 127 } | 173 } |
| 128 | 174 |
| 129 // TODO: support blending inside our procs | 175 // TODO: support blending inside our procs |
| 130 if (0xFF != paint.getAlpha()) { | 176 if (0xFF != paint.getAlpha()) { |
| 131 return NULL; | 177 return NULL; |
| 132 } | 178 } |
| 133 | 179 |
| 134 return bicubicFilter; | 180 if (fInvType & SkMatrix::kAffine_Mask) { |
| 181 return bicubicFilter; |
| 182 } else if (fInvType & SkMatrix::kScale_Mask) { |
| 183 return bicubicFilter_ScaleOnly; |
| 184 } else { |
| 185 return NULL; |
| 186 } |
| 135 } | 187 } |
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