Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index 248a5dfbd250e91f45daa974be4f8b8d929324bc..185cdc26f30134ac8377cd6592ad82810394a112 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -341,7 +341,7 @@ void GrGLGpu::onResetContext(uint32_t resetBits) { |
// "opacity", which can then be blended into the color buffer to accomplish antialiasing. |
// Enable coverage modulation suitable for premultiplied alpha colors. |
// This state has no effect when not rendering to a mixed sampled target. |
- if (this->caps()->mixedSamplesSupport()) { |
+ if (this->caps()->usesMixedSamples()) { |
GL_CALL(CoverageModulation(GR_GL_RGBA)); |
} |
} |