Index: ui/gl/gl_context_osmesa.cc |
diff --git a/ui/gl/gl_context_osmesa.cc b/ui/gl/gl_context_osmesa.cc |
index a279177011f7e85c428c8bc4e02088cf9b1292f2..f95a4bd1793cd0666c24e0375588cf2d90294c6d 100644 |
--- a/ui/gl/gl_context_osmesa.cc |
+++ b/ui/gl/gl_context_osmesa.cc |
@@ -97,7 +97,7 @@ bool GLContextOSMesa::IsCurrent(GLSurface* surface) { |
// If our context is current then our notion of which GLContext is |
// current must be correct. On the other hand, third-party code |
// using OpenGL might change the current context. |
- DCHECK(!native_context_is_current || (GetCurrent() == this)); |
+ DCHECK(!native_context_is_current || (GetRealCurrent() == this)); |
if (!native_context_is_current) |
return false; |