| Index: ui/gl/gl_context_cgl.cc
|
| diff --git a/ui/gl/gl_context_cgl.cc b/ui/gl/gl_context_cgl.cc
|
| index a4347e92808baa1482661ccc8c3d9dd5388ee555..3f1745cc79010d54eaf09042baf77cdf4d15abd3 100644
|
| --- a/ui/gl/gl_context_cgl.cc
|
| +++ b/ui/gl/gl_context_cgl.cc
|
| @@ -215,7 +215,7 @@ bool GLContextCGL::IsCurrent(GLSurface* surface) {
|
| // If our context is current then our notion of which GLContext is
|
| // current must be correct. On the other hand, third-party code
|
| // using OpenGL might change the current context.
|
| - DCHECK(!native_context_is_current || (GetCurrent() == this));
|
| + DCHECK(!native_context_is_current || (GetRealCurrent() == this));
|
|
|
| if (!native_context_is_current)
|
| return false;
|
|
|