| Index: ui/gl/gl_context_wgl.cc
|
| diff --git a/ui/gl/gl_context_wgl.cc b/ui/gl/gl_context_wgl.cc
|
| index 916e49df5fcdcf9d1d66275686775d4135e6cc03..dba107bedc58439d4bfd622a548bf79e45e613a1 100644
|
| --- a/ui/gl/gl_context_wgl.cc
|
| +++ b/ui/gl/gl_context_wgl.cc
|
| @@ -15,7 +15,7 @@
|
| namespace gfx {
|
|
|
| GLContextWGL::GLContextWGL(GLShareGroup* share_group)
|
| - : GLContext(share_group),
|
| + : GLContextReal(share_group),
|
| context_(NULL) {
|
| }
|
|
|
| @@ -81,7 +81,7 @@ bool GLContextWGL::MakeCurrent(GLSurface* surface) {
|
| return false;
|
| }
|
|
|
| - SetCurrent(this, surface);
|
| + SetCurrent(surface);
|
| if (!InitializeExtensionBindings()) {
|
| ReleaseCurrent(surface);
|
| return false;
|
| @@ -100,7 +100,7 @@ void GLContextWGL::ReleaseCurrent(GLSurface* surface) {
|
| if (!IsCurrent(surface))
|
| return;
|
|
|
| - SetCurrent(NULL, NULL);
|
| + SetCurrent(NULL);
|
| wglMakeCurrent(NULL, NULL);
|
| }
|
|
|
| @@ -111,7 +111,7 @@ bool GLContextWGL::IsCurrent(GLSurface* surface) {
|
| // If our context is current then our notion of which GLContext is
|
| // current must be correct. On the other hand, third-party code
|
| // using OpenGL might change the current context.
|
| - DCHECK(!native_context_is_current || (GetCurrent() == this));
|
| + DCHECK(!native_context_is_current || (GetRealCurrent() == this));
|
|
|
| if (!native_context_is_current)
|
| return false;
|
|
|