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Unified Diff: ui/gl/gl_context_osmesa.cc

Issue 15928002: GPU: Keep track of the last real context and real surface made current. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Nix unnecessary changes. Created 7 years, 6 months ago
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Index: ui/gl/gl_context_osmesa.cc
diff --git a/ui/gl/gl_context_osmesa.cc b/ui/gl/gl_context_osmesa.cc
index a279177011f7e85c428c8bc4e02088cf9b1292f2..8c400296cdf1faaf4137342304a41907e39c0f7d 100644
--- a/ui/gl/gl_context_osmesa.cc
+++ b/ui/gl/gl_context_osmesa.cc
@@ -14,7 +14,7 @@
namespace gfx {
GLContextOSMesa::GLContextOSMesa(GLShareGroup* share_group)
- : GLContext(share_group),
+ : GLContextReal(share_group),
context_(NULL) {
}
@@ -65,7 +65,7 @@ bool GLContextOSMesa::MakeCurrent(GLSurface* surface) {
// Row 0 is at the top.
OSMesaPixelStore(OSMESA_Y_UP, 0);
- SetCurrent(this, surface);
+ SetCurrent(surface);
if (!InitializeExtensionBindings()) {
ReleaseCurrent(surface);
return false;
@@ -84,7 +84,7 @@ void GLContextOSMesa::ReleaseCurrent(GLSurface* surface) {
if (!IsCurrent(surface))
return;
- SetCurrent(NULL, NULL);
+ SetCurrent(NULL);
OSMesaMakeCurrent(NULL, NULL, GL_UNSIGNED_BYTE, 0, 0);
}
@@ -97,7 +97,7 @@ bool GLContextOSMesa::IsCurrent(GLSurface* surface) {
// If our context is current then our notion of which GLContext is
// current must be correct. On the other hand, third-party code
// using OpenGL might change the current context.
- DCHECK(!native_context_is_current || (GetCurrent() == this));
+ DCHECK(!native_context_is_current || (GetRealCurrent() == this));
if (!native_context_is_current)
return false;
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