| Index: ui/gl/gl_context_osmesa.cc
|
| diff --git a/ui/gl/gl_context_osmesa.cc b/ui/gl/gl_context_osmesa.cc
|
| index a279177011f7e85c428c8bc4e02088cf9b1292f2..8c400296cdf1faaf4137342304a41907e39c0f7d 100644
|
| --- a/ui/gl/gl_context_osmesa.cc
|
| +++ b/ui/gl/gl_context_osmesa.cc
|
| @@ -14,7 +14,7 @@
|
| namespace gfx {
|
|
|
| GLContextOSMesa::GLContextOSMesa(GLShareGroup* share_group)
|
| - : GLContext(share_group),
|
| + : GLContextReal(share_group),
|
| context_(NULL) {
|
| }
|
|
|
| @@ -65,7 +65,7 @@ bool GLContextOSMesa::MakeCurrent(GLSurface* surface) {
|
| // Row 0 is at the top.
|
| OSMesaPixelStore(OSMESA_Y_UP, 0);
|
|
|
| - SetCurrent(this, surface);
|
| + SetCurrent(surface);
|
| if (!InitializeExtensionBindings()) {
|
| ReleaseCurrent(surface);
|
| return false;
|
| @@ -84,7 +84,7 @@ void GLContextOSMesa::ReleaseCurrent(GLSurface* surface) {
|
| if (!IsCurrent(surface))
|
| return;
|
|
|
| - SetCurrent(NULL, NULL);
|
| + SetCurrent(NULL);
|
| OSMesaMakeCurrent(NULL, NULL, GL_UNSIGNED_BYTE, 0, 0);
|
| }
|
|
|
| @@ -97,7 +97,7 @@ bool GLContextOSMesa::IsCurrent(GLSurface* surface) {
|
| // If our context is current then our notion of which GLContext is
|
| // current must be correct. On the other hand, third-party code
|
| // using OpenGL might change the current context.
|
| - DCHECK(!native_context_is_current || (GetCurrent() == this));
|
| + DCHECK(!native_context_is_current || (GetRealCurrent() == this));
|
|
|
| if (!native_context_is_current)
|
| return false;
|
|
|