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Unified Diff: ui/gl/gl_context_glx.cc

Issue 15928002: GPU: Keep track of the last real context and real surface made current. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Nix unnecessary changes. Created 7 years, 6 months ago
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Index: ui/gl/gl_context_glx.cc
diff --git a/ui/gl/gl_context_glx.cc b/ui/gl/gl_context_glx.cc
index c47a10d9e0b36266422a1ebec854995a13a29f68..aeaf5fc402fd5de547d141a1c86dac86ebec7679 100644
--- a/ui/gl/gl_context_glx.cc
+++ b/ui/gl/gl_context_glx.cc
@@ -34,7 +34,7 @@ class ScopedPtrXFree {
} // namespace
GLContextGLX::GLContextGLX(GLShareGroup* share_group)
- : GLContext(share_group),
+ : GLContextReal(share_group),
context_(NULL),
display_(NULL) {
}
@@ -123,7 +123,7 @@ bool GLContextGLX::MakeCurrent(GLSurface* surface) {
return false;
}
- SetCurrent(this, surface);
+ SetCurrent(surface);
if (!InitializeExtensionBindings()) {
ReleaseCurrent(surface);
Destroy();
@@ -145,7 +145,7 @@ void GLContextGLX::ReleaseCurrent(GLSurface* surface) {
if (!IsCurrent(surface))
return;
- SetCurrent(NULL, NULL);
+ SetCurrent(NULL);
if (!glXMakeContextCurrent(display_, 0, 0, 0))
LOG(ERROR) << "glXMakeCurrent failed in ReleaseCurrent";
}
@@ -157,7 +157,7 @@ bool GLContextGLX::IsCurrent(GLSurface* surface) {
// If our context is current then our notion of which GLContext is
// current must be correct. On the other hand, third-party code
// using OpenGL might change the current context.
- DCHECK(!native_context_is_current || (GetCurrent() == this));
+ DCHECK(!native_context_is_current || (GetRealCurrent() == this));
if (!native_context_is_current)
return false;
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