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Side by Side Diff: ui/gl/gl_surface.h

Issue 15928002: GPU: Keep track of the last real context and real surface made current. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix OSX Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_H_ 5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GL_GL_SURFACE_H_ 6 #define UI_GL_GL_SURFACE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
11 #include "build/build_config.h" 11 #include "build/build_config.h"
12 #include "ui/gfx/native_widget_types.h" 12 #include "ui/gfx/native_widget_types.h"
13 #include "ui/gfx/size.h" 13 #include "ui/gfx/size.h"
14 #include "ui/gl/gl_export.h" 14 #include "ui/gl/gl_export.h"
15 15
16 namespace gfx { 16 namespace gfx {
17 17
18 class GLContext; 18 class GLContext;
19 class GLContextReal;
20 class VirtualGLApi;
19 class VSyncProvider; 21 class VSyncProvider;
20 22
21 // Encapsulates a surface that can be rendered to with GL, hiding platform 23 // Encapsulates a surface that can be rendered to with GL, hiding platform
22 // specific management. 24 // specific management.
23 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { 25 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> {
24 public: 26 public:
25 GLSurface(); 27 GLSurface();
26 28
27 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the 29 // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the
28 // EGL surface associated to be recreated without destroying the associated 30 // EGL surface associated to be recreated without destroying the associated
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
100 // Create a GL surface that renders directly to a view. 102 // Create a GL surface that renders directly to a view.
101 static scoped_refptr<GLSurface> CreateViewGLSurface( 103 static scoped_refptr<GLSurface> CreateViewGLSurface(
102 bool software, 104 bool software,
103 gfx::AcceleratedWidget window); 105 gfx::AcceleratedWidget window);
104 106
105 // Create a GL surface used for offscreen rendering. 107 // Create a GL surface used for offscreen rendering.
106 static scoped_refptr<GLSurface> CreateOffscreenGLSurface( 108 static scoped_refptr<GLSurface> CreateOffscreenGLSurface(
107 bool software, 109 bool software,
108 const gfx::Size& size); 110 const gfx::Size& size);
109 111
112 // Returns the last GLSurface made current, virtual or real.
110 static GLSurface* GetCurrent(); 113 static GLSurface* GetCurrent();
111 114
112 protected: 115 protected:
113 virtual ~GLSurface(); 116 virtual ~GLSurface();
114 static bool InitializeOneOffInternal(); 117 static bool InitializeOneOffInternal();
115 static void SetCurrent(GLSurface* surface); 118 static void SetCurrent(GLSurface* surface);
119 static void SetRealCurrent(GLSurface* surface);
116 120
117 static bool ExtensionsContain(const char* extensions, const char* name); 121 static bool ExtensionsContain(const char* extensions, const char* name);
118 122
123 // Returns the last GLSurface made current with a real (non-virtual) context.
124 static GLSurface* GetRealCurrent();
no sievers 2013/06/05 16:43:37 ...and do we then really need to track this separa
jonathan.backer 2013/06/05 20:40:11 Nope. I think that the DCHECK in gl_gl_api_impleme
125
119 private: 126 private:
120 friend class base::RefCounted<GLSurface>; 127 friend class base::RefCounted<GLSurface>;
121 friend class GLContext; 128 friend class GLContext;
122 129
130 // For GetRealCurrent.
131 friend class VirtualGLApi;
132
133 // For SetRealCurrent.
134 friend class GLContextReal;
135
123 DISALLOW_COPY_AND_ASSIGN(GLSurface); 136 DISALLOW_COPY_AND_ASSIGN(GLSurface);
124 }; 137 };
125 138
126 // Implementation of GLSurface that forwards all calls through to another 139 // Implementation of GLSurface that forwards all calls through to another
127 // GLSurface. 140 // GLSurface.
128 class GL_EXPORT GLSurfaceAdapter : public GLSurface { 141 class GL_EXPORT GLSurfaceAdapter : public GLSurface {
129 public: 142 public:
130 explicit GLSurfaceAdapter(GLSurface* surface); 143 explicit GLSurfaceAdapter(GLSurface* surface);
131 144
132 virtual bool Initialize() OVERRIDE; 145 virtual bool Initialize() OVERRIDE;
(...skipping 24 matching lines...) Expand all
157 170
158 private: 171 private:
159 scoped_refptr<GLSurface> surface_; 172 scoped_refptr<GLSurface> surface_;
160 173
161 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); 174 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter);
162 }; 175 };
163 176
164 } // namespace gfx 177 } // namespace gfx
165 178
166 #endif // UI_GL_GL_SURFACE_H_ 179 #endif // UI_GL_GL_SURFACE_H_
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