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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/logging.h" | 5 #include "base/logging.h" |
| 6 #include "ui/gl/gl_bindings.h" | 6 #include "ui/gl/gl_bindings.h" |
| 7 #include "ui/gl/gl_context.h" | 7 #include "ui/gl/gl_context.h" |
| 8 #include "ui/gl/gl_surface_osmesa.h" | 8 #include "ui/gl/gl_surface_osmesa.h" |
| 9 #include "ui/gl/scoped_make_current.h" |
| 9 | 10 |
| 10 namespace gfx { | 11 namespace gfx { |
| 11 | 12 |
| 12 GLSurfaceOSMesa::GLSurfaceOSMesa(unsigned format, const gfx::Size& size) | 13 GLSurfaceOSMesa::GLSurfaceOSMesa(unsigned format, const gfx::Size& size) |
| 13 : format_(format), | 14 : format_(format), |
| 14 size_(size) { | 15 size_(size) { |
| 15 } | 16 } |
| 16 | 17 |
| 17 bool GLSurfaceOSMesa::Initialize() { | 18 bool GLSurfaceOSMesa::Initialize() { |
| 18 return Resize(size_); | 19 return Resize(size_); |
| 19 } | 20 } |
| 20 | 21 |
| 21 void GLSurfaceOSMesa::Destroy() { | 22 void GLSurfaceOSMesa::Destroy() { |
| 22 buffer_.reset(); | 23 buffer_.reset(); |
| 23 } | 24 } |
| 24 | 25 |
| 25 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) { | 26 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) { |
| 26 GLContext* current_context = GLContext::GetCurrent(); | 27 scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; |
| 27 bool was_current = current_context && current_context->IsCurrent(this); | 28 GLContext* current_real_context = GLContext::GetRealCurrent(); |
| 28 if (was_current) | 29 bool was_current = |
| 29 current_context->ReleaseCurrent(this); | 30 current_real_context && current_real_context->IsCurrent(this); |
| 31 if (was_current) { |
| 32 scoped_make_current.reset( |
| 33 new ui::ScopedMakeCurrent(current_real_context, this)); |
| 34 current_real_context->ReleaseCurrent(this); |
| 35 } |
| 30 | 36 |
| 31 // Preserve the old buffer. | 37 // Preserve the old buffer. |
| 32 scoped_ptr<int32[]> old_buffer(buffer_.release()); | 38 scoped_ptr<int32[]> old_buffer(buffer_.release()); |
| 33 | 39 |
| 34 // Allocate a new one. | 40 // Allocate a new one. |
| 35 buffer_.reset(new int32[new_size.GetArea()]); | 41 buffer_.reset(new int32[new_size.GetArea()]); |
| 36 memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0])); | 42 memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0])); |
| 37 | 43 |
| 38 // Copy the old back buffer into the new buffer. | 44 // Copy the old back buffer into the new buffer. |
| 39 if (old_buffer.get()) { | 45 if (old_buffer.get()) { |
| 40 int copy_width = std::min(size_.width(), new_size.width()); | 46 int copy_width = std::min(size_.width(), new_size.width()); |
| 41 int copy_height = std::min(size_.height(), new_size.height()); | 47 int copy_height = std::min(size_.height(), new_size.height()); |
| 42 for (int y = 0; y < copy_height; ++y) { | 48 for (int y = 0; y < copy_height; ++y) { |
| 43 for (int x = 0; x < copy_width; ++x) { | 49 for (int x = 0; x < copy_width; ++x) { |
| 44 buffer_[y * new_size.width() + x] = old_buffer[y * size_.width() + x]; | 50 buffer_[y * new_size.width() + x] = old_buffer[y * size_.width() + x]; |
| 45 } | 51 } |
| 46 } | 52 } |
| 47 } | 53 } |
| 48 | 54 |
| 49 size_ = new_size; | 55 size_ = new_size; |
| 50 | 56 |
| 51 if (was_current) | |
| 52 return current_context->MakeCurrent(this); | |
| 53 | |
| 54 return true; | 57 return true; |
| 55 } | 58 } |
| 56 | 59 |
| 57 bool GLSurfaceOSMesa::IsOffscreen() { | 60 bool GLSurfaceOSMesa::IsOffscreen() { |
| 58 return true; | 61 return true; |
| 59 } | 62 } |
| 60 | 63 |
| 61 bool GLSurfaceOSMesa::SwapBuffers() { | 64 bool GLSurfaceOSMesa::SwapBuffers() { |
| 62 NOTREACHED() << "Should not call SwapBuffers on an GLSurfaceOSMesa."; | 65 NOTREACHED() << "Should not call SwapBuffers on an GLSurfaceOSMesa."; |
| 63 return false; | 66 return false; |
| 64 } | 67 } |
| 65 | 68 |
| 66 gfx::Size GLSurfaceOSMesa::GetSize() { | 69 gfx::Size GLSurfaceOSMesa::GetSize() { |
| 67 return size_; | 70 return size_; |
| 68 } | 71 } |
| 69 | 72 |
| 70 void* GLSurfaceOSMesa::GetHandle() { | 73 void* GLSurfaceOSMesa::GetHandle() { |
| 71 return buffer_.get(); | 74 return buffer_.get(); |
| 72 } | 75 } |
| 73 | 76 |
| 74 unsigned GLSurfaceOSMesa::GetFormat() { | 77 unsigned GLSurfaceOSMesa::GetFormat() { |
| 75 return format_; | 78 return format_; |
| 76 } | 79 } |
| 77 | 80 |
| 78 GLSurfaceOSMesa::~GLSurfaceOSMesa() { | 81 GLSurfaceOSMesa::~GLSurfaceOSMesa() { |
| 79 Destroy(); | 82 Destroy(); |
| 80 } | 83 } |
| 81 | 84 |
| 82 } // namespace gfx | 85 } // namespace gfx |
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