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Issue 15928002: GPU: Keep track of the last real context and real surface made current. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/logging.h" 5 #include "base/logging.h"
6 #include "ui/gl/gl_bindings.h" 6 #include "ui/gl/gl_bindings.h"
7 #include "ui/gl/gl_context.h" 7 #include "ui/gl/gl_context.h"
8 #include "ui/gl/gl_surface_osmesa.h" 8 #include "ui/gl/gl_surface_osmesa.h"
9 9
10 namespace gfx { 10 namespace gfx {
11 11
12 GLSurfaceOSMesa::GLSurfaceOSMesa(unsigned format, const gfx::Size& size) 12 GLSurfaceOSMesa::GLSurfaceOSMesa(unsigned format, const gfx::Size& size)
13 : format_(format), 13 : format_(format),
14 size_(size) { 14 size_(size) {
15 } 15 }
16 16
17 bool GLSurfaceOSMesa::Initialize() { 17 bool GLSurfaceOSMesa::Initialize() {
18 return Resize(size_); 18 return Resize(size_);
19 } 19 }
20 20
21 void GLSurfaceOSMesa::Destroy() { 21 void GLSurfaceOSMesa::Destroy() {
22 buffer_.reset(); 22 buffer_.reset();
23 } 23 }
24 24
25 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) { 25 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) {
26 GLContext* current_context = GLContext::GetCurrent(); 26 GLContext* current_context = GLContext::GetRealCurrent();
no sievers 2013/05/24 21:48:06 Wait, why does this have to get the real context h
jonathan.backer 2013/05/27 16:37:36 AFAICT, this code it about resizing a buffer that
27 bool was_current = current_context && current_context->IsCurrent(this); 27 bool was_current = current_context && current_context->IsCurrent(this);
28 if (was_current) 28 if (was_current)
29 current_context->ReleaseCurrent(this); 29 current_context->ReleaseCurrent(this);
30 30
31 // Preserve the old buffer. 31 // Preserve the old buffer.
32 scoped_ptr<int32[]> old_buffer(buffer_.release()); 32 scoped_ptr<int32[]> old_buffer(buffer_.release());
33 33
34 // Allocate a new one. 34 // Allocate a new one.
35 buffer_.reset(new int32[new_size.GetArea()]); 35 buffer_.reset(new int32[new_size.GetArea()]);
36 memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0])); 36 memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0]));
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 73
74 unsigned GLSurfaceOSMesa::GetFormat() { 74 unsigned GLSurfaceOSMesa::GetFormat() {
75 return format_; 75 return format_;
76 } 76 }
77 77
78 GLSurfaceOSMesa::~GLSurfaceOSMesa() { 78 GLSurfaceOSMesa::~GLSurfaceOSMesa() {
79 Destroy(); 79 Destroy();
80 } 80 }
81 81
82 } // namespace gfx 82 } // namespace gfx
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