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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/logging.h" | 5 #include "base/logging.h" |
| 6 #include "ui/gl/gl_bindings.h" | 6 #include "ui/gl/gl_bindings.h" |
| 7 #include "ui/gl/gl_context.h" | 7 #include "ui/gl/gl_context.h" |
| 8 #include "ui/gl/gl_surface_osmesa.h" | 8 #include "ui/gl/gl_surface_osmesa.h" |
| 9 | 9 |
| 10 namespace gfx { | 10 namespace gfx { |
| 11 | 11 |
| 12 GLSurfaceOSMesa::GLSurfaceOSMesa(unsigned format, const gfx::Size& size) | 12 GLSurfaceOSMesa::GLSurfaceOSMesa(unsigned format, const gfx::Size& size) |
| 13 : format_(format), | 13 : format_(format), |
| 14 size_(size) { | 14 size_(size) { |
| 15 } | 15 } |
| 16 | 16 |
| 17 bool GLSurfaceOSMesa::Initialize() { | 17 bool GLSurfaceOSMesa::Initialize() { |
| 18 return Resize(size_); | 18 return Resize(size_); |
| 19 } | 19 } |
| 20 | 20 |
| 21 void GLSurfaceOSMesa::Destroy() { | 21 void GLSurfaceOSMesa::Destroy() { |
| 22 buffer_.reset(); | 22 buffer_.reset(); |
| 23 } | 23 } |
| 24 | 24 |
| 25 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) { | 25 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) { |
| 26 GLContext* current_context = GLContext::GetCurrent(); | 26 GLContext* current_context = GLContext::GetRealCurrent(); |
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no sievers
2013/05/24 21:48:06
Wait, why does this have to get the real context h
jonathan.backer
2013/05/27 16:37:36
AFAICT, this code it about resizing a buffer that
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| 27 bool was_current = current_context && current_context->IsCurrent(this); | 27 bool was_current = current_context && current_context->IsCurrent(this); |
| 28 if (was_current) | 28 if (was_current) |
| 29 current_context->ReleaseCurrent(this); | 29 current_context->ReleaseCurrent(this); |
| 30 | 30 |
| 31 // Preserve the old buffer. | 31 // Preserve the old buffer. |
| 32 scoped_ptr<int32[]> old_buffer(buffer_.release()); | 32 scoped_ptr<int32[]> old_buffer(buffer_.release()); |
| 33 | 33 |
| 34 // Allocate a new one. | 34 // Allocate a new one. |
| 35 buffer_.reset(new int32[new_size.GetArea()]); | 35 buffer_.reset(new int32[new_size.GetArea()]); |
| 36 memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0])); | 36 memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0])); |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 73 | 73 |
| 74 unsigned GLSurfaceOSMesa::GetFormat() { | 74 unsigned GLSurfaceOSMesa::GetFormat() { |
| 75 return format_; | 75 return format_; |
| 76 } | 76 } |
| 77 | 77 |
| 78 GLSurfaceOSMesa::~GLSurfaceOSMesa() { | 78 GLSurfaceOSMesa::~GLSurfaceOSMesa() { |
| 79 Destroy(); | 79 Destroy(); |
| 80 } | 80 } |
| 81 | 81 |
| 82 } // namespace gfx | 82 } // namespace gfx |
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