Index: net/socket/client_socket_pool_base.cc |
=================================================================== |
--- net/socket/client_socket_pool_base.cc (revision 203448) |
+++ net/socket/client_socket_pool_base.cc (working copy) |
@@ -19,6 +19,8 @@ |
using base::TimeDelta; |
+namespace net { |
+ |
namespace { |
// Indicate whether we should enable idle socket cleanup timer. When timer is |
@@ -37,10 +39,30 @@ |
// after a certain timeout has passed without receiving an ACK. |
bool g_connect_backup_jobs_enabled = true; |
+// Compares the effective priority of two results, and returns 1 if |request1| |
+// has greater effective priority than |request2|, 0 if they have the same |
+// effective priority, and -1 if |request2| has the greater effective priority. |
+// Requests with |ignore_limits| set have higher effective priority than those |
+// without. If both requests have |ignore_limits| set/unset, then the request |
+// with the highest Pririoty has the highest effective priority. Does not take |
+// into account the fact that Requests are serviced in FIFO order if they would |
+// otherwise have the same priority. |
+int CompareEffectiveRequestPriority( |
+ const internal::ClientSocketPoolBaseHelper::Request& request1, |
+ const internal::ClientSocketPoolBaseHelper::Request& request2) { |
+ if (request1.ignore_limits() && !request2.ignore_limits()) |
+ return 1; |
+ if (!request1.ignore_limits() && request2.ignore_limits()) |
+ return -1; |
+ if (request1.priority() > request2.priority()) |
+ return 1; |
+ if (request1.priority() < request2.priority()) |
+ return -1; |
+ return 0; |
+} |
+ |
} // namespace |
-namespace net { |
- |
ConnectJob::ConnectJob(const std::string& group_name, |
base::TimeDelta timeout_duration, |
Delegate* delegate, |
@@ -187,16 +209,16 @@ |
ClientSocketPoolBaseHelper::CallbackResultPair::~CallbackResultPair() {} |
-// InsertRequestIntoQueue inserts the request into the queue based on |
-// priority. Highest priorities are closest to the front. Older requests are |
-// prioritized over requests of equal priority. |
-// |
// static |
void ClientSocketPoolBaseHelper::InsertRequestIntoQueue( |
const Request* r, RequestQueue* pending_requests) { |
RequestQueue::iterator it = pending_requests->begin(); |
- while (it != pending_requests->end() && r->priority() <= (*it)->priority()) |
+ // TODO(mmenke): Should the network stack require requests with |
+ // |ignore_limits| have the highest priority? |
+ while (it != pending_requests->end() && |
+ CompareEffectiveRequestPriority(*r, *(*it)) <= 0) { |
++it; |
+ } |
pending_requests->insert(it, r); |
} |
@@ -494,8 +516,10 @@ |
req->net_log().AddEvent(NetLog::TYPE_CANCELLED); |
req->net_log().EndEvent(NetLog::TYPE_SOCKET_POOL); |
- // We let the job run, unless we're at the socket limit. |
- if (group->jobs().size() && ReachedMaxSocketsLimit()) { |
+ // We let the job run, unless we're at the socket limit and there is |
+ // not another request waiting on the job. |
+ if (group->jobs().size() > group->pending_requests().size() && |
+ ReachedMaxSocketsLimit()) { |
RemoveConnectJob(*group->jobs().begin(), group); |
CheckForStalledSocketGroups(); |
} |