Index: net/socket/client_socket_pool_base.h |
=================================================================== |
--- net/socket/client_socket_pool_base.h (revision 203448) |
+++ net/socket/client_socket_pool_base.h (working copy) |
@@ -443,6 +443,10 @@ |
typedef std::map<const ClientSocketHandle*, CallbackResultPair> |
PendingCallbackMap; |
+ // Inserts the request into the queue based on order they will receive |
+ // sockets. Sockets which ignore the socket pool limits are first. Then |
eroman
2013/06/04 20:42:21
[no action necessary] my impression is that it is
mmenke
2013/06/05 04:32:24
You're definitely right about single space comment
|
+ // requests are sorted by priority, with higher priorities closer to the |
+ // front. Older requests are prioritized over requests of equal priority. |
static void InsertRequestIntoQueue(const Request* r, |
RequestQueue* pending_requests); |
static const Request* RemoveRequestFromQueue(const RequestQueue::iterator& it, |