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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // A ClientSocketPoolBase is used to restrict the number of sockets open at | 5 // A ClientSocketPoolBase is used to restrict the number of sockets open at |
6 // a time. It also maintains a list of idle persistent sockets for reuse. | 6 // a time. It also maintains a list of idle persistent sockets for reuse. |
7 // Subclasses of ClientSocketPool should compose ClientSocketPoolBase to handle | 7 // Subclasses of ClientSocketPool should compose ClientSocketPoolBase to handle |
8 // the core logic of (1) restricting the number of active (connected or | 8 // the core logic of (1) restricting the number of active (connected or |
9 // connecting) sockets per "group" (generally speaking, the hostname), (2) | 9 // connecting) sockets per "group" (generally speaking, the hostname), (2) |
10 // maintaining a per-group list of idle, persistent sockets for reuse, and (3) | 10 // maintaining a per-group list of idle, persistent sockets for reuse, and (3) |
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436 CallbackResultPair(const CompletionCallback& callback_in, int result_in); | 436 CallbackResultPair(const CompletionCallback& callback_in, int result_in); |
437 ~CallbackResultPair(); | 437 ~CallbackResultPair(); |
438 | 438 |
439 CompletionCallback callback; | 439 CompletionCallback callback; |
440 int result; | 440 int result; |
441 }; | 441 }; |
442 | 442 |
443 typedef std::map<const ClientSocketHandle*, CallbackResultPair> | 443 typedef std::map<const ClientSocketHandle*, CallbackResultPair> |
444 PendingCallbackMap; | 444 PendingCallbackMap; |
445 | 445 |
| 446 // Inserts the request into the queue based on order they will receive |
| 447 // sockets. Sockets which ignore the socket pool limits are first. Then |
| 448 // requests are sorted by priority, with higher priorities closer to the |
| 449 // front. Older requests are prioritized over requests of equal priority. |
446 static void InsertRequestIntoQueue(const Request* r, | 450 static void InsertRequestIntoQueue(const Request* r, |
447 RequestQueue* pending_requests); | 451 RequestQueue* pending_requests); |
448 static const Request* RemoveRequestFromQueue(const RequestQueue::iterator& it, | 452 static const Request* RemoveRequestFromQueue(const RequestQueue::iterator& it, |
449 Group* group); | 453 Group* group); |
450 | 454 |
451 Group* GetOrCreateGroup(const std::string& group_name); | 455 Group* GetOrCreateGroup(const std::string& group_name); |
452 void RemoveGroup(const std::string& group_name); | 456 void RemoveGroup(const std::string& group_name); |
453 void RemoveGroup(GroupMap::iterator it); | 457 void RemoveGroup(GroupMap::iterator it); |
454 | 458 |
455 // Called when the number of idle sockets changes. | 459 // Called when the number of idle sockets changes. |
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800 // Histograms for the pool | 804 // Histograms for the pool |
801 ClientSocketPoolHistograms* const histograms_; | 805 ClientSocketPoolHistograms* const histograms_; |
802 internal::ClientSocketPoolBaseHelper helper_; | 806 internal::ClientSocketPoolBaseHelper helper_; |
803 | 807 |
804 DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBase); | 808 DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBase); |
805 }; | 809 }; |
806 | 810 |
807 } // namespace net | 811 } // namespace net |
808 | 812 |
809 #endif // NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_ | 813 #endif // NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_ |
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