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Side by Side Diff: net/socket/client_socket_pool_base.h

Issue 15927019: net: Socket pools prioritize requests with ignore_limits (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Small comment fix Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // A ClientSocketPoolBase is used to restrict the number of sockets open at 5 // A ClientSocketPoolBase is used to restrict the number of sockets open at
6 // a time. It also maintains a list of idle persistent sockets for reuse. 6 // a time. It also maintains a list of idle persistent sockets for reuse.
7 // Subclasses of ClientSocketPool should compose ClientSocketPoolBase to handle 7 // Subclasses of ClientSocketPool should compose ClientSocketPoolBase to handle
8 // the core logic of (1) restricting the number of active (connected or 8 // the core logic of (1) restricting the number of active (connected or
9 // connecting) sockets per "group" (generally speaking, the hostname), (2) 9 // connecting) sockets per "group" (generally speaking, the hostname), (2)
10 // maintaining a per-group list of idle, persistent sockets for reuse, and (3) 10 // maintaining a per-group list of idle, persistent sockets for reuse, and (3)
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436 CallbackResultPair(const CompletionCallback& callback_in, int result_in); 436 CallbackResultPair(const CompletionCallback& callback_in, int result_in);
437 ~CallbackResultPair(); 437 ~CallbackResultPair();
438 438
439 CompletionCallback callback; 439 CompletionCallback callback;
440 int result; 440 int result;
441 }; 441 };
442 442
443 typedef std::map<const ClientSocketHandle*, CallbackResultPair> 443 typedef std::map<const ClientSocketHandle*, CallbackResultPair>
444 PendingCallbackMap; 444 PendingCallbackMap;
445 445
446 // Inserts the request into the queue based on order they will receive
447 // sockets. Sockets which ignore the socket pool limits are first. Then
448 // requests are sorted by priority, with higher priorities closer to the
449 // front. Older requests are prioritized over requests of equal priority.
446 static void InsertRequestIntoQueue(const Request* r, 450 static void InsertRequestIntoQueue(const Request* r,
447 RequestQueue* pending_requests); 451 RequestQueue* pending_requests);
448 static const Request* RemoveRequestFromQueue(const RequestQueue::iterator& it, 452 static const Request* RemoveRequestFromQueue(const RequestQueue::iterator& it,
449 Group* group); 453 Group* group);
450 454
451 Group* GetOrCreateGroup(const std::string& group_name); 455 Group* GetOrCreateGroup(const std::string& group_name);
452 void RemoveGroup(const std::string& group_name); 456 void RemoveGroup(const std::string& group_name);
453 void RemoveGroup(GroupMap::iterator it); 457 void RemoveGroup(GroupMap::iterator it);
454 458
455 // Called when the number of idle sockets changes. 459 // Called when the number of idle sockets changes.
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800 // Histograms for the pool 804 // Histograms for the pool
801 ClientSocketPoolHistograms* const histograms_; 805 ClientSocketPoolHistograms* const histograms_;
802 internal::ClientSocketPoolBaseHelper helper_; 806 internal::ClientSocketPoolBaseHelper helper_;
803 807
804 DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBase); 808 DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBase);
805 }; 809 };
806 810
807 } // namespace net 811 } // namespace net
808 812
809 #endif // NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_ 813 #endif // NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_
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