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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 15925007: Virtual context MakeCurrent tweaks. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: release surface before context in GLESCmdDecoder::Destroy() Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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3188 offscreen_saved_frame_buffer_.reset(); 3188 offscreen_saved_frame_buffer_.reset();
3189 offscreen_saved_color_texture_.reset(); 3189 offscreen_saved_color_texture_.reset();
3190 offscreen_resolved_frame_buffer_.reset(); 3190 offscreen_resolved_frame_buffer_.reset();
3191 offscreen_resolved_color_texture_.reset(); 3191 offscreen_resolved_color_texture_.reset();
3192 3192
3193 if (group_) { 3193 if (group_) {
3194 group_->Destroy(this, have_context); 3194 group_->Destroy(this, have_context);
3195 group_ = NULL; 3195 group_ = NULL;
3196 } 3196 }
3197 3197
3198 // Keep the context current, since the surface destructor might clean up
3199 // resources.
3200 surface_ = NULL;
epenner 2013/05/28 23:36:56 This looks good but see have_context above. It loo
3198 if (context_.get()) { 3201 if (context_.get()) {
3199 context_->ReleaseCurrent(NULL); 3202 context_->ReleaseCurrent(NULL);
3200 context_ = NULL; 3203 context_ = NULL;
3201 } 3204 }
3202 3205
3203 #if defined(OS_MACOSX) 3206 #if defined(OS_MACOSX)
3204 for (TextureToIOSurfaceMap::iterator it = texture_to_io_surface_map_.begin(); 3207 for (TextureToIOSurfaceMap::iterator it = texture_to_io_surface_map_.begin();
3205 it != texture_to_io_surface_map_.end(); ++it) { 3208 it != texture_to_io_surface_map_.end(); ++it) {
3206 CFRelease(it->second); 3209 CFRelease(it->second);
3207 } 3210 }
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10354 return error::kNoError; 10357 return error::kNoError;
10355 } 10358 }
10356 10359
10357 // Include the auto-generated part of this file. We split this because it means 10360 // Include the auto-generated part of this file. We split this because it means
10358 // we can easily edit the non-auto generated parts right here in this file 10361 // we can easily edit the non-auto generated parts right here in this file
10359 // instead of having to edit some template or the code generator. 10362 // instead of having to edit some template or the code generator.
10360 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 10363 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
10361 10364
10362 } // namespace gles2 10365 } // namespace gles2
10363 } // namespace gpu 10366 } // namespace gpu
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