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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/bind.h" | 5 #include "base/bind.h" |
6 #include "base/bind_helpers.h" | 6 #include "base/bind_helpers.h" |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
9 #include "base/hash.h" | 9 #include "base/hash.h" |
10 #include "base/shared_memory.h" | 10 #include "base/shared_memory.h" |
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353 // destroy it before those. | 353 // destroy it before those. |
354 scheduler_.reset(); | 354 scheduler_.reset(); |
355 | 355 |
356 bool have_context = false; | 356 bool have_context = false; |
357 if (decoder_) | 357 if (decoder_) |
358 have_context = decoder_->MakeCurrent(); | 358 have_context = decoder_->MakeCurrent(); |
359 FOR_EACH_OBSERVER(DestructionObserver, | 359 FOR_EACH_OBSERVER(DestructionObserver, |
360 destruction_observers_, | 360 destruction_observers_, |
361 OnWillDestroyStub()); | 361 OnWillDestroyStub()); |
362 | 362 |
363 scoped_refptr<gfx::GLContext> context; | |
364 if (decoder_) { | 363 if (decoder_) { |
365 context = decoder_->GetGLContext(); | 364 // The surface destructor should be called with a current context. |
365 // Therefore release the stub's reference before destroying the decoder, | |
366 // because the latter will release the context. | |
367 surface_ = NULL; | |
epenner
2013/05/28 22:57:21
Are you sure this is the last valid reference to t
no sievers
2013/05/28 23:15:32
Ah good point, I forgot to release the decoder's r
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366 decoder_->Destroy(have_context); | 368 decoder_->Destroy(have_context); |
367 decoder_.reset(); | 369 decoder_.reset(); |
368 } | 370 } |
369 | 371 |
370 command_buffer_.reset(); | 372 command_buffer_.reset(); |
371 | |
372 // Make sure that context_ is current while we destroy surface_, because | |
373 // surface_ may have GL resources that it needs to destroy, and will need | |
374 // context_ to be current in order to not leak these resources. | |
375 if (context) | |
376 context->MakeCurrent(surface_.get()); | |
377 surface_ = NULL; | |
378 if (context) | |
379 context->ReleaseCurrent(NULL); | |
380 } | 373 } |
381 | 374 |
382 void GpuCommandBufferStub::OnInitializeFailed(IPC::Message* reply_message) { | 375 void GpuCommandBufferStub::OnInitializeFailed(IPC::Message* reply_message) { |
383 Destroy(); | 376 Destroy(); |
384 GpuCommandBufferMsg_Initialize::WriteReplyParams(reply_message, false); | 377 GpuCommandBufferMsg_Initialize::WriteReplyParams(reply_message, false); |
385 Send(reply_message); | 378 Send(reply_message); |
386 } | 379 } |
387 | 380 |
388 void GpuCommandBufferStub::OnInitialize( | 381 void GpuCommandBufferStub::OnInitialize( |
389 base::SharedMemoryHandle shared_state_handle, | 382 base::SharedMemoryHandle shared_state_handle, |
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939 if (surface_ && MakeCurrent()) | 932 if (surface_ && MakeCurrent()) |
940 surface_->SetFrontbufferAllocation( | 933 surface_->SetFrontbufferAllocation( |
941 allocation.browser_allocation.suggest_have_frontbuffer); | 934 allocation.browser_allocation.suggest_have_frontbuffer); |
942 } | 935 } |
943 | 936 |
944 last_memory_allocation_valid_ = true; | 937 last_memory_allocation_valid_ = true; |
945 last_memory_allocation_ = allocation; | 938 last_memory_allocation_ = allocation; |
946 } | 939 } |
947 | 940 |
948 } // namespace content | 941 } // namespace content |
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