| Index: gpu/command_buffer/service/program_manager_unittest.cc | 
| =================================================================== | 
| --- gpu/command_buffer/service/program_manager_unittest.cc	(revision 250177) | 
| +++ gpu/command_buffer/service/program_manager_unittest.cc	(working copy) | 
| @@ -250,7 +250,7 @@ | 
|  | 
| program_->AttachShader(&shader_manager_, vertex_shader); | 
| program_->AttachShader(&shader_manager_, fragment_shader); | 
| -    program_->Link(NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| +    program_->Link(NULL, NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| } | 
|  | 
| void SetupShader(AttribInfo* attribs, size_t num_attribs, | 
| @@ -283,7 +283,7 @@ | 
| SetupShader(kAttribs, kNumAttribs, kUniforms, kNumUniforms, | 
| service_id); | 
| } | 
| -    program->Link(NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| +    program->Link(NULL, NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| GLint link_status; | 
| program->GetProgramiv(GL_LINK_STATUS, &link_status); | 
| return (static_cast<bool>(link_status) == expected_link_status); | 
| @@ -720,7 +720,7 @@ | 
| ASSERT_TRUE(program != NULL); | 
| EXPECT_TRUE(program->AttachShader(&shader_manager_, vshader)); | 
| EXPECT_TRUE(program->AttachShader(&shader_manager_, fshader)); | 
| -  program->Link(NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| +  program->Link(NULL, NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| GLint value = 0; | 
| program->GetProgramiv(GL_ACTIVE_ATTRIBUTES, &value); | 
| EXPECT_EQ(3, value); | 
| @@ -788,7 +788,7 @@ | 
| ASSERT_TRUE(program != NULL); | 
| EXPECT_TRUE(program->AttachShader(&shader_manager_, vshader)); | 
| EXPECT_TRUE(program->AttachShader(&shader_manager_, fshader)); | 
| -  program->Link(NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| +  program->Link(NULL, NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
|  | 
| // Check that we get the correct locations. | 
| EXPECT_EQ(kUniform2FakeLocation, | 
| @@ -889,7 +889,7 @@ | 
| ASSERT_TRUE(program!= NULL); | 
| EXPECT_TRUE(program->AttachShader(&shader_manager_, vshader)); | 
| EXPECT_TRUE(program->AttachShader(&shader_manager_, fshader)); | 
| -  program->Link(NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| +  program->Link(NULL, NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| // Check that we got the good type, not the bad. | 
| // Check Attribs | 
| for (unsigned index = 0; index < kNumAttribs; ++index) { | 
| @@ -1440,7 +1440,7 @@ | 
| const size_t kNumUniforms = arraysize(kUniforms); | 
| SetupShader(kAttribs, kNumAttribs, kUniforms, kNumUniforms, | 
| kServiceProgramId); | 
| -    program->Link(NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| +    program->Link(NULL, NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| SetupExpectationsForClearingUniforms(kUniforms, kNumUniforms); | 
| manager_.ClearUniforms(program); | 
| } | 
| @@ -1512,7 +1512,7 @@ | 
| const size_t kNumUniforms = arraysize(kUniforms); | 
| SetupShader(kAttribs, kNumAttribs, kUniforms, kNumUniforms, | 
| kServiceProgramId); | 
| -  program->Link(NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
| +  program->Link(NULL, NULL, NULL, NULL, base::Bind(&ShaderCacheCb)); | 
|  | 
| EXPECT_EQ(kUniform1DesiredLocation, | 
| program->GetUniformFakeLocation(kUniform1Name)); | 
| @@ -1735,7 +1735,7 @@ | 
| SetShadersCompiled(); | 
| SetExpectationsForProgramLink(); | 
| SetExpectationsForProgramCached(); | 
| -  EXPECT_TRUE(program_->Link(NULL, NULL, NULL, | 
| +  EXPECT_TRUE(program_->Link(NULL, NULL, NULL, NULL, | 
| base::Bind(&ShaderCacheCb))); | 
| } | 
|  | 
| @@ -1749,7 +1749,7 @@ | 
| SetExpectationsForNotCachingProgram(); | 
| SetExpectationsForProgramLoadSuccess(); | 
|  | 
| -  EXPECT_TRUE(program_->Link(NULL, NULL, NULL, | 
| +  EXPECT_TRUE(program_->Link(NULL, NULL, NULL, NULL, | 
| base::Bind(&ShaderCacheCb))); | 
| } | 
|  | 
|  |