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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "gpu/command_buffer/service/common_decoder.h" | 14 #include "gpu/command_buffer/service/common_decoder.h" |
| 15 #include "gpu/command_buffer/service/gl_utils.h" | 15 #include "gpu/command_buffer/service/gl_utils.h" |
| 16 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 16 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 17 #include "gpu/command_buffer/service/shader_manager.h" | 17 #include "gpu/command_buffer/service/shader_manager.h" |
| 18 #include "gpu/gpu_export.h" | 18 #include "gpu/gpu_export.h" |
| 19 | 19 |
| 20 namespace gpu { | 20 namespace gpu { |
| 21 namespace gles2 { | 21 namespace gles2 { |
| 22 | 22 |
| 23 class FeatureInfo; |
| 23 class ProgramCache; | 24 class ProgramCache; |
| 24 class ProgramManager; | 25 class ProgramManager; |
| 25 class Shader; | 26 class Shader; |
| 26 class ShaderManager; | 27 class ShaderManager; |
| 27 class ShaderTranslator; | 28 class ShaderTranslator; |
| 28 | 29 |
| 29 // This is used to track which attributes a particular program needs | 30 // This is used to track which attributes a particular program needs |
| 30 // so we can verify at glDrawXXX time that every attribute is either disabled | 31 // so we can verify at glDrawXXX time that every attribute is either disabled |
| 31 // or if enabled that it points to a valid source. | 32 // or if enabled that it points to a valid source. |
| 32 class GPU_EXPORT Program : public base::RefCounted<Program> { | 33 class GPU_EXPORT Program : public base::RefCounted<Program> { |
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| 149 | 150 |
| 150 bool AttachShader(ShaderManager* manager, Shader* shader); | 151 bool AttachShader(ShaderManager* manager, Shader* shader); |
| 151 bool DetachShader(ShaderManager* manager, Shader* shader); | 152 bool DetachShader(ShaderManager* manager, Shader* shader); |
| 152 | 153 |
| 153 bool CanLink() const; | 154 bool CanLink() const; |
| 154 | 155 |
| 155 // Performs glLinkProgram and related activities. | 156 // Performs glLinkProgram and related activities. |
| 156 bool Link(ShaderManager* manager, | 157 bool Link(ShaderManager* manager, |
| 157 ShaderTranslator* vertex_translator, | 158 ShaderTranslator* vertex_translator, |
| 158 ShaderTranslator* fragment_shader, | 159 ShaderTranslator* fragment_shader, |
| 160 FeatureInfo* feature_info, |
| 159 const ShaderCacheCallback& shader_callback); | 161 const ShaderCacheCallback& shader_callback); |
| 160 | 162 |
| 161 // Performs glValidateProgram and related activities. | 163 // Performs glValidateProgram and related activities. |
| 162 void Validate(); | 164 void Validate(); |
| 163 | 165 |
| 164 const std::string* log_info() const { | 166 const std::string* log_info() const { |
| 165 return log_info_.get(); | 167 return log_info_.get(); |
| 166 } | 168 } |
| 167 | 169 |
| 168 bool InUse() const { | 170 bool InUse() const { |
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| 327 // uniform-location binding map from glBindUniformLocationCHROMIUM() calls. | 329 // uniform-location binding map from glBindUniformLocationCHROMIUM() calls. |
| 328 LocationMap bind_uniform_location_map_; | 330 LocationMap bind_uniform_location_map_; |
| 329 }; | 331 }; |
| 330 | 332 |
| 331 // Tracks the Programs. | 333 // Tracks the Programs. |
| 332 // | 334 // |
| 333 // NOTE: To support shared resources an instance of this class will | 335 // NOTE: To support shared resources an instance of this class will |
| 334 // need to be shared by multiple GLES2Decoders. | 336 // need to be shared by multiple GLES2Decoders. |
| 335 class GPU_EXPORT ProgramManager { | 337 class GPU_EXPORT ProgramManager { |
| 336 public: | 338 public: |
| 337 enum TranslatedShaderSourceType { | |
| 338 kANGLE, | |
| 339 kGL, // GL or GLES | |
| 340 }; | |
| 341 | |
| 342 explicit ProgramManager(ProgramCache* program_cache, | 339 explicit ProgramManager(ProgramCache* program_cache, |
| 343 uint32 max_varying_vectors); | 340 uint32 max_varying_vectors); |
| 344 ~ProgramManager(); | 341 ~ProgramManager(); |
| 345 | 342 |
| 346 // Must call before destruction. | 343 // Must call before destruction. |
| 347 void Destroy(bool have_context); | 344 void Destroy(bool have_context); |
| 348 | 345 |
| 349 // Creates a new program. | 346 // Creates a new program. |
| 350 Program* CreateProgram(GLuint client_id, GLuint service_id); | 347 Program* CreateProgram(GLuint client_id, GLuint service_id); |
| 351 | 348 |
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| 371 void ClearUniforms(Program* program); | 368 void ClearUniforms(Program* program); |
| 372 | 369 |
| 373 // Returns true if prefix is invalid for gl. | 370 // Returns true if prefix is invalid for gl. |
| 374 static bool IsInvalidPrefix(const char* name, size_t length); | 371 static bool IsInvalidPrefix(const char* name, size_t length); |
| 375 | 372 |
| 376 // Check if a Program is owned by this ProgramManager. | 373 // Check if a Program is owned by this ProgramManager. |
| 377 bool IsOwned(Program* program); | 374 bool IsOwned(Program* program); |
| 378 | 375 |
| 379 static int32 MakeFakeLocation(int32 index, int32 element); | 376 static int32 MakeFakeLocation(int32 index, int32 element); |
| 380 | 377 |
| 381 void DoCompileShader( | 378 void DoCompileShader(Shader* shader, |
| 382 Shader* shader, | 379 ShaderTranslator* translator, |
| 383 ShaderTranslator* translator, | 380 FeatureInfo* feature_info); |
| 384 TranslatedShaderSourceType translated_shader_source_type); | |
| 385 | 381 |
| 386 uint32 max_varying_vectors() const { | 382 uint32 max_varying_vectors() const { |
| 387 return max_varying_vectors_; | 383 return max_varying_vectors_; |
| 388 } | 384 } |
| 389 | 385 |
| 390 private: | 386 private: |
| 391 friend class Program; | 387 friend class Program; |
| 392 | 388 |
| 393 void StartTracking(Program* program); | 389 void StartTracking(Program* program); |
| 394 void StopTracking(Program* program); | 390 void StopTracking(Program* program); |
| 395 | 391 |
| 396 void RemoveProgramInfoIfUnused( | 392 void RemoveProgramInfoIfUnused( |
| 397 ShaderManager* shader_manager, Program* program); | 393 ShaderManager* shader_manager, Program* program); |
| 398 | 394 |
| 399 // Info for each "successfully linked" program by service side program Id. | 395 // Info for each "successfully linked" program by service side program Id. |
| 400 // TODO(gman): Choose a faster container. | 396 // TODO(gman): Choose a faster container. |
| 401 typedef std::map<GLuint, scoped_refptr<Program> > ProgramMap; | 397 typedef std::map<GLuint, scoped_refptr<Program> > ProgramMap; |
| 402 ProgramMap programs_; | 398 ProgramMap programs_; |
| 403 | 399 |
| 404 // Counts the number of Program allocated with 'this' as its manager. | 400 // Counts the number of Program allocated with 'this' as its manager. |
| 405 // Allows to check no Program will outlive this. | 401 // Allows to check no Program will outlive this. |
| 406 unsigned int program_count_; | 402 unsigned int program_count_; |
| 407 | 403 |
| 408 bool have_context_; | 404 bool have_context_; |
| 409 | 405 |
| 406 bool disable_workarounds_; |
| 407 |
| 410 // Used to clear uniforms. | 408 // Used to clear uniforms. |
| 411 std::vector<uint8> zero_; | 409 std::vector<uint8> zero_; |
| 412 | 410 |
| 413 ProgramCache* program_cache_; | 411 ProgramCache* program_cache_; |
| 414 | 412 |
| 415 uint32 max_varying_vectors_; | 413 uint32 max_varying_vectors_; |
| 416 | 414 |
| 417 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 415 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
| 418 }; | 416 }; |
| 419 | 417 |
| 420 } // namespace gles2 | 418 } // namespace gles2 |
| 421 } // namespace gpu | 419 } // namespace gpu |
| 422 | 420 |
| 423 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 421 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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