OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
(...skipping 15 matching lines...) Expand all Loading... |
26 class ShaderManager; | 26 class ShaderManager; |
27 class ShaderTranslator; | 27 class ShaderTranslator; |
28 | 28 |
29 // This is used to track which attributes a particular program needs | 29 // This is used to track which attributes a particular program needs |
30 // so we can verify at glDrawXXX time that every attribute is either disabled | 30 // so we can verify at glDrawXXX time that every attribute is either disabled |
31 // or if enabled that it points to a valid source. | 31 // or if enabled that it points to a valid source. |
32 class GPU_EXPORT Program : public base::RefCounted<Program> { | 32 class GPU_EXPORT Program : public base::RefCounted<Program> { |
33 public: | 33 public: |
34 static const int kMaxAttachedShaders = 2; | 34 static const int kMaxAttachedShaders = 2; |
35 | 35 |
36 enum VaryingsPackingOption { | |
37 kCountOnlyStaticallyUsed, | |
38 kCountAll | |
39 }; | |
40 | |
41 struct UniformInfo { | 36 struct UniformInfo { |
42 UniformInfo(); | 37 UniformInfo(); |
43 UniformInfo( | 38 UniformInfo( |
44 GLsizei _size, GLenum _type, GLint _fake_location_base, | 39 GLsizei _size, GLenum _type, GLint _fake_location_base, |
45 const std::string& _name); | 40 const std::string& _name); |
46 ~UniformInfo(); | 41 ~UniformInfo(); |
47 | 42 |
48 bool IsValid() const { | 43 bool IsValid() const { |
49 return size != 0; | 44 return size != 0; |
50 } | 45 } |
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
154 | 149 |
155 bool AttachShader(ShaderManager* manager, Shader* shader); | 150 bool AttachShader(ShaderManager* manager, Shader* shader); |
156 bool DetachShader(ShaderManager* manager, Shader* shader); | 151 bool DetachShader(ShaderManager* manager, Shader* shader); |
157 | 152 |
158 bool CanLink() const; | 153 bool CanLink() const; |
159 | 154 |
160 // Performs glLinkProgram and related activities. | 155 // Performs glLinkProgram and related activities. |
161 bool Link(ShaderManager* manager, | 156 bool Link(ShaderManager* manager, |
162 ShaderTranslator* vertex_translator, | 157 ShaderTranslator* vertex_translator, |
163 ShaderTranslator* fragment_shader, | 158 ShaderTranslator* fragment_shader, |
164 VaryingsPackingOption varyings_packing_option, | |
165 const ShaderCacheCallback& shader_callback); | 159 const ShaderCacheCallback& shader_callback); |
166 | 160 |
167 // Performs glValidateProgram and related activities. | 161 // Performs glValidateProgram and related activities. |
168 void Validate(); | 162 void Validate(); |
169 | 163 |
170 const std::string* log_info() const { | 164 const std::string* log_info() const { |
171 return log_info_.get(); | 165 return log_info_.get(); |
172 } | 166 } |
173 | 167 |
174 bool InUse() const { | 168 bool InUse() const { |
(...skipping 22 matching lines...) Expand all Loading... |
197 | 191 |
198 // Return true if a varying is statically used in fragment shader, but it | 192 // Return true if a varying is statically used in fragment shader, but it |
199 // is not declared in vertex shader. | 193 // is not declared in vertex shader. |
200 bool DetectVaryingsMismatch() const; | 194 bool DetectVaryingsMismatch() const; |
201 | 195 |
202 // Return true if an uniform and an attribute share the same name. | 196 // Return true if an uniform and an attribute share the same name. |
203 bool DetectGlobalNameConflicts() const; | 197 bool DetectGlobalNameConflicts() const; |
204 | 198 |
205 // Return false if varyings can't be packed into the max available | 199 // Return false if varyings can't be packed into the max available |
206 // varying registers. | 200 // varying registers. |
207 bool CheckVaryingsPacking(VaryingsPackingOption option) const; | 201 bool CheckVaryingsPacking() const; |
208 | 202 |
209 // Visible for testing | 203 // Visible for testing |
210 const LocationMap& bind_attrib_location_map() const { | 204 const LocationMap& bind_attrib_location_map() const { |
211 return bind_attrib_location_map_; | 205 return bind_attrib_location_map_; |
212 } | 206 } |
213 | 207 |
214 private: | 208 private: |
215 friend class base::RefCounted<Program>; | 209 friend class base::RefCounted<Program>; |
216 friend class ProgramManager; | 210 friend class ProgramManager; |
217 | 211 |
(...skipping 202 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
420 | 414 |
421 uint32 max_varying_vectors_; | 415 uint32 max_varying_vectors_; |
422 | 416 |
423 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 417 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
424 }; | 418 }; |
425 | 419 |
426 } // namespace gles2 | 420 } // namespace gles2 |
427 } // namespace gpu | 421 } // namespace gpu |
428 | 422 |
429 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 423 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
OLD | NEW |