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Side by Side Diff: gpu/command_buffer/service/program_manager.h

Issue 159173003: Revert 250147 "Merge 249547 "Add a gpu driver bug workaround to ..." (Closed) Base URL: svn://svn.chromium.org/chrome/branches/1750/src/
Patch Set: Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
7 7
8 #include <map> 8 #include <map>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
(...skipping 15 matching lines...) Expand all
26 class ShaderManager; 26 class ShaderManager;
27 class ShaderTranslator; 27 class ShaderTranslator;
28 28
29 // This is used to track which attributes a particular program needs 29 // This is used to track which attributes a particular program needs
30 // so we can verify at glDrawXXX time that every attribute is either disabled 30 // so we can verify at glDrawXXX time that every attribute is either disabled
31 // or if enabled that it points to a valid source. 31 // or if enabled that it points to a valid source.
32 class GPU_EXPORT Program : public base::RefCounted<Program> { 32 class GPU_EXPORT Program : public base::RefCounted<Program> {
33 public: 33 public:
34 static const int kMaxAttachedShaders = 2; 34 static const int kMaxAttachedShaders = 2;
35 35
36 enum VaryingsPackingOption {
37 kCountOnlyStaticallyUsed,
38 kCountAll
39 };
40
41 struct UniformInfo { 36 struct UniformInfo {
42 UniformInfo(); 37 UniformInfo();
43 UniformInfo( 38 UniformInfo(
44 GLsizei _size, GLenum _type, GLint _fake_location_base, 39 GLsizei _size, GLenum _type, GLint _fake_location_base,
45 const std::string& _name); 40 const std::string& _name);
46 ~UniformInfo(); 41 ~UniformInfo();
47 42
48 bool IsValid() const { 43 bool IsValid() const {
49 return size != 0; 44 return size != 0;
50 } 45 }
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after
154 149
155 bool AttachShader(ShaderManager* manager, Shader* shader); 150 bool AttachShader(ShaderManager* manager, Shader* shader);
156 bool DetachShader(ShaderManager* manager, Shader* shader); 151 bool DetachShader(ShaderManager* manager, Shader* shader);
157 152
158 bool CanLink() const; 153 bool CanLink() const;
159 154
160 // Performs glLinkProgram and related activities. 155 // Performs glLinkProgram and related activities.
161 bool Link(ShaderManager* manager, 156 bool Link(ShaderManager* manager,
162 ShaderTranslator* vertex_translator, 157 ShaderTranslator* vertex_translator,
163 ShaderTranslator* fragment_shader, 158 ShaderTranslator* fragment_shader,
164 VaryingsPackingOption varyings_packing_option,
165 const ShaderCacheCallback& shader_callback); 159 const ShaderCacheCallback& shader_callback);
166 160
167 // Performs glValidateProgram and related activities. 161 // Performs glValidateProgram and related activities.
168 void Validate(); 162 void Validate();
169 163
170 const std::string* log_info() const { 164 const std::string* log_info() const {
171 return log_info_.get(); 165 return log_info_.get();
172 } 166 }
173 167
174 bool InUse() const { 168 bool InUse() const {
(...skipping 22 matching lines...) Expand all
197 191
198 // Return true if a varying is statically used in fragment shader, but it 192 // Return true if a varying is statically used in fragment shader, but it
199 // is not declared in vertex shader. 193 // is not declared in vertex shader.
200 bool DetectVaryingsMismatch() const; 194 bool DetectVaryingsMismatch() const;
201 195
202 // Return true if an uniform and an attribute share the same name. 196 // Return true if an uniform and an attribute share the same name.
203 bool DetectGlobalNameConflicts() const; 197 bool DetectGlobalNameConflicts() const;
204 198
205 // Return false if varyings can't be packed into the max available 199 // Return false if varyings can't be packed into the max available
206 // varying registers. 200 // varying registers.
207 bool CheckVaryingsPacking(VaryingsPackingOption option) const; 201 bool CheckVaryingsPacking() const;
208 202
209 // Visible for testing 203 // Visible for testing
210 const LocationMap& bind_attrib_location_map() const { 204 const LocationMap& bind_attrib_location_map() const {
211 return bind_attrib_location_map_; 205 return bind_attrib_location_map_;
212 } 206 }
213 207
214 private: 208 private:
215 friend class base::RefCounted<Program>; 209 friend class base::RefCounted<Program>;
216 friend class ProgramManager; 210 friend class ProgramManager;
217 211
(...skipping 202 matching lines...) Expand 10 before | Expand all | Expand 10 after
420 414
421 uint32 max_varying_vectors_; 415 uint32 max_varying_vectors_;
422 416
423 DISALLOW_COPY_AND_ASSIGN(ProgramManager); 417 DISALLOW_COPY_AND_ASSIGN(ProgramManager);
424 }; 418 };
425 419
426 } // namespace gles2 420 } // namespace gles2
427 } // namespace gpu 421 } // namespace gpu
428 422
429 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ 423 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_
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