| Index: cc/layers/picture_layer_impl.cc
|
| diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc
|
| index 3caa20721de2b29b1a09262cae941b025117fac2..93d9bf1473bfffc9c792aca41021151615b22b96 100644
|
| --- a/cc/layers/picture_layer_impl.cc
|
| +++ b/cc/layers/picture_layer_impl.cc
|
| @@ -412,12 +412,7 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass,
|
| CleanUpTilingsOnActiveLayer(last_append_quads_tilings_);
|
| }
|
|
|
| -bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) {
|
| - if (!resourceless_software_draw) {
|
| - visible_rect_for_tile_priority_ = visible_layer_rect();
|
| - screen_space_transform_for_tile_priority_ = ScreenSpaceTransform();
|
| - }
|
| -
|
| +bool PictureLayerImpl::UpdateTiles() {
|
| if (!CanHaveTilings()) {
|
| ideal_page_scale_ = 0.f;
|
| ideal_device_scale_ = 0.f;
|
| @@ -494,17 +489,17 @@ bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) {
|
| }
|
|
|
| void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() {
|
| - // If visible_rect_for_tile_priority_ is empty or
|
| - // viewport_rect_for_tile_priority is set to be different from the device
|
| - // viewport, try to inverse project the viewport into layer space and use
|
| - // that. Otherwise just use visible_rect_for_tile_priority_
|
| - gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_;
|
| + // If visible_layer_rect() is empty or viewport_rect_for_tile_priority is
|
| + // set to be different from the device viewport, try to inverse project the
|
| + // viewport into layer space and use that. Otherwise just use
|
| + // visible_layer_rect().
|
| + gfx::Rect visible_rect_in_content_space = visible_layer_rect();
|
| gfx::Rect viewport_rect_for_tile_priority =
|
| layer_tree_impl()->ViewportRectForTilePriority();
|
| if (visible_rect_in_content_space.IsEmpty() ||
|
| layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) {
|
| gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization);
|
| - if (screen_space_transform_for_tile_priority_.GetInverse(&view_to_layer)) {
|
| + if (ScreenSpaceTransform().GetInverse(&view_to_layer)) {
|
| // Transform from view space to content space.
|
| visible_rect_in_content_space = MathUtil::ProjectEnclosingClippedRect(
|
| view_to_layer, viewport_rect_for_tile_priority);
|
|
|