| Index: cc/layers/picture_layer_impl.h
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| diff --git a/cc/layers/picture_layer_impl.h b/cc/layers/picture_layer_impl.h
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| index 8a2465a15bc380c240027b54323e4757fb50f998..847870794e1ef3d827fc5921403bac206d925092 100644
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| --- a/cc/layers/picture_layer_impl.h
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| +++ b/cc/layers/picture_layer_impl.h
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| @@ -156,15 +156,9 @@ class CC_EXPORT PictureLayerImpl
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| bool nearest_neighbor_;
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| - // Any draw properties derived from |transform|, |viewport|, and |clip|
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| - // parameters in LayerTreeHostImpl::OnDraw are not valid for prioritizing
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| - // tiles during resourceless software draws. This is because resourceless
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| - // software draws can have wildly different transforms/viewports from regular
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| - // draws. Save a copy of the required draw properties of the last frame that
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| - // has a valid viewport for prioritizing tiles.
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| - gfx::Rect visible_rect_for_tile_priority_;
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| + // Use this instead of |visible_layer_rect()| for tiling calculations. This
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| + // takes external viewport and transform for tile priority into account.
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| gfx::Rect viewport_rect_for_tile_priority_in_content_space_;
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| - gfx::Transform screen_space_transform_for_tile_priority_;
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| gfx::Size gpu_raster_max_texture_size_;
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