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Issue 1591033002: Add toV8(value, scriptState) (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ToV8_h 5 #ifndef ToV8_h
6 #define ToV8_h 6 #define ToV8_h
7 7
8 // toV8() provides C++ -> V8 conversion. Note that toV8() can return an empty 8 // toV8() provides C++ -> V8 conversion. Note that toV8() can return an empty
9 // handle. Call sites must check IsEmpty() before using return value. 9 // handle. Call sites must check IsEmpty() before using return value.
10 10
11 #include "bindings/core/v8/DOMDataStore.h" 11 #include "bindings/core/v8/DOMDataStore.h"
12 #include "bindings/core/v8/ScriptState.h"
12 #include "bindings/core/v8/ScriptValue.h" 13 #include "bindings/core/v8/ScriptValue.h"
13 #include "bindings/core/v8/ScriptWrappable.h" 14 #include "bindings/core/v8/ScriptWrappable.h"
14 #include "bindings/core/v8/V8Binding.h" 15 #include "bindings/core/v8/V8Binding.h"
15 #include "core/CoreExport.h" 16 #include "core/CoreExport.h"
16 #include "platform/heap/Handle.h" 17 #include "platform/heap/Handle.h"
17 #include "wtf/Forward.h" 18 #include "wtf/Forward.h"
18 #include <v8.h> 19 #include <v8.h>
19 20
20 namespace blink { 21 namespace blink {
21 22
(...skipping 212 matching lines...) Expand 10 before | Expand all | Expand 10 after
234 for (unsigned i = 0; i < value.size(); ++i) { 235 for (unsigned i = 0; i < value.size(); ++i) {
235 v8::Local<v8::Value> v8Value = toV8(value[i].second, creationContext, is olate); 236 v8::Local<v8::Value> v8Value = toV8(value[i].second, creationContext, is olate);
236 if (v8Value.IsEmpty()) 237 if (v8Value.IsEmpty())
237 v8Value = v8::Undefined(isolate); 238 v8Value = v8::Undefined(isolate);
238 if (!v8CallBoolean(object->Set(isolate->GetCurrentContext(), v8String(is olate, value[i].first), v8Value))) 239 if (!v8CallBoolean(object->Set(isolate->GetCurrentContext(), v8String(is olate, value[i].first), v8Value)))
239 return v8::Local<v8::Value>(); 240 return v8::Local<v8::Value>();
240 } 241 }
241 return object; 242 return object;
242 } 243 }
243 244
245 // In all cases allow script state instead of creation context + isolate.
246 // Only use if your function does not otherwise need the global, as
247 // v8::Context::Global() is not simply a getter.
haraken 2016/01/16 03:51:22 What do you mean by "v8::Context::Global() is not
248 template<typename T>
249 inline v8::Local<v8::Value> toV8(T value, ScriptState* scriptState)
yhirano 2016/01/17 23:51:38 Is "T&&" better for avoiding copy?
250 {
251 return toV8(value, scriptState->context()->Global(), scriptState->isolate()) ;
252 }
253
244 // Only declare toV8(void*,...) for checking function overload mismatch. 254 // Only declare toV8(void*,...) for checking function overload mismatch.
245 // This toV8(void*,...) should be never used. So we will find mismatch 255 // This toV8(void*,...) should be never used. So we will find mismatch
246 // because of "unresolved external symbol". 256 // because of "unresolved external symbol".
247 // Without toV8(void*, ...), call to toV8 with T* will match with 257 // Without toV8(void*, ...), call to toV8 with T* will match with
248 // toV8(bool, ...) if T is not a subclass of ScriptWrappable or if T is 258 // toV8(bool, ...) if T is not a subclass of ScriptWrappable or if T is
249 // declared but not defined (so it's not clear that T is a subclass of 259 // declared but not defined (so it's not clear that T is a subclass of
250 // ScriptWrappable). 260 // ScriptWrappable).
251 // This hack helps detect such unwanted implicit conversions from T* to bool. 261 // This hack helps detect such unwanted implicit conversions from T* to bool.
252 v8::Local<v8::Value> toV8(void* value, v8::Local<v8::Object> creationContext, v8 ::Isolate*) = delete; 262 v8::Local<v8::Value> toV8(void* value, v8::Local<v8::Object> creationContext, v8 ::Isolate*) = delete;
253 263
254 } // namespace blink 264 } // namespace blink
255 265
256 #endif // ToV8_h 266 #endif // ToV8_h
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