Index: src/core/SkBitmapProcState.h |
diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h |
index 69f4c2f0d255d57a73f011dee8675f69da812e57..3020334f19b63b5e559efdda4165c5bf77d6e544 100644 |
--- a/src/core/SkBitmapProcState.h |
+++ b/src/core/SkBitmapProcState.h |
@@ -97,6 +97,7 @@ struct SkBitmapProcState { |
*/ |
void platformProcs(); |
+ |
/** Given the byte size of the index buffer to be passed to the matrix proc, |
return the maximum number of resulting pixels that can be computed |
(i.e. the number of SkPMColor values to be written by the sample proc). |
@@ -139,6 +140,12 @@ private: |
bool chooseProcs(const SkMatrix& inv, const SkPaint&); |
ShaderProc32 chooseShaderProc32(); |
+ |
+ /** test method for choosing a bicubic shading filter |
+ */ |
+ |
+ ShaderProc32 chooseBicubicFilterProc(const SkPaint &paint); |
+ |
// Return false if we failed to setup for fast translate (e.g. overflow) |
bool setupForTranslate(); |