Index: src/core/SkValue.h |
diff --git a/src/core/SkValue.h b/src/core/SkValue.h |
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index 0000000000000000000000000000000000000000..dd42b3a889042f5843d847225de4c66939975951 |
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+++ b/src/core/SkValue.h |
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+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef SkValue_DEFINED |
+#define SkValue_DEFINED |
+ |
+#include "SkTypes.h" |
+#include <functional> |
+ |
+class SkValue { |
+public: |
+ enum Type : uint32_t { |
+ // 0-255 are reserved for built-in SkValue types. |
+ Null, |
+ Byte , S16 , U16 , S32 , U32 , S64 , U64 , F32 , F64 , |
+ Bytes, S16s, U16s, S32s, U32s, S64s, U64s, F32s, F64s, |
+ Array, |
+ |
+ // 256-2147483647 may be used by Skia for public Object types. |
+ |
+ |
+ // 2147483648+ won't be used by Skia. They're open for client-specific use, testing, etc. |
+ }; |
+ |
+ enum Key : uint32_t { |
+ // Each Object type may define its own namespace of Key values, |
+ // so there are no pre-defined Keys here. |
+ // |
+ // This is just a reminder that they must fit in a uint32_t, |
+ // and that their namespace is distinct from other uint32_ts (e.g. Type). |
+ }; |
+ |
+ SkValue(); |
+ SkValue(const SkValue&); |
+ SkValue(SkValue&&); |
+ |
+ SkValue& operator=(const SkValue&); |
+ SkValue& operator=(SkValue&&); |
+ |
+ ~SkValue(); |
+ |
+ static SkValue FromS32(int32_t); |
+ static SkValue FromU32(uint32_t); |
+ static SkValue FromF32(float); |
+ static SkValue FromBytes(const void*, size_t); // Copies. |
+ static SkValue Object(Type); |
+ |
+ Type type() const; |
+ |
+ // These remaining methods may assert they're called on a value of the appropriate type. |
+ |
+ int32_t s32() const; |
+ uint32_t u32() const; |
+ float f32() const; |
+ |
+ const void* bytes() const; |
+ size_t count() const; |
+ |
+ void set(Key, SkValue); |
+ const SkValue* get(Key) const; |
+ void foreach(std::function<void(Key, const SkValue&)>) const; |
+ |
+private: |
+ class Bytes; |
+ class Object; |
+ |
+ Type fType; |
+ union { |
+ int32_t fS32; |
+ uint32_t fU32; |
+ float fF32; |
+ class Bytes* fBytes; |
+ class Object* fObject; |
+ }; |
+}; |
+ |
+#endif//SkValue_DEFINED |